Charly Level 1 of the Dungeon (0, 0, D:1) 2 stones (15, 6, D:1) 6 gold pieces Level 3 of the Dungeon (0, 0, D:3) 13 arrows (8, 2, D:3) 12 stones (2, 5, D:3) a +0 pair of gloves Level 4 of the Dungeon [Shop] Jeadufio's Weapon Shoppe a +0 long sword (49 gold) the +8 morningstar of Thruw {pain, Str+4} (915 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). a +0 spear (42 gold) a +0 whip (35 gold) a +0 whip (35 gold) the +2 dagger of Twilight {freeze, rF+ rC- Dex+6} (464 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. a +0 falchion (42 gold) the +10 war axe "Neurast" {freeze, -Tele MR+ Int+2 SInv} (1003 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It enhances your eyesight. It prevents most forms of teleportation. a +0 vampiric short sword (154 gold) (0, 0, D:4) a +0 club (-18, 3, D:4) 17 arrows (-7, 6, D:4) 2 stones (-16, 8, D:4) 14 stones (-9, 8, D:4) a stone (unseen) (16, 34, D:4) a +0 hand axe (19, 34, D:4) a +0 club (5, 39, D:4) a +0 giant club (-4, 43, D:4) a +0 glaive a +0 robe of magic resistance Level 5 of the Dungeon (0, 0, D:5) a cursed +0 dagger (17, 2, D:5) 26 stones (21, 2, D:5) a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (-3, 4, D:5) an iguana corpse (skeletalised by now) (-19, 5, D:5) a +0 hunting sling (4, 5, D:5) a ball python corpse (skeletalised by now) (-29, 6, D:5) 24 arrows (-22, 7, D:5) a +0 giant club (3, 9, D:5) a +0 quarterstaff (19, 11, D:5) a +0 dagger (-17, 12, D:5) a bat corpse (21, 15, D:5) a +0 hand axe (-22, 20, D:5) a +0 scale mail (-26, 28, D:5) a +0 scale mail (-27, 31, D:5) a +0 great sword (-26, 33, D:5) a +0 shortbow 23 arrows a centaur corpse (-25, 33, D:5) a ball python corpse (-20, 33, D:5) an arrow (-24, 35, D:5) a bat corpse (-22, 35, D:5) an arrow (-7, 42, D:5) a jackal corpse Level 6 of the Dungeon (0, 0, D:6) the +4 scale mail of Zoixume {rElec rN+ rCorr Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It protects you from acid and corrosion. (-1, 22, D:6) a scroll of identify (-8, 25, D:6) a stone (-11, 26, D:6) 2 stones (-9, 26, D:6) a stone (-4, 26, D:6) a potion of brilliance (-10, 29, D:6) a +0 scale mail (-8, 31, D:6) a kobold corpse