Dungeon Crawl Stone Soup version 0.17-a0-1197-g2d00c63 (webtiles) character file. 0 Charly the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Berserker on June 2, 2015. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (4 turns). Charly the Skirmisher (Gargoyle Berserker) Turns: 4, Time: 00:00:17 Health: 14/14 AC: 4 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 animal skin rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Burn Spellbooks, Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 2.6 Axes - Level 2.1 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Charly the Gargoyle Berserker. Will you prevail where others failed? Will you find the Orb of Zot? Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Autopickup is now off. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? a - Berserk Adjust to which letter? b - Berserk A kobold comes into view. It is wielding a club. The kobold shouts! Why would you want to do that? Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #.≈.....≈.. ....#.§.≈≈≈.≈.≈≈≈ #..#.≈.≈.≈.§.§.§ #....§≈≈§≈≈≈.≈.≈ ....§.......§.§ #§§§≈§§§≈.≈.≈ #.§<≈§≈§≈.≈.≈ ##..#.§§≈≈≈§≈.§≈≈ ......§§.@..≈.... ..K#..≈≈≈.≈≈≈.≈§≈ ## #....≈.≈...≈§≈ #..≈≈≈.≈≈≈≈≈.≈ ............... #.#.##.#####..## #.#. #.# .## # #. #.. . There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charly the Gargoyle Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 4 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_hilbert_curve, minmay_strange_pillars