CcS Level 1 of the Dungeon (16, 21, D:1) 12 stones (24, -5, D:1) a +0 leather armour (26, -13, D:1) a +0 club (36, -8, D:1) a +0 club (37, -4, D:1) a +0 dagger (38, -2, D:1) a +0 spear Level 2 of the Dungeon (6, 23, D:2) a book of Changes (12, 32, D:2) 20 stones (13, 2, D:2) a +0 leather armour (24, 8, D:2) a +0 robe (25, 23, D:2) a +0 dagger (26, 18, D:2) 22 stones (31, 11, D:2) 27 stones (32, -7, D:2) 5 stones (32, 4, D:2) 15 arrows (33, 7, D:2) a stone (35, 7, D:2) a stone (36, 6, D:2) a stone (37, 5, D:2) 2 stones (38, 3, D:2) a stone Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Neconyike {rN+ Str+4 Int+4 Slay+3} (5640 gold) [ring of positive energy] It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. the cursed +1 dagger of the Head {distort, Int+4 Dex+3} (2870 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+4). It affects your dexterity (+3). It has a curse placed upon it. the cursed +0 ring mail "Ecwerei" {rElec Str+4 Int-3 Dex+4} (2550 gold) It affects your strength (+4). It affects your intelligence (-3). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. the +2 hand axe of Tabryxao {venom, rN+} (2480 gold) It poisons the flesh of those it strikes. It protects you from negative energy. (0, 0, D:3) a +0 chain mail (1, 8, D:3) a +0 club (6, -5, D:3) a +0 trident of freezing (6, 9, D:3) a +0 mace (12, 46, D:3) a +0 short sword (13, 29, D:3) 14 stones (26, -13, D:3) 14 bolts (28, 8, D:3) a +0 flail 7 stones (29, 10, D:3) a stone (31, 13, D:3) a stone (34, -5, D:3) a +0 robe (34, 1, D:3) a +0 short sword (34, 30, D:3) a +0 quarterstaff (41, 8, D:3) a +0 leather armour (52, -13, D:3) a +0 short sword 3 stones (54, -13, D:3) a stone (55, -12, D:3) a stone (55, 2, D:3) 14 bolts Level 4 of the Dungeon (0, 0, D:4) a cursed -1 falchion (5, -16, D:4) a +0 animal skin (5, -15, D:4) a +0 whip of freezing a cursed +0 robe (8, -8, D:4) 23 arrows (9, -13, D:4) a +0 long sword (12, -14, D:4) a +0 hand axe (25, -20, D:4) a +0 centaur barding (29, 8, D:4) a stone (29, 9, D:4) 5 stones (30, 10, D:4) 8 stones (31, -25, D:4) a +0 hand axe (31, 10, D:4) 4 stones (31, 11, D:4) 2 stones (32, 9, D:4) 4 stones (32, 10, D:4) 3 stones (36, -6, D:4) a +0 robe (36, 10, D:4) a cursed -1 leather armour (45, -10, D:4) 26 arrows (45, -9, D:4) 9 poisoned needles (46, -15, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (0, 3, D:5) a +0 dagger (1, 1, D:5) a +0 giant club (1, 2, D:5) a +0 dagger a +0 robe (1, 3, D:5) a +0 dagger a +0 robe (4, 3, D:5) 17 bolts (7, 38, D:5) a +0 giant club (9, 45, D:5) a +2 trident of venom (15, -1, D:5) 6 tomahawks (25, 33, D:5) an uncursed staff of air (26, 11, D:5) 10 stones (26, 19, D:5) a +0 flail (27, 19, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe (36, -1, D:5) a +0 mace (41, 15, D:5) a +0 short sword (47, 27, D:5) 17 arrows (49, 8, D:5) a +0 robe Level 6 of the Dungeon [Shop] Jasigavu's Antique Weapon Shoppe the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (3226 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 falchion of venom (530 gold) a +0 dagger (68 gold) a +0 bardiche (306 gold) the +10 quarterstaff "Qilluit" {crush, rElec rF+ MR++ Int+3 Dex-3} (2903 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 dagger (68 gold) the +7 falchion "Ogrebane" {speed, rF- rC++} (2091 gold) Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It greatly protects you from cold. a +0 dagger (68 gold) a +0 mace (102 gold) a +4 long sword of electrocution (1043 gold) a +0 great sword (221 gold) a +2 battleaxe of venom (673 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (2808 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +2 short sword of draining (591 gold) a +0 flail (119 gold) [Shop] Atumedi's Serpentskin Sales a cursed +0 blowgun (1 gold) a +0 whip of venom (75 gold) 12 poisoned needles (72 gold) a +0 blowgun (37 gold) (0, 0, D:6) a +0 long sword of protection (6, -18, D:6) 24 stones (7, -15, D:6) a +0 robe (11, -10, D:6) 19 sling bullets (14, 0, D:6) a book of Battle (18, -14, D:6) an arrow (18, -12, D:6) 2 arrows (18, -11, D:6) an arrow (19, -9, D:6) a +0 shortbow 9 arrows (22, -17, D:6) a +0 club (25, 18, D:6) 25 bolts (30, 16, D:6) 18 arrows (33, -6, D:6) a +0 giant club (36, -9, D:6) a cursed +0 scimitar a +0 chain mail (37, -9, D:6) a +2 trident of piercing a +0 scale mail (38, -11, D:6) a +0 dagger (38, 9, D:6) a +0 robe Level 7 of the Dungeon [Shop] Araenaa's Armour Emporium a +3 chain mail of poison resistance (258 gold) a +0 ring mail (44 gold) a +1 troll leather armour (242 gold) a +0 helmet (49 gold) a +2 shield of reflection (203 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) +0 ice dragon scales (660 gold) a cursed -2 robe (1 gold) the +6 lightning scales {run, rElec} (1012 gold) It insulates you from electricity. a +0 scale mail (44 gold) a +0 leather armour (22 gold) (0, 0, D:7) a +0 rapier (4, 35, D:7) 16 stones (5, 6, D:7) 25 stones (8, 39, D:7) 2 large rocks (10, 41, D:7) a large rock (12, 23, D:7) a +0 mace (22, -14, D:7) a +0 scale mail (34, 13, D:7) 20 stones (38, 38, D:7) a +0 battleaxe (40, 2, D:7) a cursed +0 long sword (41, 7, D:7) a tomahawk (41, 9, D:7) a tomahawk (43, 3, D:7) a +0 mace a cursed +0 leather armour a +0 club a +0 chain mail (44, 3, D:7) a +0 mace a +0 leather armour (44, 4, D:7) a +0 club (46, 41, D:7) a cursed +0 halberd a +0 robe (47, 39, D:7) a cursed +0 spear a +0 robe (47, 40, D:7) a +2 battleaxe a +0 robe a cursed +0 mace a +0 robe (47, 41, D:7) a cursed +9 trident a +0 robe (52, 28, D:7) a +0 dagger a +0 robe (52, 29, D:7) a +0 dagger a cursed +0 robe (53, 30, D:7) a +0 leather armour of fire resistance (53, 42, D:7) a throwing net (57, 43, D:7) a cursed -3 spear (58, 41, D:7) a +0 whip (58, 42, D:7) a +0 club a +0 leather armour (59, 43, D:7) a +0 spear Level 8 of the Dungeon (0, 5, D:8) 13 bolts (5, 23, D:8) a +0 fustibalus (10, 8, D:8) 28 stones (10, 30, D:8) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (20, 38, D:8) 13 stones (21, 4, D:8) a +3 shortbow 12 arrows (21, 7, D:8) 2 arrows (23, 38, D:8) a +0 ring mail a +0 leather armour a +0 animal skin (29, 25, D:8) a +0 chain mail (29, 26, D:8) a +2 dagger of speed a +0 robe (30, -5, D:8) 16 arrows (30, 26, D:8) a +0 falchion (31, 26, D:8) a +0 dagger a +0 robe a +0 shortbow 20 arrows (32, 26, D:8) a +0 dagger a +0 leather armour (34, 9, D:8) a +1 dagger of venom a +1 robe of magic resistance (35, 10, D:8) a +0 dagger a +0 robe (35, 23, D:8) a +0 helmet (36, 8, D:8) a +0 club (unseen) (36, 26, D:8) an arrow (37, 9, D:8) a +0 robe (44, 14, D:8) 12 stones (46, 16, D:8) a +0 buckler (54, 9, D:8) a +0 scale mail (55, 18, D:8) a +0 leather armour (59, -1, D:8) 11 arrows (59, 8, D:8) a +0 hand axe (59, 9, D:8) a +0 short sword a +0 chain mail (59, 10, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 22 stones (2, -24, D:9) a +0 flail (3, -19, D:9) a +0 shortbow (5, -25, D:9) a +0 dagger a +0 robe (5, -12, D:9) a cursed +0 chain mail (7, -20, D:9) a +0 hunting sling (15, -13, D:9) a +0 shortbow 8 arrows (15, -12, D:9) a +0 short sword a +0 flail (16, -13, D:9) an arrow (16, -12, D:9) a +0 short sword a +0 plate armour (17, -28, D:9) a +2 short sword of distortion (17, -5, D:9) a +0 dagger (18, -8, D:9) a +0 dagger a +0 robe (18, -7, D:9) a +0 flail a +0 leather armour (19, -2, D:9) a +0 dagger (21, -12, D:9) a +2 shortbow of freezing 13 arrows (22, -24, D:9) a +0 trident (22, -13, D:9) 3 arrows (23, -14, D:9) a +0 dagger (23, -11, D:9) a +0 dagger (29, 11, D:9) a +0 leather armour (30, -13, D:9) a +0 leather armour (31, -15, D:9) a cursed -2 trident a +0 chain mail (31, -13, D:9) a +0 war axe a +0 chain mail (32, -16, D:9) a +0 falchion (40, -25, D:9) 26 bolts (45, -1, D:9) a +0 spear (45, 8, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a book of Alchemy (2, -20, D:10) a book of Minor Magic {!d} (13, 9, D:10) the +10 dagger "Kofetie" {pierce, *Rage Int+9 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It may make you go berserk in combat. It makes you less stealthy. a +0 mace (13, 14, D:10) 17 arrows (14, -5, D:10) a +0 scale mail (24, -13, D:10) a +0 scale mail (24, 5, D:10) a +0 war axe (28, 7, D:10) a +0 dagger a +0 robe (32, 10, D:10) a +0 flail (33, 10, D:10) a +0 mace (38, 18, D:10) a cursed +0 battleaxe a cursed -2 robe (38, 19, D:10) a +3 long sword a cursed +0 robe (39, -7, D:10) a +0 dagger a +0 robe (39, 19, D:10) a cursed +4 dagger a +0 robe (40, -6, D:10) a +0 hand axe a +0 leather armour (41, -6, D:10) a +0 long sword a +0 plate armour (45, -19, D:10) 24 stones (50, -21, D:10) a +0 rapier (51, 33, D:10) a +0 chain mail 2 potions of degeneration (59, 1, D:10) a +0 giant club a +0 giant spiked club (60, 29, D:10) a +0 scale mail Level 11 of the Dungeon (1, 16, D:11) a cursed -1 long sword (9, 21, D:11) a +0 dagger a +0 robe (10, 22, D:11) a +0 dagger a +0 robe (17, -6, D:11) 13 arrows (17, 34, D:11) 18 arrows (18, 11, D:11) a cursed +0 dagger (19, 11, D:11) a +0 club a +0 ring mail a +0 buckler (20, -14, D:11) a tomahawk (24, -14, D:11) a +0 mace a tomahawk a cursed -1 ring mail (27, 13, D:11) a book of Minor Magic (27, 14, D:11) 23 stones (28, -4, D:11) a +0 shortbow 21 arrows (29, -4, D:11) a +0 shortbow a +0 shortbow 30 arrows (30, -3, D:11) an arrow (30, -2, D:11) an arrow (32, -13, D:11) a +0 ring mail (34, -7, D:11) a +0 robe (42, 17, D:11) 8 tomahawks (45, 9, D:11) a +0 mace (45, 12, D:11) 2 javelins (45, 19, D:11) a +0 arbalest 43 bolts (46, 10, D:11) a +0 arbalest 19 bolts (46, 12, D:11) a javelin (48, 9, D:11) a bolt a +0 short sword (48, 12, D:11) a javelin a +0 dagger 4 stones a +0 club a +0 arbalest 23 bolts (48, 18, D:11) a bolt (49, 10, D:11) a +0 halberd a throwing net 3 arrows 2 stones (49, 11, D:11) a bolt a +0 giant club a +0 giant club (49, 12, D:11) an arrow a bolt a +0 club a +0 club 2 stones a +0 spear (49, 13, D:11) a bolt a +0 halberd (49, 18, D:11) a bolt (50, 9, D:11) a +0 mace a +0 arbalest 25 bolts a stone (50, 14, D:11) a bolt (50, 17, D:11) a bolt (51, 8, D:11) 2 bolts a +0 shortbow 13 arrows (51, 9, D:11) a bolt (51, 14, D:11) a bolt (51, 16, D:11) a bolt (52, 17, D:11) a bolt (53, 16, D:11) a bolt (53, 17, D:11) a bolt (54, 13, D:11) a bolt (54, 16, D:11) a +0 arbalest 22 bolts (54, 17, D:11) a bolt (56, 9, D:11) a bolt an arrow (56, 17, D:11) 2 bolts (56, 19, D:11) a +0 short sword a +0 arbalest 23 bolts a yaktaur skeleton (57, 9, D:11) 2 arrows (57, 18, D:11) a +1 hand axe of electrocution a +0 arbalest 9 bolts (58, 9, D:11) an arrow (62, 9, D:11) a cursed -2 club a +0 whip 23 stones (63, 9, D:11) a +2 dagger of distortion 2 stones (64, 9, D:11) a +0 blowgun a +0 halberd (64, 10, D:11) a +0 arbalest 2 stones a +0 arbalest 37 bolts a +2 halberd of protection