Charly Level 1 of the Dungeon (0, 0, D:1) 17 stones (7, 10, D:1) a +0 dagger (-6, 11, D:1) a +0 dagger (-6, 13, D:1) a +0 club (-4, 13, D:1) a +0 club (unseen) (-19, 18, D:1) a +0 ring mail (-15, 22, D:1) 20 arrows (-16, 24, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-3, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (-14, 2, D:3) 15 bolts (12, 12, D:3) a +0 club (11, 36, D:3) a +0 scale mail (19, 37, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (unseen) (15, 6, D:4) a potion of cure mutation (16, 29, D:4) a quokka corpse (skeletalised by now) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (1, 2, D:5) a +0 club (2, 4, D:5) a +0 club (-2, 5, D:5) a +0 scale mail (-2, 6, D:5) the +2 scale mail of the Louse {*Drain rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. (8, 6, D:5) a +0 giant club (5, 7, D:5) a +0 robe a +0 dagger an orc corpse (6, 7, D:5) a cursed -2 dagger a +0 robe a +2 dagger of venom a +0 leather armour an orc corpse (21, 8, D:5) a jackal corpse (22, 8, D:5) a jackal corpse (35, 15, D:5) a ball python corpse (32, 19, D:5) a +0 rapier (22, 26, D:5) a +0 club (40, 27, D:5) a +0 club (55, 28, D:5) 7 exploding sling bullets (23, 30, D:5) a +0 robe (42, 33, D:5) 16 gold pieces (54, 33, D:5) a +0 robe (48, 35, D:5) 21 sling bullets