CcS Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 6, D:1) a +1 spear of venom (21, -3, D:1) a +0 robe (24, -21, D:1) a +0 whip (26, -2, D:1) 11 poisoned needles (27, 0, D:1) a +0 club (28, -26, D:1) a +0 hunting sling (38, 2, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (3, -20, D:2) 16 arrows (19, -8, D:2) a +0 robe (22, -1, D:2) 17 bolts (31, -24, D:2) a +0 robe (40, -20, D:2) 23 sling bullets (41, -12, D:2) 6 gold pieces (42, -11, D:2) 17 bolts (43, -10, D:2) 10 gold pieces (45, 0, D:2) a +0 short sword of speed (47, -8, D:2) 22 stones (52, -20, D:2) a +0 ring mail Level 3 of the Dungeon (1, -1, D:3) a +0 mace (4, 13, D:3) 17 poisoned needles (7, 8, D:3) a +2 flail of draining a +0 scale mail (7, 10, D:3) a +0 club a +0 leather armour (9, 33, D:3) a +0 robe (12, 13, D:3) a +0 flail (15, 0, D:3) 15 arrows (17, 6, D:3) a +0 robe (25, 9, D:3) 25 stones (26, 41, D:3) a +0 dagger a +0 ring mail a +0 whip (26, 42, D:3) a cursed -1 whip (45, 16, D:3) a +0 robe (45, 17, D:3) a +0 club a +0 ring mail 22 arrows (45, 18, D:3) a +0 dagger a +0 robe of magic resistance (46, 16, D:3) a +0 leather armour (48, -9, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 14 arrows (0, 23, D:4) 24 stones (3, 0, D:4) 12 stones (4, -2, D:4) 9 arrows (29, 18, D:4) 26 arrows (29, 22, D:4) a cursed -1 quarterstaff (29, 39, D:4) a +1 dagger of chaos (34, 14, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, 2, D:5) a scroll of amnesia (28, 3, D:5) a tomahawk (30, 3, D:5) a +0 short sword (30, 15, D:5) 17 arrows (31, 2, D:5) a tomahawk (31, 3, D:5) a +0 dagger a +0 ring mail (32, 1, D:5) a +0 short sword (33, 3, D:5) a +0 trident a cursed +0 ring mail (40, -7, D:5) a +2 flail of protection a +0 scale mail (45, -11, D:5) the cursed +0 hand axe "Toroxer" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. (45, -7, D:5) a scroll of amnesia (46, 13, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (14, -4, D:6) a scroll of amnesia (14, -3, D:6) a scroll of teleportation (14, 27, D:6) a +0 robe of cold resistance (16, 27, D:6) a cursed +0 naga barding (17, 39, D:6) 16 bolts (21, -6, D:6) a +0 lajatang (22, 10, D:6) 13 bolts (25, -4, D:6) an arrow (25, 30, D:6) a cursed -2 whip (26, -4, D:6) an arrow (28, -3, D:6) a +0 shortbow 20 arrows (30, 15, D:6) a +0 dagger (31, 17, D:6) 15 stones (32, 3, D:6) a +0 leather armour (34, 11, D:6) 10 sling bullets (36, 29, D:6) a +0 ring mail (40, -8, D:6) 18 arrows (42, -12, D:6) a +0 ring mail (44, -1, D:6) a +0 robe (51, -3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) the +6 falchion of Sunlight {venom, *Confuse rF+ rN+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It may confuse you when you take damage. (8, 10, D:7) an arrow (10, 10, D:7) an arrow (12, 10, D:7) an arrow (14, 10, D:7) a +0 shortbow 14 arrows (14, 17, D:7) a +0 giant spiked club (15, 28, D:7) 16 stones (16, 27, D:7) a +0 helmet (16, 36, D:7) 20 stones (21, 23, D:7) a +0 club (22, -11, D:7) a +0 hunting sling (22, -7, D:7) 18 bolts (23, 17, D:7) an arrow (23, 19, D:7) a +0 shortbow 4 arrows (24, 14, D:7) an arrow (24, 16, D:7) an arrow (24, 17, D:7) 8 arrows (25, 17, D:7) a +3 flail of protection a cursed +0 leather armour (27, 19, D:7) a scroll of noise {!r} (37, 26, D:7) a +1 quarterstaff of protection a +4 hunting sling of flaming 22 sling bullets a +0 leather armour (38, 23, D:7) a sling bullet (38, 24, D:7) a sling bullet (39, 21, D:7) a sling bullet (40, -2, D:7) 12 poisoned needles (40, 7, D:7) a scroll of amnesia (40, 18, D:7) a +0 helmet (50, 19, D:7) 15 stones (55, 14, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Odoodum's Armour Shop a +0 leather armour (24 gold) a +0 helmet (54 gold) a +2 robe of magic resistance (212 gold) a +2 robe of cold resistance (212 gold) a +0 ring mail (48 gold) a cursed +0 ring mail (36 gold) a +0 crystal plate armour (960 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 helmet (54 gold) (0, 0, D:8) 14 arrows (0, 3, D:8) a +0 leather armour (0, 8, D:8) 9 poisoned needles (7, 8, D:8) a cursed +0 short sword a +0 robe (8, 8, D:8) a +0 mace a +0 robe (9, 8, D:8) a cursed +0 battleaxe a +0 robe a +0 great sword a +0 robe (17, -8, D:8) a book of the Warp a Grand Grimoire (19, -9, D:8) 2 tomahawks (19, 3, D:8) a -2 spear a +0 animal skin (19, 12, D:8) a +0 flail 17 stones a +0 scale mail (20, 12, D:8) a +0 dagger a +3 ring mail (21, -2, D:8) a +0 club (21, 10, D:8) a stone (22, 8, D:8) a stone (23, 18, D:8) 7 tomahawks (30, -9, D:8) a +0 dagger a +0 robe (30, -7, D:8) a +0 glaive a +0 plate armour (31, -7, D:8) a +0 flail a +0 dagger a +0 robe (32, -20, D:8) 15 stones (43, 14, D:8) 16 sling bullets (47, 12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) an uncursed ring of poison resistance (1, -29, D:9) a +0 long sword (1, -10, D:9) a +0 greatsling (2, -29, D:9) 19 stones (12, -39, D:9) a +0 dagger (20, -4, D:9) 6 tomahawks (27, -18, D:9) 17 stones (29, -5, D:9) a +0 war axe (38, -41, D:9) a cursed +0 mace a +0 robe (40, -41, D:9) a +2 halberd a +0 robe (43, -42, D:9) a cursed +0 dagger a +0 robe (43, -41, D:9) a +2 dagger a +0 robe a +0 halberd a +0 robe (46, -23, D:9) 20 stones (52, -16, D:9) a +0 dagger a cursed -2 robe (52, -15, D:9) a +0 flail a +0 chain mail (52, -14, D:9) a +0 short sword (53, -14, D:9) a +0 dagger a +0 robe (54, -14, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (1, 0, D:10) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (4, 24, D:10) a +0 shortbow 7 arrows 5 javelins (5, 26, D:10) an arrow (6, 28, D:10) an arrow (7, 29, D:10) an arrow (7, 30, D:10) 2 arrows (19, 18, D:10) 21 stones (28, -12, D:10) a +0 shortbow 9 arrows (30, -11, D:10) an arrow (30, 1, D:10) a scroll of immolation (31, -11, D:10) an arrow (32, -11, D:10) 2 arrows (32, 6, D:10) a +0 halberd a +0 chain mail (32, 8, D:10) a +0 mace (34, -10, D:10) an arrow (34, 6, D:10) a +0 spear (34, 7, D:10) a +0 spear a +0 spear a +0 spear (35, -10, D:10) an arrow (39, -21, D:10) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (46, 14, D:10) a scroll of amnesia (47, 16, D:10) a +0 dagger (53, -22, D:10) a +0 quarterstaff (56, -21, D:10) a +0 leather armour (56, -16, D:10) 4 javelins Level 11 of the Dungeon (0, 0, D:11) 2 large rocks {!d} (0, 1, D:11) a large rock {!d} (0, 4, D:11) a large rock {!d} (6, -2, D:11) a +1 halberd a +0 robe (6, -1, D:11) a +1 scimitar a +0 robe (7, -1, D:11) a +3 falchion a +0 robe (8, -2, D:11) a +1 falchion of freezing a +0 robe (8, -1, D:11) a cursed -3 war axe a +0 robe