CcS Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -1, D:1) a +0 club (14, 5, D:1) a cursed -3 club (22, 6, D:1) a +0 dagger (24, 42, D:1) 2 stones (29, 11, D:1) a +0 club (30, -4, D:1) 26 stones (34, 19, D:1) a +0 club (35, -14, D:1) a +0 dagger a +0 club (35, 33, D:1) a +0 ring mail (41, 24, D:1) 2 tomahawks (47, 19, D:1) 23 stones (51, 14, D:1) a +0 club (51, 27, D:1) 23 stones (52, -6, D:1) a +0 hunting sling (55, 20, D:1) a +0 ring mail (56, -6, D:1) a cursed +0 leather armour (56, 5, D:1) a +0 dagger Level 2 of the Dungeon (2, -11, D:2) a +0 club (8, -5, D:2) a +0 club a +0 robe (13, -2, D:2) a +0 club (17, 20, D:2) a +0 club (21, 16, D:2) a +0 scale mail (22, 8, D:2) a stone (23, 10, D:2) a stone (23, 14, D:2) a cursed +0 whip (32, 22, D:2) a +0 mace (34, 23, D:2) a +0 ring mail a +0 falchion (35, 23, D:2) a +0 short sword a +0 ring mail a +0 falchion a +0 robe a +0 dagger (37, 23, D:2) a +0 mace (unseen) (41, 22, D:2) a +0 club (43, 22, D:2) 26 arrows (53, 8, D:2) 23 stones (56, 23, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) 14 stones (5, 13, D:3) a +0 hunting sling (10, 2, D:3) a +0 scale mail of fire resistance (10, 4, D:3) a +0 robe (11, -27, D:3) a +0 mace (14, -15, D:3) a +0 whip (14, -14, D:3) a +0 leather armour a +0 whip (16, 7, D:3) a +0 short sword (19, 4, D:3) a +0 robe a +0 dagger (21, 5, D:3) a +0 club (24, 6, D:3) 20 stones (unseen) (25, 6, D:3) 5 needles of sleeping (26, 9, D:3) a +0 club (26, 19, D:3) a +0 whip (27, -20, D:3) a +0 whip a +0 short sword a +0 leather armour a +0 short sword (27, 4, D:3) a stone (29, 5, D:3) a stone (37, 10, D:3) a +0 short sword (41, -11, D:3) 18 sling bullets (43, 1, D:3) a +0 robe of magic resistance (46, -12, D:3) 7 javelins of returning Level 4 of the Dungeon [Shop] Dyumoyng's Antique Weapon Boutique a +0 spear (75 gold) a +0 spear (75 gold) a +0 trident (87 gold) a +4 vampiric glaive (1037 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1850 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 dagger (50 gold) a +0 long sword (87 gold) a +0 scimitar (100 gold) the +5 longbow "Ciqyeps" {velocity, rN+} (1072 gold) Any arrow fired from it inflicts extra damage. It protects you from negative energy. (0, 0, D:4) a stone (1, 0, D:4) a +0 dagger a +0 club (1, 1, D:4) a +0 dagger (3, 0, D:4) 2 stones a +0 animal skin a +0 club a +0 dagger (4, 0, D:4) a +0 club 7 stones a +0 hunting sling a +0 club (11, -2, D:4) a +0 leather armour (12, 23, D:4) a +2 short sword of protection (13, 22, D:4) a +0 dagger a +0 robe an uncursed amulet of the gourmand (14, -2, D:4) a +0 mace a cursed +0 chain mail a +0 dagger a +0 robe a +0 flail a cursed -2 dagger a +0 robe a +0 dagger a +0 leather armour (14, 22, D:4) a +0 robe a cursed -2 scythe (38, -3, D:4) a +0 hand axe (41, 22, D:4) a +0 dagger (42, 12, D:4) a +0 war axe (51, 12, D:4) a cursed -1 hand axe Level 5 of the Dungeon (0, 0, D:5) 3 poisoned needles (0, 7, D:5) a wand of digging (7/24) (2, 19, D:5) a meat ration (3, 14, D:5) 14 stones (6, 15, D:5) a water moccasin corpse (9, 11, D:5) 4 arrows (12, 18, D:5) 24 stones (15, 11, D:5) a scorpion corpse (19, 39, D:5) a +0 quarterstaff (22, 39, D:5) a meat ration