Charly Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (6, 1, D:1) a +0 club (unseen) Level 2 of the Dungeon (-4, 1, D:2) a +0 robe (-22, 13, D:2) a +0 dagger (-22, 14, D:2) 9 gold pieces (-22, 15, D:2) 28 stones (9, 15, D:2) 14 gold pieces (-13, 20, D:2) a gold piece (13, 27, D:2) 5 gold pieces Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (-23, 9, D:3) a +0 rapier (-23, 10, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail (unseen) (1, 2, D:4) a tomahawk (2, 3, D:4) a tomahawk (-8, 24, D:4) a +0 giant club (unseen) Level 5 of the Dungeon (0, 0, D:5) 13 poisoned needles (0, 1, D:5) a +0 giant club (23, 7, D:5) 6 stones (13, 19, D:5) a +0 dagger (11, 29, D:5) a +0 trident (10, 30, D:5) a +0 mace (15, 33, D:5) 18 stones Level 6 of the Dungeon [Shop] Etuth's General Store a +3 leather armour of magic resistance (336 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) the +6 arbalest of Faanoige {freeze, rN+ MP+9} (690 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. It affects your magic capacity (+9). a cursed ring of loudness (63 gold) 23 sling bullets (161 gold) a beef jerky (21 gold) a book of the Tempests (980 gold) 10 stones (14 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) 14 bolts (39 gold) a +3 leather armour of cold resistance (336 gold) (0, 0, D:6) a cursed -3 long sword (28, 6, D:6) a beef jerky (39, 10, D:6) a +0 leather armour (unseen) (7, 13, D:6) 26 stones (40, 28, D:6) 6 gold pieces (30, 29, D:6) 18 gold pieces Level 7 of the Dungeon (0, 0, D:7) 2 stones (-2, 8, D:7) a +0 glaive of venom Level 8 of the Dungeon [Shop] Riove's Jewellery Boutique an uncursed amulet of guardian spirit (420 gold) an uncursed ring of sustain attributes (245 gold) the ring "Jutaen" {Str+6 Dex+3} (1005 gold) [ring of strength] It affects your strength (+6). It affects your dexterity (+3). an uncursed ring of magical power (280 gold) an uncursed ring of fire (350 gold) a cursed -2 ring of evasion (28 gold) a +2 ring of intelligence (105 gold) a cursed -2 ring of intelligence (28 gold) (0, 0, D:8) a +0 leather armour (2, 3, D:8) 20 stones (9, 19, D:8) 5 poisoned needles (-7, 24, D:8) a +0 falchion (-9, 26, D:8) a +0 helmet (-7, 29, D:8) a +0 buckler (-13, 31, D:8) 26 arrows (-34, 36, D:8) 21 stones (6, 38, D:8) a +0 whip (unseen) (7, 38, D:8) a +0 hand axe of chopping a +0 club (7, 39, D:8) a +0 dagger (unseen) (-24, 40, D:8) a cursed +0 giant club an ogre corpse (8, 40, D:8) a +0 dagger (unseen) (-16, 42, D:8) a +0 club a kobold corpse (skeletalised by now) (-16, 44, D:8) a stone Level 9 of the Dungeon [Shop] Tush's Armour Shoppe the +2 chain mail of Failure {rElec rN+ Int-3} (448 gold) It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. a +0 chain mail (76 gold) the +2 leather armour of Card Tricks {rC- Int+2 Dex+7} (525 gold) It affects your intelligence (+2). It affects your dexterity (+7). It makes you vulnerable to cold. a +0 ring mail (68 gold) a +0 centaur barding (391 gold) a +0 ring mail (68 gold) a +0 chain mail (76 gold) a +0 pair of gloves of dexterity (195 gold) the +1 leather armour of the Kraken {Int+4} (380 gold) It affects your intelligence (+4). a +2 pair of boots of flying (365 gold) a +0 shield (76 gold) a +0 leather armour (34 gold) [Shop] Sura's Armour Emporium a +0 robe (8 gold) a +0 scale mail (48 gold) a +2 ring mail of fire resistance (252 gold) a +0 buckler of reflection (102 gold) a +0 ring mail (48 gold) the +2 leather armour "Jiush" {rF+ Int-3 Dex+4} (337 gold) It affects your intelligence (-3). It affects your dexterity (+4). It protects you from fire. a +1 scale mail of poison resistance (156 gold) the +3 plate armour of Demons {SInv} (590 gold) It lets you see invisible. [Shop] Sonaj's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of acquirement (676 gold) a scroll of holy word (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of fear (45 gold) (0, 0, D:9) a +0 hunting sling (-6, 4, D:9) a +0 hand axe (unseen) (23, 9, D:9) 17 stones (49, 26, D:9) a potion of curing (50, 28, D:9) a beef jerky (21, 31, D:9) 9 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 13 arrows (unseen) (38, 1, D:10) a +0 scale mail (37, 3, D:10) 10 sling bullets (6, 5, D:10) 43 stones (unseen) (2, 6, D:10) a +2 robe of cold resistance (3, 6, D:10) a +0 giant spiked club (4, 6, D:10) a stone (5, 6, D:10) a +0 robe a +1 flail (6, 6, D:10) a +0 robe (unseen) (1, 8, D:10) 31 stones (16, 24, D:10) 5 gold pieces (27, 29, D:10) 13 arrows (30, 35, D:10) a stone (31, 36, D:10) a stone (47, 43, D:10) a +0 flail (24, 48, D:10) a sling bullet of frost (23, 49, D:10) a +0 quarterstaff a +0 hunting sling 29 sling bullets of frost Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (4, 3, D:11) 10 arrows (1, 8, D:11) a +0 ring mail (18, 10, D:11) a +0 ring mail (9, 16, D:11) 20 stones (-14, 19, D:11) a +0 robe (unseen) (23, 22, D:11) a scroll of identify (24, 34, D:11) a +0 leather armour (28, 34, D:11) a +1 ring mail of positive energy a +0 leather armour (9, 38, D:11) a +0 helmet (8, 39, D:11) 13 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a scroll of identify (19, 8, D:12) a +0 giant club (52, 10, D:12) a throwing net (13, 13, D:12) an arrow (unseen) (13, 14, D:12) an arrow (14, 16, D:12) 8 arrows (15, 16, D:12) 2 poisoned arrows (still there?) an arrow (still there?) (16, 16, D:12) an arrow (-4, 43, D:12) a wand of slowing (27) (4, 43, D:12) 27 bolts (21, 45, D:12) 17 gold pieces (-2, 46, D:12) 21 stones (8, 46, D:12) 9 gold pieces