Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 3768 Charly the Cleaver (level 9, 41/76 HPs) Began as a Deep Dwarf Gladiator on Jan 14, 2016. Was a Priest of Makhleb. Quit the game on level 2 of the Lair of Beasts. The game lasted 00:32:12 (2492 turns). Charly the Cleaver (Deep Dwarf Gladiator) Turns: 2492, Time: 00:32:12 Health: 41/76 AC: 16 Str: 17 XL: 9 Next: 94% Magic: 5/5 EV: 6 Int: 7 God: Makhleb [***...] Gold: 209 SH: 0 Dex: 17 Spells: 0 memorised, 8 levels left rFire x . . SeeInvis + A - +7 great sword "Jagyih" {flame, rN+ Str-4 SInv} rCold + + . Clarity . d - +2 plate armour {rC+} rNeg + + . SustAt . (shield currently unavailable) rPois . Gourm . c - +0 helmet rElec + Spirit . (no cloak) rCorr . Warding . j - +1 pair of gloves rMut . Stasis . (no boots) MR +.... s - amulet of Henotheism {rElec Regen+ Int-3 Dex+4} Stlth .......... D - ring of ice n - ring of positive energy @: very slightly contaminated, non-regenerating, somewhat resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 2, slow regeneration 3 a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Makhleb. Makhleb was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Labyrinth. You collected 209 gold pieces. Inventory: Hand Weapons a - a +0 war axe y - a +0 battleaxe A - the +7 great sword "Jagyih" (weapon) {flame, rN+ Str-4 SInv} (You found it in a labyrinth) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It protects you from negative energy. It lets you see invisible. Missiles m - 8 curare-tipped needles Armour c - a +0 helmet (worn) d - a +2 plate armour of cold resistance (worn) g - a +0 chain mail j - a +1 pair of gloves (worn) Magical Staves r - an uncursed staff of wizardry {unknown} B - an uncursed staff of energy {unknown} Rods C - a +4 rod of destruction (12/12) (You found it in a labyrinth) Jewellery n - a ring of positive energy (left hand) s - the amulet of Henotheism (around neck) {rElec Regen+ Int-3 Dex+4} (You took it off a minotaur in a labyrinth) [amulet of regeneration] It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It increases your rate of regeneration. D - a ring of ice (right hand) Wands e - a wand of heal wounds (4) l - a wand of fireball (11) p - a wand of digging (7) u - a wand of fire (0) x - a wand of invisibility (7) E - a wand of fire (6) Scrolls o - 3 scrolls of remove curse Potions h - 2 potions of curing i - a potion of flight k - a potion of haste q - a potion of poison {unknown} v - a potion of degeneration {unknown} z - a potion of brilliance {unknown} Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 w - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 F - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Comestibles f - 2 bread rations Skills: - Level 3.5 Fighting + Level 14.3 Axes - Level 1.7 Throwing - Level 3.3 Armour - Level 3.2 Dodging You had 8 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:4 Lair (3/8) D:9 Swamp: Lair:3-6 Shoals: Lair:3-6 Snake: Lair:3-6 Spider: Lair:3-6 Orc: D:9-12 Altars: Ashenzari Dithmenos Makhleb Zin Shops: D:6 [(! Annotations: D:5 Charly's ghost, amateur DDGl D:8 Charly's ghost, novice DDGl Lair:2 1 exclusion Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map the area around you. You do not regenerate naturally. Message History Welcome back to the Lair of Beasts! x2 Level annotation: 1 exclusion You feel yourself slow down. There is an empty arch of ancient stone here. You are a level 9 Deep Dwarf Gladiator. You are 94% of the way to level 10. Play time: 00:31:51 (2489 turns) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel weaker. It bursts into flame! A - the +7 great sword "Jagyih" (weapon) {flame, rN+ Str-4 SInv} Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. D - a ring of ice (right hand) Read which item? (? for menu, Esc to quit) As you read the scroll labeled TACWYDU BEUP, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Enter note: FUCK YOU Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######....### *....<.,, #.##......#.#######...... , ......................## ,, * .............#.##......#, * ............####.....P## ,, * ............# ##....PP#.,, * ............# #........ #P..P#.......####§....... ......#........§@§§......, ** ......+........§§§+#..... , ......P........§.#....... .#.#.#..................., ,,* ......................... * .................P.+#....* , ...... , ........... ... ,, , ....., ........... .. , .#### *, ,* , * There were no monsters in sight! Vanquished Creatures A minotaur (Lab) A hill giant (D:8) Sigmund (D:2) A yak (Lair:1) A water moccasin (Lair:2) 2 porcupines (Lair:2) An ice beast (D:8) 2 ogres 2 centaurs 4 giant frogs A water moccasin zombie (D:6) A scorpion (D:8) 12 killer bees A centaur skeleton (D:7) A giant frog skeleton (D:5) 2 hounds An orc priest (D:4) 2 jellies (D:5) A quasit (D:7) An orc wizard (D:6) A worker ant (D:4) 3 iguanas A hound skeleton (D:6) 4 adders 7 gnolls 6 river rats (Lair:1) 3 shadow imps 2 giant geckos 17 orcs 3 bats 2 giant cockroaches 3 hobgoblins 14 jackals A kobold (D:2) 2 giant newts A goblin (D:1) 3 quokkas A rat (D:1) A fungus (Lair:2) 114 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charly the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 32 | D:2 | Noticed Sigmund 41 | D:2 | Killed Sigmund 41 | D:2 | Reached skill level 6 in Axes 41 | D:2 | Reached XP level 2. HP: 19/26 MP: 2/2 41 | D:2 | Reached XP level 3. HP: 23/32 MP: 3/3 41 | D:2 | Reached XP level 4. HP: 28/39 MP: 4/4 41 | D:2 | Reached XP level 5. HP: 32/45 MP: 5/5 42 | D:2 | str+int 166 | D:2 | Found a glowing silver altar of Zin. 243 | D:4 | Found a shadowy altar of Dithmenos. 300 | D:4 | Found a staircase to the Ecumenical Temple. 332 | D:4 | Found a burning altar of Makhleb. 343 | D:4 | Reached skill level 7 in Axes 348 | D:4 | Became a worshipper of Makhleb the Destroyer 349 | D:4 | EARLY MAK 386 | D:5 | Entered Level 5 of the Dungeon 414 | D:5 | Reached XP level 6. HP: 40/52 MP: 6/6 415 | D:5 | str 416 | D:5 | Noticed Charly's ghost (amateur DDGl) 417 | D:5 | Noticed an ogre 492 | D:4 | Reached skill level 8 in Axes 548 | D:5 | Reached * piety under Makhleb 670 | D:6 | 10/8 677 | D:6 | Reached XP level 7. HP: 26/58 MP: 7/7 687 | D:6 | Found Fuxkai's Antique Armour Shop. 698 | D:6 | Reached skill level 9 in Axes 764 | D:6 | Found Qamom's Distillery. 777 | D:6 | Found Wuogi's Antique Weapon Boutique. 792 | D:6 | You fall through a shaft! 823 | D:7 | Reached skill level 1 in Armour 897 | D:7 | Found a shattered altar of Ashenzari. 927 | D:7 | Reached ** piety under Makhleb 927 | D:7 | Reached XP level 8. HP: 33/68 MP: 8/8 929 | D:7 | int 943 | D:7 | Reached skill level 10 in Axes 1034 | D:8 | Noticed a hill giant 1079 | D:8 | HP: 2/69 [killer bee (4)] 1092 | D:8 | 1st 1107 | D:8 | Killed a hill giant 1107 | D:8 | Reached skill level 11 in Axes 1114 | D:8 | Gained mutation: You passively map the area around you. [Deep Dwarf growth] 1114 | D:8 | Reached XP level 9. HP: 68/76 MP: 8/8 1115 | D:8 | str 1115 | D:8 | 2nd 1140 | D:8 | Noticed Charly's ghost (novice DDGl) 1146 | D:8 | Reached skill level 12 in Axes 1261 | D:9 | Found a staircase to the Lair. 1298 | Lair:1 | Entered Level 1 of the Lair of Beasts 1324 | Lair:1 | 12/9 1383 | Lair:2 | Reached *** piety under Makhleb 1383 | Lair:2 | Reached skill level 13 in Axes 1474 | Lair:2 | winvis 1497 | Lair:2 | Found a labyrinth entrance. 1505 | Lab | Entered a labyrinth 2122 | Lab | FUCKING BULSHIT 2428 | Lab | Noticed a minotaur 2466 | Lab | Killed a minotaur 2466 | Lab | Reached skill level 14 in Axes 2468 | Lab | Got a pitted silver amulet 2479 | Lab | Identified the amulet of Henotheism {rElec Regen+ Int-3 Dex+4} (You took it off a minotaur in a labyrinth) 2486 | Lab | Got a dazzling great sword 2489 | Lair:2 | Identified the +7 great sword "Jagyih" {flame, rN+ Str-4 SInv} (You found it in a labyrinth) 2492 | Lair:2 | FUCK YOU 2492 | Lair:2 | Quit the game Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 16 | 141 | 166 || 323 Battleaxe | | | 105 || 105 Throw: Throwing net | 1 | | 6 || 7 Abil: Device Recharging | | | 4 || 4 Evoke: Wand | | 1 | 19 || 20 Use: Scroll | | 6 | 11 || 17 Potion | | 1 | 1 || 2 Stab: Invisible | | | 3 || 3 Held in net/web | | | 3 || 3 Eat: Beef jerky | | 1 | 1 || 2 Bread ration | | | 1 || 1