CcS Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -13, D:1) 17 stones (5, 14, D:1) a +0 club (9, -5, D:1) a +0 dagger (14, -27, D:1) a +0 whip (14, -23, D:1) a +0 whip (18, -4, D:1) a +0 ring mail (19, -34, D:1) a +0 club (20, -15, D:1) a +0 dagger (23, -34, D:1) a stone (24, -34, D:1) a stone (26, 1, D:1) a +0 mace (43, -9, D:1) 19 bolts (47, 9, D:1) a +0 helmet (53, -31, D:1) a +0 whip (58, -6, D:1) 29 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -33, D:2) a +0 dagger (9, 3, D:2) a +2 whip of venom (9, 4, D:2) a cursed -1 hand axe a +0 scale mail (17, -7, D:2) a +0 short sword (17, -4, D:2) a +0 club (20, -7, D:2) a stone (21, -6, D:2) 6 stones (21, -5, D:2) a stone (22, -5, D:2) 2 stones (23, -6, D:2) a stone (31, -22, D:2) a +0 hunting sling (32, -30, D:2) 25 stones (37, -29, D:2) a +0 club (37, -11, D:2) 19 arrows (37, -5, D:2) 16 stones (45, -31, D:2) a +0 club (48, -17, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -1, D:3) a +0 club (14, 1, D:3) a +0 club (17, -3, D:3) 18 stones (19, -1, D:3) 16 stones a +0 short sword a +0 leather armour (19, 2, D:3) a +0 club (21, -2, D:3) a stone (22, -2, D:3) a stone (23, -2, D:3) a stone (23, 10, D:3) a cursed -2 dagger (24, -2, D:3) a stone (24, 17, D:3) a +0 ring mail a +0 club (24, 18, D:3) a +0 club a +0 leather armour a +0 morningstar a +0 dagger (26, -4, D:3) a +0 flail a +0 club (26, -3, D:3) a +0 falchion a +0 chain mail (26, -2, D:3) a +0 hand axe (34, 14, D:3) 21 sling bullets (38, -2, D:3) a +0 club (43, 4, D:3) a +0 club (50, 13, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) 14 stones (11, -27, D:4) a +0 plate armour (12, 2, D:4) a +1 flail of holy wrath a +0 chain mail (14, -15, D:4) a +0 club (21, -33, D:4) a +0 leather armour (27, -29, D:4) a +0 club (27, -28, D:4) a +0 dagger a +0 club (28, -29, D:4) a +0 club (28, -28, D:4) a +0 club a +0 club a +4 vampiric spear a +0 animal skin the +2 helmet "Matript" {MR+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (29, -28, D:4) a +0 club a +0 club (30, -27, D:4) a +0 dagger (32, 1, D:4) a +0 ring mail a +0 animal skin a +0 hand axe (34, -13, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 4 poisoned needles (9, -3, D:5) a +0 giant club (15, -7, D:5) a +0 hunting sling (27, -5, D:5) 19 arrows (34, 4, D:5) a +0 dagger a +0 robe a tomahawk (34, 5, D:5) a +0 flail a +0 hand axe a +0 leather armour (34, 6, D:5) a +0 hand axe (36, 5, D:5) a tomahawk (36, 18, D:5) 14 stones (39, -3, D:5) a +0 long sword (41, -14, D:5) 20 stones (42, 19, D:5) a +0 ring mail (44, 16, D:5) 16 stones (45, -16, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) 10 arrows (12, 22, D:6) 20 stones (19, -7, D:6) the +2 flail of Collusion {vamp, +Inv Str-5 Dex+5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It affects your dexterity (+5). It lets you turn invisible. (21, 7, D:6) a +0 flail of protection (32, -18, D:6) 26 sling bullets (37, -14, D:6) an uncursed ring of protection from fire (39, 21, D:6) 17 poisoned needles (43, 24, D:6) a +0 giant club (45, 13, D:6) a +0 club (49, 2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (1, -4, D:7) 6 needles of frenzy (1, -3, D:7) 17 gold pieces (1, 2, D:7) 9 gold pieces (1, 6, D:7) 11 gold pieces (1, 20, D:7) a +0 helmet (4, 23, D:7) a +0 flail a +0 leather armour (5, 23, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, -22, D:7) an uncursed staff of death (9, 1, D:7) a +0 robe (13, 11, D:7) a cursed -3 flail (19, -29, D:7) a +0 hand axe (22, 22, D:7) 20 bolts (24, -23, D:7) a +0 dagger a +0 robe (24, 5, D:7) a +0 war axe (27, -21, D:7) a +0 short sword a +0 ring mail (31, -4, D:7) a +0 hand axe a +0 ring mail (31, -1, D:7) 2 tomahawks (31, 2, D:7) a +0 hand axe a +0 ring mail (31, 3, D:7) a +0 mace a +0 ring mail a +0 dagger of freezing a +0 robe (31, 4, D:7) a +2 flail of holy wrath a +0 leather armour (32, -4, D:7) a +0 leather armour a +0 hand axe (33, -4, D:7) a +1 dagger of flaming a +0 robe (39, -19, D:7) a +0 dagger a +0 robe (40, -20, D:7) a +0 mace (40, -19, D:7) a +3 dagger (41, -18, D:7) a +0 dagger a +0 robe (41, 14, D:7) 18 stones Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 robe "Atogiyt" {rPois rF+} (3890 gold) It protects you from fire. It protects you from poison. the ring of Ladampip {Fragile +Blink rPois Int+7 Dex+4} (5150 gold) [ring of poison resistance] It affects your intelligence (+7). It affects your dexterity (+4). It protects you from poison. It lets you blink. It will be destroyed if unequipped. the +4 robe of the Failed Coup {Stlth+} (3050 gold) It makes you more stealthy. the +5 ring mail "Xitt" {+Fly rC++ Str-2} (5140 gold) It affects your strength (-2). It greatly protects you from cold. It lets you fly. [Shop] Pakellas's Prime Provisions a wand of flame (15/48) (255 gold) a wand of slowing (15/48) (381 gold) a wand of polymorph (17/24) (570 gold) (0, 0, D:8) a +0 giant club (1, -41, D:8) 22 bolts (1, -12, D:8) a +0 short sword (3, -24, D:8) 8 stones (6, -1, D:8) a cursed +0 dagger (8, -44, D:8) a +0 trident (11, -23, D:8) 15 stones (13, -3, D:8) a +0 giant club (18, -38, D:8) a +0 leather armour (18, -12, D:8) a +0 giant spiked club (20, 5, D:8) a stone (21, -49, D:8) 28 arrows (24, 5, D:8) a +0 whip (25, 5, D:8) a +0 whip (26, 5, D:8) a +0 short sword 2 stones (27, 5, D:8) a +0 whip a +0 dagger 7 stones (30, -20, D:8) 21 bolts (31, -2, D:8) 15 stones (33, -33, D:8) a +0 leather armour (34, -42, D:8) an arrow (38, -38, D:8) a +0 shortbow 29 arrows (40, -29, D:8) 21 arrows (41, -14, D:8) a +0 dagger a +0 robe (42, -16, D:8) a +0 hand axe a +0 leather armour (42, -15, D:8) a +0 hand axe (45, -33, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Diwepsy's Gadget Shoppe a wand of flame (27/48) (203 gold) a fan of gales (560 gold) a wand of polymorph (13/24) (210 gold) a wand of polymorph (12/24) (196 gold) a sack of spiders (280 gold) a wand of random effects (8/48) (70 gold) a wand of slowing (22/48) (252 gold) a lamp of fire (560 gold) a box of beasts (280 gold) a phantom mirror (420 gold) a wand of digging (12/24) (448 gold) [Shop] Necuar's Food Shoppe a royal jelly (26 gold) a beef jerky (19 gold) a royal jelly (26 gold) a beef jerky (19 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) [Shop] Agudit's Antique Armour Shop the cursed +1 chain mail of the Mantidfly {rPois} (442 gold) It protects you from poison. It has a curse placed upon it. a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) the +1 robe of the Original Sin {Regen+ Stlth+} (387 gold) It increases your rate of regeneration. It makes you more stealthy. a cursed +0 scale mail (75 gold) a +0 shield (112 gold) a +3 plate armour of fire resistance (1125 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) [Shop] Sogga's Armour Shop a cursed +0 ring mail (15 gold) a +0 pair of gloves (67 gold) a +1 pearl dragon armour (1573 gold) a +0 scale mail (60 gold) a +1 helmet (172 gold) a +3 ring mail of positive energy (345 gold) a +2 gold dragon armour (1380 gold) a +0 helmet (67 gold) a +0 chain mail (67 gold) a +2 scale mail of poison resistance (270 gold) a +2 pair of boots (247 gold) [Shop] Odaid's Jewellery Shoppe a +2 ring of evasion (120 gold) the amulet of Hedonism {Faith rElec Str+3} (723 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It insulates you from electricity. a +3 ring of intelligence (188 gold) an uncursed ring of fire (300 gold) an uncursed amulet of the gourmand (360 gold) a cursed ring of teleportation (54 gold) an uncursed amulet of magic regeneration (360 gold) the ring of Noon {rF+ MP+9 Str-4 Int+4 Dex+2} (441 gold) [ring of intelligence] It affects your strength (-4). It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). a +4 ring of strength (324 gold) (1, -11, D:9) a +0 robe a cursed +2 halberd of freezing a +0 robe (2, -11, D:9) a +2 dagger a +0 robe a +0 long sword a +0 robe a cursed +3 spear a +0 robe (3, 0, D:9) a +0 war axe (15, -6, D:9) a +0 leather armour (15, -5, D:9) a +0 club a +0 ring mail (15, -4, D:9) a +0 club (16, -5, D:9) a tomahawk a +3 whip a +0 chain mail (16, -4, D:9) a +3 antimagic bardiche a +0 club (16, -3, D:9) a tomahawk (17, 8, D:9) a +0 ring mail (18, 8, D:9) a +0 cloak (24, 19, D:9) 15 stones (24, 22, D:9) a cursed +0 ring mail (26, 36, D:9) an arrow (27, 37, D:9) an arrow (28, 22, D:9) 20 stones (28, 38, D:9) an arrow (28, 39, D:9) an arrow (28, 41, D:9) a +0 shortbow 27 arrows (42, 39, D:9) 26 arrows (52, -2, D:9) a +0 cloak (52, 5, D:9) a +0 chain mail (53, -4, D:9) a +0 robe (62, 27, D:9) a quicksilver dragon armour Level 10 of the Dungeon (0, 0, D:10) 25 bolts (37, 44, D:10) 11 bolts (45, 33, D:10) a +0 club (61, 25, D:10) a +0 giant spiked club (64, 13, D:10) 12 gold pieces (65, 9, D:10) a potion of curing