ASSERT(a) in 'item-prop.cc' at line 1016 failed. (No actor in stationary net at (52,34)) Version: Dungeon Crawl Stone Soup 0.20-a0-517-g5f97612 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-5f97612e96 -name Charly -rc /dgldir/rcfiles/crawl-git/Charly.rc -macro /dgldir/rcfiles/crawl-git/Charly.macro -morgue /dgldir/morgue/Charly/ -webtiles-socket /crawl-master/webserver/sockets/Charly:2017-01-24.14:34:56.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-5f97612e96(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x678013]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-5f97612e96(_Z13do_crash_dumpv+0x2b8) [0x67ebd8]: do_crash_dump() /usr/games/crawl-git-5f97612e96(_Z20crash_signal_handleri+0x74) [0x678284]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f89ea5e21e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f89ea94af6b]: /usr/games/crawl-git-5f97612e96() [0x67e474] /usr/games/crawl-git-5f97612e96(_Z12AssertFailedPKcS0_iS0_z+0x145) [0x67e6c5]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-5f97612e96() [0x7fc33f] /usr/games/crawl-git-5f97612e96(_ZN8InvEntryC2ERK8item_def+0x208) [0x7deb38]: InvEntry::InvEntry(item_def const&) /usr/games/crawl-git-5f97612e96(_Z18full_describe_viewv+0xe0c) [0x6e3c7c]: full_describe_view() /usr/games/crawl-git-5f97612e96(_Z15process_command12command_type+0x415) [0xbb41e5]: process_command(command_type) /usr/games/crawl-git-5f97612e96() [0xbb7129] /usr/games/crawl-git-5f97612e96() [0xbb7d35] /usr/games/crawl-git-5f97612e96(main+0x2eb) [0x5e612b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f89ea5ceead]: /usr/games/crawl-git-5f97612e96() [0x5e66dd] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f89ea94ac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f89ea94ac4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006786d3 in call_gdb (file=0x7f89ea936880) at crash.cc:420 gdb = attach_cmd = "attach 30002\000\000\000\000\000\000\000" #2 0x000000000067ebf1 in do_crash_dump () at dbg-asrt.cc:670 t = 1485272856 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3c4c3e8 "/dgldir/morgue/Charly/"}} name = "/dgldir/morgue/Charly/crash-Charly-20170124-154736.txt", '\000' file = 0x7f89ea936880 #3 0x0000000000678284 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f89ea94af6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000067e474 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffa1da9000 "ASSERT(a) in 'item-prop.cc' at line 1016 failed. (No actor in stationary net at (52,34))", assert=) at dbg-asrt.cc:794 No locals. #7 0x000000000067e6c5 in AssertFailed (expr=0xc1e7e2 "a", file=0xc13700 "item-prop.cc", line=1016, text=0xc13550 "No actor in stationary net at (%d,%d)") at dbg-asrt.cc:827 detail = "No actor in stationary net at (52,34)\000\000\000@~\223\352\211\177\000\000\000f\257\003\000\000\000\000\f\000\000\000\000\000\000\000x\221ڡ\377\177\000\000\000f\257\003\000\000\000\000\f\000\000\000\000\000\000\000Q#\006\353\211\177\000\000\220\240\321\003\000\000\000\000\233D\177\000\000\000\000\000\250~\223\352\211\177\000\000ߎڡ\377\177\000\000\001\220ڡ\377\177\000\000\000\221ڡ\377\177\000\000\001\220ڡ\377\177\000\000\b\220ڡ\377\177\000\000\000\220ڡ\377\177\000\000\001\220ڡ\377\177\000\000@~\223\352\b\000\000\000\001\000\001\001\000\000\000\001\200\230\004\001\000\000\000\000\002", '\000' "\240, \270b\352\211\177\000\000\030f\257\003\000\000\000\000\031\002\000\000\000\000\000\000\030f\257\003\000\000\000\000a\000\000\000\000\000\000\000\200"... final_mesg = "ASSERT(a) in 'item-prop.cc' at line 1016 failed. (No actor in stationary net at (52,34))\000\223ڡ\377\177\000\000\230\230\004\001\000\000\000\000\340\327\347\003\000\000\000\000\230\230\004\001\000\000\000\000Q#\006\353\211\177\000\000\230\230\004\001\000\000\000\000gr\177\000\000\000\000\000\060\002", '\000' "\250, ~\223\352\211\177\000\000\340\263\234\000\001\000\000\000\031\002\000\000\000\000\000\000ސڡ#\000\000\000P\002\000\000\000\000\000\000\226d\274\000#\000\000\000x\317-\353\211\177\000\000\031\002\000\000\000\000\000\000@~\223\352\211\177\000\000\031\002"... mesg = "ASSERT(a) in 'item-prop.cc' at line 1016 failed.\000\036\365\003\000\000\000\000\233D\177\000\000\000\000\000\060\002\000\000\000\000\000\000\257\214ڡ\377\177\000\000\250~\223\352\211\177\000\000\000\216ڡ\377\177\000\000\031\002\000\000\000\000\000\000\003\216ڡ#\000\000\000P\002\000\000\000\000\000\000\000\216ڡ#\000\000\000\031\002\000\000\000\000\000\000\031\002\000\000\000\000\000\000@~\223\352\211\177\000\000\031\002\000\000\000\000\000\000\200\230\004\001\000\000\000\000\f", '\000' "\240, \270b\352\211\177\000\000\200\230\004\001\000\000\000\000\031\002\000\000\000\000\000\000t\000\000\000\000\000\000\000t\000\000\000\000\000\000\000\200\230\004\001\000\000\000\000}@\005\353"... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffa1da94e0, reg_save_area = 0x7fffa1da9400}} fileName = #8 0x00000000007fc33f in net_holdee (net=...) at item-prop.cc:1016 a = #9 0x00000000007deb38 in InvEntry::InvEntry (this=0x3c68b90, i=...) at invent.cc:87 No locals. #10 0x00000000006e3c7c in full_describe_view () at directn.cc:693 __for_range = @0x7fffa1da9780: { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3eccf90, _M_finish = 0x3ecd408, _M_end_of_storage = 0x3ecd470}}, } all_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3797350, _M_finish = 0x3797360, _M_end_of_storage = 0x3797360}}, } cond = desc_menu = { = {_vptr.Menu = 0xc0e310, f_selitem = 0, f_drawitem = 0, f_keyfilter = 0, action_cycle = Menu::CYCLE_TOGGLE, menu_action = Menu::ACT_EXECUTE, title = 0x3b99ef0, title2 = 0x3bcc4d0, flags = 562, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3c4b658 "pickup"}}, first_entry = 0, y_offset = 0, pagesize = 0, max_pagesize = 24, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3fd6600, _M_finish = 0x3fd6630, _M_end_of_storage = 0x3fd6630}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3caa7c0, _M_finish = 0x3caa7e0, _M_end_of_storage = 0x3caa7e0}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x3b5dd60, num = -1, lastch = 0, alive = false, last_selected = -1, mdisplay = 0x3a5eb70, _webtiles_section_start = -1, _webtiles_section_end = -1, _webtiles_title_changed = 120, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, _webtiles_suffix = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}}, type = MT_PICKUP, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1049898 ""}}} hotkey = {letter = 99 'c'} list_mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3ce6fe0, _M_finish = 0x3ce7310, _M_end_of_storage = 0x3ce7310}}, } list_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3eccf90, _M_finish = 0x3ecd408, _M_end_of_storage = 0x3ecd470}}, } list_features = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3bcf950, _M_finish = 0x3bcf958, _M_end_of_storage = 0x3bcf958}}, } title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3f1a0c8 "Visible Monsters/Items/Features (select to examine, '!' to target/travel):"}} title1 = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3caa8d8 "Visible Monsters/Items/Features (select to target/travel, '!' to examine):"}} #11 0x0000000000bb41e5 in process_command (cmd=cmd@entry=CMD_FULL_VIEW) at main.cc:2172 No locals. #12 0x0000000000bb7129 in _input () at main.cc:1477 cmd = CMD_FULL_VIEW player_disabled = {was_disabled = false} #13 0x0000000000bb7d35 in _launch_game () at main.cc:480 game_start = true ccon = {cstate = false, smartcstate = false} #14 0x00000000005e612b in _launch_game_loop () at main.cc:381 game_ended = false #15 main (argc=, argv=0x7fffa1daa368) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jan 24 2017 at 05:59:16 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-5f97612e96/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-5f97612e96/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-5f97612e96/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 30, depth = 1 Level id: Bailey Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 11 Level vaults: bailey_polearm_gnolls_kennysheep bailey Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found an escape hatch in the ceiling. Found 14 poisoned needles. All of the chunks of flesh in your inventory have rotted away. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. An orc comes into view. Casting: Static Discharge Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is moderately wounded. The zap hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc wizard comes into view. It is wielding a dagger. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (hasn't noticed you) The zap hits the orc wizard. The orc wizard is heavily wounded. The orc wizard shouts! The orc wizard gestures at you while chanting. The magic dart hits you! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) The zap hits the orc wizard. The orc wizard is almost dead. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (almost dead) The zap hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. An orc comes into view. It is wielding a club. You see here a mace. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a club (hasn't noticed you) The zap hits the orc. The orc is severely wounded. The orc shouts! An orc comes into view. It is wielding a whip. There is a stone staircase leading up here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a club (heavily wounded) The zap misses the orc. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a club (heavily wounded) The zap hits the orc. You kill the orc! Vehumet accepts your kill. You start resting. Magic restored. You see here a mace. The orc is too close now for your liking. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a whip (hasn't noticed you) The zap hits the orc. The orc is severely wounded. The orc shouts! The orc throws a tomahawk. The tomahawk is repelled. You feel less protected from missiles. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a whip (severely wounded) The zap misses the orc. The orc throws a tomahawk. The tomahawk hits you but does no damage. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a whip (severely wounded) The zap hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. You see here a mace. Unknown command. Unknown command. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. You start resting. Magic restored. You see here a mace. You see here a tomahawk. Things that are here: a dagger; a robe Things that are here: a whip; 2 tomahawks Things that are here: a dagger; a robe You see here a tomahawk. You see here a mace. You see here a mace. You see here a tomahawk. A leopard gecko comes into view. You aren't carrying or standing over any spellbooks. Unknown command. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging) The zap hits the leopard gecko. The leopard gecko is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging) The zap hits the leopard gecko. You kill the leopard gecko! Vehumet accepts your kill. Vehumet is aiding your destructive magics. You feel your power returning. You are feeling hungry. Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (hasn't noticed you) You exhale a wave of freezing cold. The freezing breath hits the sky beast. The sky beast is moderately wounded. The sky beast is blown backwards by the freezing wind. You feel somewhat more hungry. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, p - sky beast The ball explodes into a vile cloud! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. You can't do that yet. The sky beast is engulfed in noxious fumes. The sky beast appears confused. The sky beast is engulfed in noxious fumes. The sky beast appears confused. You catch the helpless sky beast completely off-guard! You puncture the sky beast! You tail-slap the sky beast. The sky beast is heavily wounded. The sky beast is engulfed in noxious fumes. The sky beast appears confused. You hit the sky beast but do no damage. The sky beast is heavily wounded. The sky beast hits you. The sky beast shocks you. You hit the sky beast. The sky beast is severely wounded. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (severely wounded, confused) The ball explodes into a vile cloud! The stinking cloud engulfs the sky beast. The sky beast is severely wounded. The sky beast is engulfed in noxious fumes. The sky beast is engulfed in noxious fumes. The sky beast appears confused. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, confused) The ball explodes into a vile cloud! The stinking cloud engulfs the sky beast. The sky beast is severely wounded. The sky beast is engulfed in noxious fumes. The sky beast appears confused. The sky beast is engulfed in noxious fumes. You are feeling very hungry. You have got your breath back. Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (severely wounded, confused) You exhale a wave of freezing cold. The freezing breath hits the sky beast. The sky beast is almost dead. The sky beast is blown backwards by the freezing wind. You feel somewhat more hungry. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, p - sky beast The ball explodes into a vile cloud! The stinking cloud engulfs the sky beast. The sky beast is almost dead. The sky beast is engulfed in noxious fumes. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You start resting. HP restored. You have got your breath back. A sky beast appears from thin air! Reactivating autopickup. Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (severely wounded) You exhale a wave of freezing cold. The freezing breath hits the sky beast. You kill the sky beast! Vehumet accepts your kill. You feel your power returning. You feel somewhat more hungry. You are near starving! Unknown command. You eat one of the 4 bread rations. That bread ration really hit the spot! You have got your breath back. Magic restored. Things that are here: a whip; 2 tomahawks An orc comes into view. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc (resting) The zap hits the orc. The orc is heavily wounded. The orc shouts! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc (heavily wounded) The zap hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. An orc and an orc wizard come into view. The orc shouts! The orc wizard shouts! You hear a shout! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is moderately wounded. The zap hits something. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the orc. You kill the orc! Vehumet accepts your kill. The zap hits something. Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a whip; a chain mail; an orc corpse You butcher the orc corpse. l - 2 chunks of flesh Things that are here: a whip; a chain mail Things that are here: a dagger; a robe Magic restored. A ball python comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (hasn't noticed you) The zap hits the ball python. You kill the ball python! Vehumet accepts your kill. An orc comes into view. It is wielding a dagger. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a dagger and wearing a leather armour (hasn't noticed you) The zap hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. You start resting. A ball python comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (hasn't noticed you) The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. An orc comes into view. It is wielding a short sword. The orc shouts! You hit the orc. There is a sudden explosion of sparks! You kill the orc! Vehumet accepts your kill. You feel your power returning. You barely miss the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python misses you. You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. x2; The ball python bites you. The ball python closely misses you. You barely miss the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python misses you. You barely miss the ball python. You tail-slap the ball python. You kill the ball python! Vehumet accepts your kill. You see here a short sword. Found a dagger. Things that are here: a dagger; a leather armour; an orc corpse Done exploring. There is a stone staircase leading down here. Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! A goblin and an orc come into view. Found a flagged portal. There is a stone staircase leading up here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a spear (resting) The zap hits the orc. The orc is heavily wounded. The orc shouts! A goblin comes into view. It is wielding a spear. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a spear (heavily wounded) The zap hits the orc. The orc is almost dead. The zap hits the goblin. You kill the goblin! Vehumet accepts your kill. You feel your power returning. The goblin shouts! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a spear (almost dead) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a spear (almost dead) The zap hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a spear The zap hits the goblin. The goblin is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a spear (severely wounded) The zap hits the goblin. You kill the goblin! Vehumet accepts your kill. You feel your power returning. You see here a spear. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Your magical contamination has completely faded away. There is a flagged portal here. The world spins around you as you enter the gateway. You enter a bailey! 2 hounds and 2 gnolls come into view. The hound barks! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The gnoll shouts! The hound stops to sniff the ground. Something unseen opens the gate. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the hound. The hound is engulfed in noxious fumes. The hound appears confused. The hound bites the gnoll. The hound is engulfed in noxious fumes. The hound appears confused. A gnoll comes into view. It is wielding a spear. Unknown command. Unknown command. Unknown command. Unknown command. The hound is engulfed in noxious fumes. x2; The hound appears confused. Unknown command. Unknown command. The hound is engulfed in noxious fumes. The hound bites the gnoll but does no damage. The hound is engulfed in noxious fumes. The hound appears confused. The hound bites the gnoll but does no damage. x2 Unknown command. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll. The stinking cloud engulfs the hound. The stinking cloud engulfs the gnoll. The gnoll is moderately wounded. You hear a shout! x5 The hound is engulfed in noxious fumes. The hound appears confused. The gnoll is engulfed in noxious fumes. x2; The gnoll appears confused. Unknown command. Unknown command. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll says, "Why is everything spinning?" The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll falls into the water! The gnoll drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The hound is engulfed in noxious fumes. The hound appears confused. The hound is engulfed in noxious fumes. The hound appears confused. The hound falls into the water! The hound drowns. Vehumet accepts your kill. You feel your power returning. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll closely misses the gnoll. Unknown command. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse (will waste charges) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a halberd and wearing a ring mail (chance to defeat MR: 54%) The gnoll resists with significant effort. Evoking this partially-identified wand wasted a few charges. The gnoll is engulfed in noxious fumes. The gnoll appears confused. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd and wearing a ring mail (chance to defeat MR: 54%) The gnoll appears confused. Evoking this partially-identified wand wasted a few charges. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll is engulfed in noxious fumes. The gnoll appears confused. There is an empty arch of ancient stone here. The gnoll says, "Why is everything spinning?" Unknown command. You hit the gnoll. The gnoll is moderately wounded. Unknown command. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll falls into the water! The gnoll drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Unknown command. You strike the helpless gnoll from behind! You hit the gnoll. The gnoll is severely wounded. You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is severely wounded. You hit the gnoll. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll falls into the water! The gnoll drowns. Vehumet accepts your kill. You hear a splash. x2 The hound stops to sniff the ground. There is a gate leading back out of this place here. The hound closely misses you. You hit the hound but do no damage. The hound is lightly wounded. The hound misses you. A gnoll sergeant comes into view. It is wielding a halberd. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (lightly wounded) Okay, then. You hit the hound. The hound is lightly wounded. The hound bites you. The hound bites you but does no damage. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (lightly wounded) Okay, then. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (lightly wounded) The zap hits the hound. The hound is moderately wounded. The zap hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The hound bites you but does no damage. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (moderately wounded) You hear a mighty clap of thunder! The bolt of lightning hits the hound. You kill the hound! Vehumet accepts your kill. You feel your power returning. The bolt of lightning hits the gnoll sergeant. You kill the gnoll sergeant! Vehumet accepts your kill. You hear a shout! x14 Unknown command. You start resting. A gnoll comes into view. It is wielding a spear. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse (will waste charges) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a spear and wearing a ring mail (chance to defeat MR: 54%) Nothing appears to happen. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. You shred the net and break free! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear and wearing a ring mail You exhale a wave of freezing cold. The freezing breath hits the gnoll. The gnoll is heavily wounded. You feel somewhat more hungry. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll hits you but does no damage. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a spear! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a spear! You hit the gnoll but do no damage. There is a sudden explosion of sparks! You kill the gnoll! Vehumet accepts your kill. You start resting. A gnoll shaman comes into view. It is wielding a halberd. Unknown command. Unknown command. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The gnoll shaman is engulfed in noxious fumes. The gnoll shaman appears confused. The gnoll shaman grins madly. Things that are here: a spear; a ring mail; 9 gold pieces Things that are here: a spear; a ring mail; 9 gold pieces You now have enough gold to buy a potion of resistance on D:4. You can access your shopping list by pressing '$'. You now have 123 gold pieces (gained 9). The gnoll shaman falls into the water! The gnoll shaman drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 You start resting. You have got your breath back. You start resting. A gnoll comes into view. It is wielding a trident. There is a gate leading back out of this place here. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. You start resting. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a trident and wearing a ring mail (hasn't noticed you) Okay, then. The gnoll throws a throwing net. The throwing net is repelled. The gnoll throws a throwing net. The throwing net closely misses you. There is a gate leading back out of this place here. You see here 2 throwing nets. l - 2 throwing nets The gnoll barely misses you. Things that are here: a spear; a ring mail You hit the gnoll. There is a sudden explosion of sparks! You kill the gnoll! Vehumet accepts your kill. There is an empty arch of ancient stone here. Things that are here: a trident; a ring mail Things that are here: a halberd; a chain mail; a gnoll corpse You butcher the gnoll corpse. B - a chunk of flesh Things that are here: a halberd; a chain mail A gnoll comes into view. It is wielding a halberd. The gnoll shouts! A gnoll sergeant comes into view. It is wielding a glaive. There is an open gate here. Things that are here: a halberd; a chain mail There is an empty arch of ancient stone here. Things that are here: a trident; a ring mail Things that are here: a spear; a ring mail There is a gate leading back out of this place here. The gnoll hits you but does no damage. You hit the gnoll but do no damage. There is a sudden explosion of sparks! You kill the gnoll! Vehumet accepts your kill. Items here: )) [[ † a halberd; a scale mail; a spear; a ring mail; a gnoll corpse You butcher the gnoll corpse. B - 4 chunks of flesh (gained 3) Items here: )) [[ ÷ a halberd; a scale mail; a spear; a ring mail; a gnoll skeleton A gnoll shaman comes into view. It is wielding a trident. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a trident and wearing a scale mail (hasn't noticed you) The zap hits the gnoll shaman. The gnoll shaman is moderately wounded. The gnoll shaman shouts! A gnoll sergeant comes into view. It is wielding a halberd. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, p - gnoll shaman The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll shaman. The gnoll shaman is moderately wounded. The gnoll shaman is engulfed in noxious fumes. The gnoll shaman appears confused. The gnoll sergeant is engulfed in noxious fumes. The gnoll shaman chortles and stares into space. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a halberd and wearing a plate armour (noxious fumes, lightly wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Unknown command. Unknown command. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Unknown command. Unknown command. The gnoll sergeant falls into the water! The gnoll sergeant drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x4 Unknown command. A gnoll shaman comes into view. It is wielding a halberd. The gnoll shaman shouts! The gnoll shaman falls into the water! The gnoll shaman drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Unknown command. A gnoll shaman comes into view. It is wielding a trident. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll shaman. The gnoll shaman shouts! You hear a shout! The gnoll shaman is engulfed in noxious fumes. The gnoll shaman appears confused. The gnoll shaman calls upon its god to speed up something. A gnoll comes into view. It is wielding a halberd. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll shaman. The gnoll shouts! You hear a shout! The gnoll shaman is engulfed in noxious fumes. The gnoll sergeant is engulfed in noxious fumes. A gnoll comes into view. It is wielding a trident. Unknown command. Unknown command. Unknown command. The gnoll shaman hits the gnoll with a halberd! The gnoll is killed! Vehumet accepts your kill. You feel your power returning. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. The gnoll shaman calls upon its god to heal the gnoll sergeant. The gnoll sergeant's wounds heal themselves! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. The gnoll shaman falls into the water! The gnoll shaman drowns. Vehumet accepts your kill. You hear a splash. x2 Your Air Magic skill increases to level 7! The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Unknown command. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant. The gnoll sergeant is lightly wounded. The stinking cloud engulfs the gnoll. The gnoll sergeant hits the gnoll shaman with a glaive! The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll mumbles something. Unknown command. Unknown command. The gnoll says, "Why is everything spinning?" Unknown command. Unknown command. Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a glaive and wearing a plate armour (lightly wounded, confused) You exhale a wave of freezing cold. The freezing breath hits the gnoll. The gnoll is moderately wounded. The freezing breath hits the gnoll sergeant. The gnoll sergeant is severely wounded. You feel somewhat more hungry. The gnoll shaman calls upon its god to heal the gnoll sergeant. The gnoll sergeant is healed somewhat. The gnoll asks, "Who are you?" Unknown command. The gnoll sergeant falls into the water! The gnoll sergeant drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 There is a gate leading back out of this place here. Unknown command. Unknown command. Unknown command. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a trident and wearing a ring mail (severely wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll shaman. The gnoll shaman is severely wounded. The stinking cloud engulfs the gnoll. The gnoll is moderately wounded. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll barely misses the gnoll shaman. The gnoll shaman is engulfed in noxious fumes. The gnoll shaman appears confused. Unknown command. Unknown command. Unknown command. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll is engulfed in noxious fumes. The gnoll appears confused. Unknown command. Unknown command. The gnoll shaman falls into the water! The gnoll shaman drowns. Vehumet accepts your kill. You hear a splash. x2 Unknown command. Unknown command. The gnoll falls into the water! The gnoll drowns. Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Unknown command. You start resting. A gnoll sergeant comes into view. It is wielding a glaive. A gnoll sergeant comes into view. It is wielding a halberd. You have got your breath back. The gnoll sergeant shouts! Items here: )) [[ ÷ a halberd; a scale mail; a spear; a ring mail; a gnoll skeleton Unknown command. Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant. The gnoll sergeant shouts! You hear a shout! x3 Unknown command. Unknown command. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. The gnoll sergeant shouts, "What's happening?!" The gnoll sergeant hits itself with a halberd. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll sergeant. The gnoll sergeant is moderately wounded. Unknown command. Unknown command. Unknown command. Unknown command. The gnoll sergeant covers its eyes. Unknown command. Unknown command. The gnoll sergeant is engulfed in noxious fumes. The gnoll sergeant appears confused. Unknown command. The gnoll sergeant grins madly. Unknown command. Unknown command. Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a glaive and wearing a chain mail (lightly wounded, confused) You exhale a wave of freezing cold. The freezing breath hits the gnoll sergeant. The gnoll sergeant is severely wounded. You are feeling hungry. A gnoll comes into view. It is wielding a halberd. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a halberd and wearing a scale mail Okay, then. The gnoll sergeant seems less confused. There is a gate leading back out of this place here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a halberd and wearing a scale mail Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. Throwing (i - inventory): l - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a glaive and wearing a chain mail (severely wounded) You throw a throwing net. The throwing net hits the gnoll sergeant. The gnoll sergeant is caught in the net! The gnoll sergeant is severely wounded. The gnoll sergeant struggles against the net. The gnoll sergeant struggles against the net. You hit the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant struggles against the net. You hit the gnoll sergeant but do no damage. You tail-slap the gnoll sergeant, but do no damage. The gnoll sergeant is severely wounded. The gnoll hits you from afar with a halberd. The gnoll sergeant struggles against the net. You hit the gnoll sergeant but do no damage. The gnoll sergeant is severely wounded. You have got your breath back. The gnoll hits you but does no damage. The gnoll sergeant struggles against the net. You hit the gnoll sergeant but do no damage. The gnoll sergeant is severely wounded. The gnoll sergeant struggles against the net. The net rips apart, and the gnoll sergeant comes free! The gnoll hits you but does no damage. You hit the gnoll sergeant. There is a sudden explosion of sparks! You kill the gnoll sergeant! Vehumet accepts your kill. Vehumet offers you knowledge of Fulminant Prism. You feel your power returning. Your Conjurations skill increases to level 10! The gnoll hits you from afar with a halberd! Unknown command. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FULL_VIEW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Charly] Species: White Draconian Job: Air Elementalist HP: 45/62; mods: 0/0 MP: 5/16; mod: 0 Stats: 11 (11) 18 (18) 12 (12) Position: (53, 34), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 25 | 4 | 809 | 215/297 Conjurations | X | 2 | 50 | 10 | 2801 | 1/650 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 1 | 25 | 7 | 1441 | 41/400 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #80: 1320 Attributes: #12: 279 #13: 156 #23: 9902 #24: -1888457350 #27: 3717 #43: 1 #49: 355 #59: 1 Mutations: cold resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 dagger of electrocution eq slot #1, inv slot #7: +0 cloak eq slot #2, inv slot #28: +1 hat eq slot #3, inv slot #26: +0 pair of gloves eq slot #4, inv slot #5: +0 pair of boots eq slot #7, inv slot #15: ring of poison resistance eq slot #8, inv slot #16: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..≈.♣ #..≈.♣♣ #..≈..♣♣ #..≈...♣ #..≈...♣ #####..≈...♣♣ g..#...'.......♣♣♣# ...'...'....).g)@∩# ...#...'.).g...♣♣♣# #####..≈...♣♣ #..≈..♣♣ #..≈..♣ #..≈..♣ #..≈.♣♣ #..≈.♣ ...≈≈♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>