Dungeon Crawl Stone Soup version 0.17-a0-1174-ge06b3cc (webtiles) character file. 15 Charly the Charmwright (level 2, 17/17 HPs) Began as a Gargoyle Skald on May 29, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:03:33 (300 turns). Charly the Charmwright (Gargoyle Skald) Turns: 300, Time: 00:03:33 Health: 17/17 AC: 5 Str: 15 XL: 2 Next: 50% Magic: 5/5 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . g - +0 hunting sling rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... f - amulet of inaccuracy (curse) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +0 hand axe g - a +0 hunting sling (weapon) Missiles e - 23 sling bullets (quivered) Armour b - a +0 leather armour (worn) Jewellery f - a cursed amulet of inaccuracy (around neck) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.1 Fighting * Level 2.3 Axes - Level 1.1 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You kill the bat! The goblin misses you. You slash the goblin! You kill the goblin! Things that are here: a dagger of venom; a hunting sling; 18 stones You see here 23 sling bullets. e - a scroll labeled JUYGRI YVIA Read which item? (? for menu, Esc to quit) As you read the scroll labeled JUYGRI YVIA, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. You see here 23 sling bullets. e - 23 sling bullets Things that are here: a dagger of venom; a hunting sling; 18 stones g - a hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 hunting sling (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........# ######## #.######.# #......# #.# #@## ##......# #.# #.#. .......# #.# #.#. #......# #.# #.#.###......# #.# #.#..........# #.# #.####.......# #.# #.......)....# #.# ########.#......# #.# #..........†....# There were no monsters in sight! Vanquished Creatures An ooze (D:2) 3 bats A giant cockroach (D:2) A hobgoblin (D:1) A quokka (D:2) 2 goblins 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charly the Gargoyle Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 130 | D:2 | Reached skill level 3 in Charms 130 | D:2 | Reached XP level 2. HP: 14/17 MP: 0/5 300 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_diagonal_passages Action || total -------------------------++------- Melee: Hand axe || 36 Cast: Infusion || 2 Use: Scroll || 2