Dungeon Crawl Stone Soup version 0.17-a0-1324-ga541562 (webtiles) character file. 3 Charly the Charmwright (level 1, 0/13 HPs) Began as a Gargoyle Skald on June 9, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (41 turns). Charly the Charmwright (Gargoyle Skald) Turns: 41, Time: 00:00:50 Health: 0/13 AC: 5 Str: 15 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 12 God: Gold: 9 SH: 0 Dex: 9 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a meat ration Skills: + Level 2.3 Fighting * Level 2.0 Axes - Level 1.1 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal is moderately wounded. You are no longer magically infusing your attacks. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Your Axes skill increases to level 2! The jackal bites you. You die... #........................ #...⌠..........<......... #........................ ##........⌠.........⌠.... ##...⌠.................⌠ ###..........⌠.....(... #####.............### ...#######.####### .......@hh........ .......####......# ..>.... .h..... ....... ....... ......# .h..(.. ...#.# #...h#. ..##. ....# .. #. You could see 2 jackals. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charly the Gargoyle Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 41 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_water_temple_mockup, st_stairs_5 Action || total -------------------------++------- Melee: Hand axe || 14 Cast: Infusion || 1