Celandrion the Dungeon (3, 2, D) a +0 long sword (still there?) a +0 long sword (still there?) a +5 triple sword (still there?) a +5 great sword (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) the ring of a Million Stars {rN+ Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. (62, 0, D) a +3 rapier of venom (62, 1, D) a +2 ring mail of fire resistance (63, 0, D) a +1 dagger of speed (63, 4, D) a +0 long sword (67, 0, D) a lightning rod (4/4) (68, 0, D) a +0 short sword of venom (68, 1, D) a +3 buckler (69, 0, D) a +2 robe of positive energy (73, 1, D) the +2 buckler of the Game Afoot {*Drain rN+++ Int+4} It affects your intelligence (+4). It renders you almost immune to negative energy. It causes draining when unequipped. (75, 1, D) a +1 rapier of flaming