Charly Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (-8, 1, D:1) a +0 ring mail (-11, 12, D:1) a +0 dagger (-12, 18, D:1) a +0 dagger a stone (-10, 19, D:1) a +0 short sword (-13, 20, D:1) a stone a +0 dagger (-11, 20, D:1) a +0 dagger (-12, 21, D:1) a stone (-13, 22, D:1) a stone (-17, 26, D:1) a stone (-14, 26, D:1) a stone (-20, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (5, 12, D:2) a +0 club a kobold corpse (skeletalised by now) (21, 21, D:2) a +0 dagger (28, 21, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (25, 20, D:3) a +0 club (26, 23, D:3) a gnoll corpse (skeletalised by now) (27, 23, D:3) a +0 spear a gnoll corpse (skeletalised by now) (23, 30, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 0, D:4) a beef jerky (-1, 1, D:4) 18 stones (-24, 2, D:4) a scroll of identify (-16, 2, D:4) a +0 club (-16, 3, D:4) a cursed -3 club (-19, 4, D:4) a +0 flail (1, 4, D:4) a +0 club (-12, 5, D:4) a cursed -2 club (-15, 10, D:4) a +2 dagger of venom a goblin corpse (-23, 11, D:4) a rat corpse (2, 13, D:4) the +1 leather armour of Cuuso {*Confuse rElec MR++ MP-9} It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It may confuse you when you take damage. the Ecumenical Temple