Celandrion Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 21, D:1) a +0 whip (22, 23, D:1) a +0 club (24, -6, D:1) a +0 club (24, 17, D:1) a +0 ring mail (27, 31, D:1) 18 arrows (33, -16, D:1) a +0 club (40, -26, D:1) a +0 dagger (51, -23, D:1) a +0 whip (52, -28, D:1) a +0 spear (56, 1, D:1) a +0 spear (57, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 stones (1, 3, D:2) a stone (2, 1, D:2) a stone (7, -45, D:2) 15 poisoned needles (7, -24, D:2) a +0 club (9, -54, D:2) 19 arrows (15, -7, D:2) 18 stones (16, -48, D:2) a +0 spear (36, -25, D:2) a cursed -1 dagger (38, -32, D:2) a +0 club (39, -30, D:2) a +0 dagger (39, 3, D:2) a +0 dagger (41, -15, D:2) a stone (41, -14, D:2) a stone (41, -13, D:2) a stone (41, 1, D:2) a +0 whip (42, -10, D:2) a +0 whip (43, -54, D:2) a +0 robe (54, -51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 stones (3, -3, D:3) 15 stones (5, -33, D:3) a +0 club a +0 robe (14, -19, D:3) a cursed -1 club (14, -11, D:3) a +0 dagger (unseen) (19, -27, D:3) a +0 club (20, -27, D:3) a +0 whip (20, -26, D:3) 2 stones (21, -27, D:3) 3 stones (21, -26, D:3) a +0 club (24, -18, D:3) a +0 halberd (24, -16, D:3) a +0 club (24, -2, D:3) 6 needles of frenzy (26, -24, D:3) a +0 ring mail (28, -39, D:3) a +0 ring mail a +1 vampiric hand axe (30, -2, D:3) a +0 club (32, -44, D:3) a +0 leather armour (45, -23, D:3) 18 bolts (47, -7, D:3) a +0 morningstar (48, -12, D:3) a +0 whip 20 stones a +0 ring mail (49, -39, D:3) a +0 flail (49, -38, D:3) a +0 hand axe (49, -10, D:3) a stone (52, -9, D:3) a +0 pair of gloves (55, -40, D:3) a +0 mace Level 4 of the Dungeon [Shop] Muzid's Assorted Antiques a potion of berserk rage (90 gold) a scroll of random uselessness (18 gold) a scroll of vulnerability (135 gold) a potion of agility (72 gold) a book of the Earth (1170 gold) a potion of mutation (144 gold) the cursed +1 scimitar of Fragile Peace {slice, rF- MR- Str+6 Int+5} (484 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed staff of fire (450 gold) (0, 0, D:4) 17 stones (12, -2, D:4) 11 stones (13, -8, D:4) a cursed -3 shortbow (29, -45, D:4) a +0 giant club (29, -9, D:4) a cursed +0 leather armour (37, -18, D:4) a +0 falchion (40, -38, D:4) 18 stones Level 5 of the Dungeon [Shop] Lyatt's Antique Armour Shop a +0 scale mail (88 gold) a +2 robe of resistance (829 gold) a +3 plate armour of poison resistance (924 gold) a +0 shield (99 gold) the +1 cloak "Usohof" {rF++ MP+9 Str+3} (1302 gold) It affects your strength (+3). It greatly protects you from fire. It affects your magic capacity (+9). a +0 scale mail (88 gold) the +1 buckler of the Desert {MR+ Regen+ MP+9 Int-3} (763 gold) It affects your intelligence (-3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It increases your rate of regeneration. a +0 ring mail (88 gold) a +2 pair of boots (363 gold) (0, 0, D:5) 2 potions of degeneration (7, 25, D:5) 29 arrows (7, 26, D:5) a +0 whip a +0 ring mail (8, 15, D:5) a +0 club (10, 12, D:5) an uncursed staff of energy (13, 21, D:5) a +0 ring mail (20, 5, D:5) a +0 leather armour (22, 5, D:5) a cursed +0 chain mail (27, 24, D:5) a +0 spear (34, 10, D:5) 26 sling bullets (34, 14, D:5) 10 stones (38, 7, D:5) 25 arrows (40, 26, D:5) 17 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (1, 14, D:6) an arrow (2, 15, D:6) an arrow (2, 16, D:6) an arrow (3, 18, D:6) a +0 shortbow 20 arrows (15, -23, D:6) a +0 flail (16, -26, D:6) a +1 whip of electrocution a cursed +0 robe a +0 war axe a +0 leather armour a +0 flail a +0 plate armour a +0 battleaxe (23, 18, D:6) a +0 giant club (33, -33, D:6) a +0 shortbow 18 arrows (36, -27, D:6) a +0 robe a +0 dagger of speed (37, -14, D:6) a +0 mace a +0 plate armour (37, -10, D:6) a +0 dagger a +0 robe (45, -12, D:6) a +0 robe (47, 16, D:6) 16 stones (55, -6, D:6) 22 stones (58, -33, D:6) a +0 dagger a +0 dagger (60, -33, D:6) a +0 dagger of venom a +0 robe (62, -7, D:6) an uncursed amulet of harm (68, 14, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) 6 needles of sleeping (18, -1, D:7) 17 arrows (20, -9, D:7) a +0 club (22, 0, D:7) a +0 leather armour (22, 2, D:7) an uncursed staff of death (23, -6, D:7) a +0 hand axe (24, 0, D:7) 12 arrows (26, 0, D:7) a +0 dagger (29, -5, D:7) a +0 animal skin (32, -3, D:7) an arrow (38, 7, D:7) a +0 animal skin (39, 0, D:7) a +0 hand crossbow of flaming (44, -11, D:7) a +0 spear (45, -5, D:7) a +0 spear (47, -14, D:7) a +0 spear (47, 5, D:7) 17 sling bullets (48, -15, D:7) a +3 trident of protection a +0 scale mail (49, -15, D:7) a +0 whip a +0 whip (49, -8, D:7) a +0 long sword (50, -9, D:7) a +0 whip a cursed -1 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, -25, D:8) a +0 giant club a cursed +0 ring mail (4, -23, D:8) 23 stones (12, 10, D:8) a +0 shield (13, -10, D:8) a +0 falchion (13, -9, D:8) 16 gold pieces (14, -10, D:8) 14 gold pieces (15, -10, D:8) 13 gold pieces (16, -10, D:8) 12 gold pieces (17, -10, D:8) a +0 dagger (17, -9, D:8) 10 gold pieces (19, 7, D:8) an uncursed amulet of the gourmand (20, -4, D:8) a +0 dagger a +0 robe (21, -12, D:8) a +0 dagger (21, -10, D:8) a cursed +0 short sword a cursed +0 chain mail a +0 dagger a +0 robe (21, -9, D:8) a +0 flail (21, -5, D:8) a +0 halberd a +0 chain mail (22, -4, D:8) a cursed -3 dagger a +0 robe (28, -7, D:8) 10 poisoned needles (32, 23, D:8) 23 stones (57, -5, D:8) a +0 ring mail (61, -27, D:8) a +0 dagger (61, 6, D:8) 3 scrolls of noise (62, -28, D:8) a +0 war axe (62, -27, D:8) a +0 dagger (68, 19, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (70, -14, D:8) the +6 trident "Duobebb" {elec, *Noise rElec rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It may make noises in combat. Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -1, D:9) a +0 dagger a +0 short sword a stone a kobold corpse (1, 14, D:9) an iguana corpse (3, -1, D:9) a stone a +0 club a +2 short sword of draining a +0 short sword a kobold corpse a kobold corpse (4, -1, D:9) a stone (6, 3, D:9) an uncursed amulet of harm (12, 28, D:9) a +0 ring mail (12, 31, D:9) a +0 rapier (13, 11, D:9) a +0 dagger (unseen) (13, 13, D:9) a +0 trident (still there?) 16 sling bullets (still there?) (13, 14, D:9) an uncursed ring of fire (15, 18, D:9) a poisoned tomahawk (15, 20, D:9) a +0 naga barding (15, 21, D:9) a poisoned tomahawk (15, 25, D:9) a cursed -1 flail (16, 11, D:9) a +0 robe the Ecumenical Temple