Dungeon Crawl Stone Soup version 0.19-a0-1626-g5215c36 (webtiles) character file. 2 CcS the Conjurer (level 1, -1/10 HPs) Began as a Tengu Conjurer on Sept 18, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (125 turns). CcS the Conjurer (Tengu Conjurer) Turns: 125, Time: 00:00:39 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Found a staircase leading out of the dungeon. Found a stone staircase leading down. There is a stone staircase leading down here. 2 jackals come into view. Found 19 bolts. Found a stone staircase leading down. There are monsters nearby! Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! A jackal comes into view. Unknown command. You now have 3/4 mp. Unknown command. Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal barks! x2 The jackal moves out of view. A jackal comes into view. You now have 2/4 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal barks! The jackal moves out of view. Unknown command. You now have 1/4 mp. Aim: a jackal The magic dart hits the jackal. The jackal bites you. The jackal barely misses you. Unknown command. You take 1 damage, and have 9/10 hp. You now have 0/4 mp. Health restored: 10 The jackal bites you. You take 1 damage, and have 9/10 hp. The jackal bites you. You take 1 damage, and have 8/10 hp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you. The jackal barely misses you. Unknown command. You take 1 damage, and have 7/10 hp. You now have 0/4 mp. The jackal completely misses you. The jackal bites you. You take 2 damage, and have 5/10 hp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you but does no damage. Unknown command. You now have 0/4 mp. The jackal misses you. The jackal misses you. The jackal closely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 3/10 hp. You now have 0/4 mp. Unknown command. The jackal bites you but does no damage. Aim: a jackal The magic dart hits the jackal. The jackal misses you. The jackal bites you but does no damage. You now have 0/4 mp. Unknown command. The jackal barely misses you. The jackal stops to sniff the ground. There is a stone staircase leading down here. The jackal barely misses you. The jackal misses you. You climb downwards. A leopard gecko, 3 jackals, a giant cockroach, a hobgoblin and a kobold come into view. The kobold shouts! The leopard gecko hisses angrily. The hobgoblin shouts! Found a robe. Found a stone staircase leading down. There is a stone staircase leading up here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You climb upwards. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. There is a stone staircase leading down here. You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! You aren't carrying any potions. Unknown command. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. The jackal misses you. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal closely misses you. You now have 0/4 mp. Unknown command. The jackal barely misses you. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! Unknown command. You now have 0/4 mp. The jackal bites you. You die... ####.##.....# ##.## †...# ####...# h..# #...h..# .(# #.##...# .# ####.############# #................. #.##.#.########### #@##......#### #h####.......# ### #h####.##.##.# #.. #.†.h>.##.##.###.# ######.##h.......# #.#####h##### #.#####.# #...h...# ######### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CcS the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 116 | D:2 | HP: 1/10 [jackal (3)] 125 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_chase D:2: lemuel_upstairs_altar, uniq_sigmund, uniq_terence Action || total -------------------------++------- Cast: Magic Dart || 10 Armor: Robe || 5 Dodge: Dodged || 16 Vault maps used: D:1: dpeg_arrival_chase D:2: lemuel_upstairs_altar, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------