Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 8758006177197031789 77 CcS the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on May 20, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:10 (1690 turns). CcS the Conjurer (Deep Elf Conjurer) Turns: 1690, Time: 00:02:11 Health: 24/24 AC: 3 Str: 4 XL: 4 Next: 14% Magic: 11/12 EV: 12 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak (worn) Jewellery d - an amulet of regeneration Scrolls e - a scroll of blinking {unknown} f - a scroll of fog {unknown} j - a scroll of poison {unknown} Potions b - a potion of resistance {unknown} c - 2 potions of curing {unknown} h - a potion of might {unknown} i - a potion of invisibility {unknown} J - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10308 Altars: Message History The jackal is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. You kill the jackal! j - a scroll labelled ATEETIMUB Things that are here: a rat skeleton; an adder skeleton Things that are here: a +0 dagger; a goblin skeleton A rat comes into view. A rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! This spell is quite dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 6? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##.....###.######.## .....#......#........... .....#......#..#.......# ......#....#..#.......# .........>...#.......# #.##......#....#.......# ..............#.......# #....###...#.......# #..@.......#........ ##.#####..########## #. #..# # #. ####..# ####### #. #.....####....## #. #........'...... #. #.....####....## #. #...).# #....## #.....# ####### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 5 ball pythons 4 endoplasms 6 goblins 4 hobgoblins (D:1) 6 jackals 2 kobolds (D:1) 2 quokkas (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CcS the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 690 | D:1 | Reached skill level 5 in Conjurations 690 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 693 | D:1 | Learned a level 2 spell: Searing Ray 1413 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1690 | D:2 | Learned a level 3 spell: Dazzling Flash 1690 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, chequers_serial_rivers_small_a, minivault_11, minmay_door_square D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | 7 || 57 Searing Ray | 2 | || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 3 | || 3