Celandrion Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a +0 club (2, 0, D:1) a +0 short sword (7, -3, D:1) a +0 short sword (7, 1, D:1) a +0 buckler (11, -3, D:1) a stone (14, 12, D:1) 5 curare-tipped needles (26, 3, D:1) a +0 short sword (27, -1, D:1) a cursed -3 dagger (27, 2, D:1) a stone (27, 3, D:1) a +0 short sword (28, 1, D:1) a stone (28, 9, D:1) a +0 club (42, 14, D:1) a +0 club (42, 15, D:1) a +0 club (42, 16, D:1) a +0 spear (43, 13, D:1) a +0 short sword (49, 26, D:1) a cursed +0 dagger (49, 33, D:1) a +0 spear (51, 36, D:1) a +0 club (57, 35, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 9, D:2) a +0 robe (12, -8, D:2) 16 stones (18, 4, D:2) 4 curare-tipped needles (28, -16, D:2) 14 stones (31, -19, D:2) a +0 ring mail (33, -11, D:2) 4 stones (34, -10, D:2) a stone (34, -4, D:2) 3 stones (35, -4, D:2) 2 stones (35, -3, D:2) 2 stones (36, -21, D:2) 10 stones (36, -9, D:2) a +0 whip (38, 6, D:2) 24 sling bullets (38, 11, D:2) a +0 club (41, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (10, -1, D:3) a -2 short sword a +0 quarterstaff (15, -12, D:3) a cursed -2 club (21, 20, D:3) a +0 scythe a +0 robe (22, 13, D:3) 16 stones (25, 19, D:3) 23 poisoned needles (25, 25, D:3) 25 bolts (32, 13, D:3) a +0 chain mail a +0 hand axe (34, -5, D:3) a +0 whip (37, -23, D:3) a +0 dagger (39, -7, D:3) a stone (39, -4, D:3) a poisoned needle (40, -7, D:3) 2 poisoned needles (40, -6, D:3) 2 poisoned needles (40, -5, D:3) 12 poisoned needles a +0 blowgun (41, -7, D:3) a stone (42, -5, D:3) a +0 short sword (43, -10, D:3) a poisoned needle (47, -10, D:3) 11 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 bardiche (1, -2, D:4) a +0 leather armour (6, 3, D:4) a +0 morningstar (11, -2, D:4) 2 needles of confusion (13, -28, D:4) a +0 dagger (14, -29, D:4) a +0 club a +0 club a +0 club a +0 club a +1 vampiric dagger a +0 animal skin (17, -29, D:4) a +0 club (20, -31, D:4) 13 stones (21, -17, D:4) 11 stones (22, -29, D:4) a +0 dagger (29, -28, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 12 arrows (4, 33, D:5) a +0 whip (9, 12, D:5) 14 bolts (16, 15, D:5) a +0 dagger a +0 mace a +0 leather armour a +4 dagger a +0 robe (18, 15, D:5) a +0 scale mail (22, 16, D:5) a stone (24, 14, D:5) a stone (24, 16, D:5) a +0 short sword (25, 15, D:5) a +0 short sword (28, 14, D:5) a +0 short sword (29, 10, D:5) a +0 leather armour (29, 14, D:5) a stone (29, 15, D:5) 14 bolts 16 arrows (31, 13, D:5) a +0 whip (31, 18, D:5) a +0 ring mail (31, 31, D:5) a +0 giant club (32, 3, D:5) 8 poisoned needles (32, 6, D:5) a +0 short sword (32, 9, D:5) a stone (32, 10, D:5) a +0 dagger (32, 12, D:5) a stone (38, 15, D:5) a +0 dagger a +0 robe (40, 10, D:5) a +1 robe a +0 dagger (41, 13, D:5) a +0 leather armour of fire resistance (42, 10, D:5) a tomahawk (42, 12, D:5) a tomahawk (42, 13, D:5) a tomahawk (42, 33, D:5) 10 stones (43, 9, D:5) a +1 dagger of speed a +0 scale mail Level 6 of the Dungeon (9, -30, D:6) a +0 leather armour (10, -30, D:6) a +0 flail (10, -27, D:6) a +0 ring mail a cursed -2 club (12, -22, D:6) a +0 leather armour (17, -24, D:6) a +0 flail (19, -13, D:6) a +0 falchion (21, 19, D:6) the +9 chain mail of Umaesaw {rC+++ Dex+4 Stlth-} It affects your dexterity (+4). It renders you almost immune to cold. It makes you less stealthy. (25, -9, D:6) 14 bolts (25, 0, D:6) a stone (26, -2, D:6) 15 stones (26, 0, D:6) a stone (26, 1, D:6) 2 stones (29, -4, D:6) 2 stones (32, -10, D:6) a +0 ring mail a +1 flail of crushing (34, -10, D:6) a +0 chain mail (35, -5, D:6) a +0 flail a +0 scale mail a +0 dagger a +0 robe (35, -4, D:6) a +0 flail (36, -10, D:6) a +0 giant club (36, -3, D:6) a +0 club (38, -3, D:6) a +0 chain mail a +0 dagger of venom (45, -9, D:6) a +0 falchion a +0 ring mail (47, -11, D:6) a +0 mace a +0 plate armour a +0 dagger a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (2, -9, D:7) 20 sling bullets (2, 17, D:7) a +0 long sword a cursed +0 plate armour (4, 20, D:7) a +0 flail (5, 21, D:7) a +0 falchion (7, -4, D:7) a +0 giant spiked club (14, -12, D:7) a +0 dagger a +0 robe (14, -4, D:7) a +0 halberd a +0 plate armour (15, -12, D:7) a cursed +0 scale mail (15, -5, D:7) a +0 falchion (16, -12, D:7) a +0 flail (16, -10, D:7) a +0 hand axe (21, 28, D:7) 10 stones (23, -5, D:7) 18 stones (28, -6, D:7) a +0 robe (34, 15, D:7) 24 stones (36, -5, D:7) a +0 war axe (36, 2, D:7) a +0 dagger a +0 robe (40, 1, D:7) a +0 dagger a +0 robe (44, 2, D:7) a +0 dagger a +0 robe (53, 34, D:7) a +0 ring mail (54, 32, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 6, D:8) a +0 club a +0 chain mail (4, -2, D:8) a +0 club (6, 0, D:8) 24 stones (11, -6, D:8) a +0 spear of freezing a +0 animal skin (16, -11, D:8) a +0 plate armour a +0 battleaxe (20, 20, D:8) a +2 dire flail a +0 robe (23, 20, D:8) a cursed +3 great sword a +0 robe (24, -1, D:8) a +0 giant club (24, 19, D:8) a +3 great sword a +0 robe (25, 19, D:8) a cursed +0 dire flail a +0 robe (26, 19, D:8) a cursed +1 war axe of freezing a +0 robe (35, -16, D:8) a +0 ring mail (40, -16, D:8) a +0 hand axe a +0 animal skin (41, 9, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Poheida's Armour Shoppe the +3 pair of gauntlets of War {Slay+5} (712 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 chain mail of fire resistance (172 gold) a +0 large shield (67 gold) a +0 ring mail (60 gold) the +2 scale mail of Agoraphobia {*Drain MR++ rCorr Str+4} (567 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It causes draining when unequipped. a +0 plate armour (345 gold) the +2 ring mail "Laucwad" {rPois rC- MR+ Slay+2} (483 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 ring mail of poison resistance (120 gold) a cursed +0 scale mail (45 gold) [Shop] Luipp's Assorted Antiques a scroll of teleportation (87 gold) a +5 ring of evasion (1595 gold) a potion of heal wounds (145 gold) a scroll of magic mapping (101 gold) an uncursed ring of protection from fire (725 gold) 2 potions of curing (174 gold) a +0 scale mail (116 gold) a potion of heal wounds (145 gold) a book of Debilitation (1160 gold) a scroll of noise (29 gold) [Shop] Bupn's Antique Weapon Emporium a +0 short sword (78 gold) a +0 great sword (169 gold) a +1 hand crossbow of velocity (317 gold) a +2 mace of holy wrath (452 gold) a +4 quarterstaff (676 gold) a +2 dire flail of venom (436 gold) the +9 morningstar "Arcanum" {drain, *Corrode +Blink rPois Str+4} (1903 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from poison. It lets you blink. It may corrode you when you take damage. a +3 vampiric dagger (598 gold) a +0 spear (78 gold) a +0 quarterstaff (104 gold) a +0 dagger (52 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1370 gold) It protects you from negative energy. a cursed -2 dagger (2 gold) [Shop] Gimuhous's Assorted Antiques a +0 hand crossbow (133 gold) a wand of iceblast (6/15) (380 gold) a scroll of remove curse (114 gold) a +2 robe of magic resistance (672 gold) a +0 dagger (76 gold) a potion of haste (380 gold) a box of beasts (760 gold) a scroll of noise (38 gold) a scroll of magic mapping (133 gold) (0, 0, D:9) a +0 hand axe (8, 5, D:9) a +0 ring mail (20, 7, D:9) a +0 leather armour (20, 24, D:9) a +0 buckler (26, 0, D:9) a +0 buckler (28, 40, D:9) a +0 plate armour (29, 10, D:9) 15 stones (30, 12, D:9) a +0 giant club (32, 44, D:9) a scroll of noise (33, 17, D:9) 23 sling bullets (33, 38, D:9) 13 bolts (36, 43, D:9) a poisoned needle (36, 44, D:9) a +0 club (36, 46, D:9) a +0 dagger a +0 blowgun 2 poisoned needles (37, 43, D:9) a poisoned needle (39, 35, D:9) 14 bolts (43, 32, D:9) a +0 short sword a stone a +0 scale mail a +0 short sword a +0 dagger (44, 29, D:9) a +0 club (44, 30, D:9) 5 stones a +0 falchion (44, 31, D:9) a +0 club 2 stones a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (44, 32, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Adoyk's Assorted Antiques a +0 glaive (169 gold) a scroll of remove curse (78 gold) a potion of flight (78 gold) a +0 scale mail (104 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2792 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a potion of haste (260 gold) the cursed +1 shortbow of Resourcefulness {venom, Int-3 Dex+4} (382 gold) It poisons the ammo it fires. It affects your intelligence (-3). It affects your dexterity (+4). It has a curse placed upon it. a potion of berserk rage (130 gold) a +0 dagger (52 gold) a scroll of amnesia (91 gold) a potion of curing (78 gold) (0, 0, D:10) a scroll of immolation (7, -17, D:10) a +0 scale mail (7, 8, D:10) a +0 giant spiked club a +0 giant spiked club (8, 3, D:10) 2 large rocks (8, 7, D:10) a large rock (8, 8, D:10) a large rock (12, 24, D:10) the amulet "Kueng" {Harm *Drain rF+ rN+ Int+6} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+6). It protects you from fire. It protects you from negative energy. It causes draining when unequipped. (23, 26, D:10) a +0 leather armour (24, -3, D:10) a +4 shortbow (30, -5, D:10) a +0 arbalest (50, -16, D:10) a +0 short sword a +0 scale mail (52, -16, D:10) a +0 dagger a +0 ring mail (54, -14, D:10) a +0 flail a +0 chain mail (56, 13, D:10) a +0 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (4, 9, D:11) a +2 ring of protection (4, 10, D:11) a +3 ring of slaying (21, 2, D:11) a +0 leather armour (31, 5, D:11) an arrow (31, 15, D:11) a +0 robe (32, 9, D:11) 2 arrows (44, 28, D:11) a +0 leather armour (46, 26, D:11) 15 stones (53, 23, D:11) an uncursed ring of positive energy the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of protection from magic (0, 1, Lair:1) 16 stones (1, -14, Lair:1) a wand of flame (17/48) (1, 5, Lair:1) a +0 ring mail (8, 0, Lair:1) a +0 chain mail (18, -43, Lair:1) a wand of confusion (21/48) a wand of enslavement (10/24) a wand of flame (15/48) a wand of scattershot (5/9) (18, 7, Lair:1) a book of Cantrips (19, -28, Lair:1) an uncursed staff of fire (30, -11, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (11, -7, Lair:2) a +0 halberd (17, 0, Lair:2) a book of Spatial Translocations (19, 18, Lair:2) an uncursed ring of teleportation (22, -7, Lair:2) a +0 great sword (44, -13, Lair:2) a wand of scattershot (5/9) (47, 11, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (7, -25, Lair:3) 21 bolts (11, -26, Lair:3) 8 sling bullets (13, -10, Lair:3) 21 stones (14, -21, Lair:3) a +0 chain mail (24, 12, Lair:3) 6 stones (36, -15, Lair:3) a wand of acid (6/15) (43, -23, Lair:3) a +0 longbow (49, -20, Lair:3) 17 bolts (52, -8, Lair:3) a +3 dagger of freezing Level 4 of the Lair of Beasts (0, 0, Lair:4) +0 ice dragon scales (16, 27, Lair:4) a scroll of random uselessness (32, 9, Lair:4) a +0 scale mail (34, 21, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed -3 hunting sling (20, 32, Lair:5) an uncursed amulet of the gourmand (24, -18, Lair:5) a +3 ring of intelligence (27, 20, Lair:5) the Disquisition on Quantum Sinister Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Blink Translocation 2 d - Vampiric Draining Necromancy 3 e - Gell's Gravitas Translocation 3 f - Dispersal Translocation 6 Level 6 of the Lair of Beasts (0, 0, Lair:6) 7 poisoned needles (1, 23, Lair:6) a wand of lightning (10/15) (3, 4, Lair:6) a spiny frog skeleton (still there?) a crocodile corpse (skeletalised by now) (still there?) (4, 3, Lair:6) a hornet corpse (5, 3, Lair:6) a cursed -1 dagger (unseen) (6, 22, Lair:6) a +0 morningstar (7, 18, Lair:6) 14 stones (8, 8, Lair:6) a +0 short sword a +0 robe a +0 buckler a spriggan skeleton (10, 9, Lair:6) a +0 short sword a +0 robe (11, 10, Lair:6) a +1 long sword of electrocution a +0 robe (12, 9, Lair:6) a +0 dagger a +0 robe (14, 10, Lair:6) a +0 rapier a +0 robe (14, 11, Lair:6) an arrow a wolf corpse (skeletalised by now) (16, 9, Lair:6) a +0 dagger a +0 robe (16, 10, Lair:6) a polar bear skeleton (16, 12, Lair:6) an arrow (16, 14, Lair:6) an arrow (16, 15, Lair:6) an arrow (17, 9, Lair:6) a wolf skeleton (18, 9, Lair:6) an arrow (18, 10, Lair:6) a +0 spear (unseen) (18, 13, Lair:6) an arrow (23, 2, Lair:6) 7 gold pieces (25, 36, Lair:6) a +0 robe (29, 35, Lair:6) a +0 short sword (still there?) 2 arrows (still there?) (32, 35, Lair:6) an arrow (37, 37, Lair:6) (unseen) (38, 41, Lair:6) an arrow