CasualChangeling Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 27, D:1) a +0 dagger (1, -6, D:1) a +0 club (8, 17, D:1) a stone (10, 16, D:1) a stone (10, 18, D:1) 2 stones (13, 19, D:1) a stone (15, 21, D:1) a +0 club 18 stones (21, -2, D:1) a +0 dagger (22, -1, D:1) a cursed -3 club (24, 5, D:1) a +0 dagger (30, 25, D:1) a +0 club (31, 0, D:1) a +0 club (42, 26, D:1) 13 arrows (43, -11, D:1) a +0 short sword (45, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 11, D:2) a +0 ring mail (4, 30, D:2) a stone (4, 34, D:2) a stone (4, 36, D:2) a +0 club a +0 hunting sling 19 stones (10, 41, D:2) 4 javelins (11, 41, D:2) 10 bolts (14, -12, D:2) a +0 short sword (18, -12, D:2) a cursed +0 scale mail (24, 14, D:2) a +0 club a +0 scale mail (41, 28, D:2) a +0 dagger a cursed +0 hunting sling a +0 leather armour (47, -13, D:2) a +0 whip (52, 5, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -10, D:3) a +0 ring mail a +0 trident (2, 5, D:3) 16 stones (3, -11, D:3) 21 sling bullets (3, -10, D:3) a +0 club a +0 flail (4, -22, D:3) a +0 dagger (6, -28, D:3) a +0 club (7, -28, D:3) a +0 club (9, -46, D:3) a +0 club (22, -43, D:3) a +0 club (25, -8, D:3) a +2 hand axe of electrocution a cursed +0 ring mail (29, -9, D:3) a +0 club (35, -5, D:3) a +0 chain mail (38, -20, D:3) a cursed -3 short sword (38, -17, D:3) a stone (39, -10, D:3) 13 stones (41, -16, D:3) a +0 leather armour (45, -1, D:3) a +0 short sword a +0 short sword (46, -38, D:3) a +0 short sword (46, -14, D:3) a +0 dagger a +0 blowgun (47, -1, D:3) a stone (48, -8, D:3) 31 stones (50, -1, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 falchion (1, -6, D:4) 9 stones (1, 0, D:4) a stone (2, 0, D:4) a stone (3, 0, D:4) a +0 ring mail a +0 falchion (5, -2, D:4) a +0 leather armour a +0 dagger (5, 1, D:4) a cursed ring of teleportation (7, -4, D:4) a stone a +0 war axe (9, -7, D:4) a +0 scale mail a +0 hand axe (13, -7, D:4) a +0 short sword (30, 9, D:4) a +0 hand axe (33, 25, D:4) 24 stones (35, 1, D:4) a +0 robe (42, 36, D:4) a +0 whip (46, 37, D:4) a +0 giant club (47, -2, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -4, D:5) 27 sling bullets (9, 52, D:5) a cursed -2 club (10, 43, D:5) 13 stones (11, 9, D:5) 21 stones (11, 52, D:5) a +0 club (12, 51, D:5) a +0 club (13, 16, D:5) a stone (13, 25, D:5) a +0 mace (13, 26, D:5) a +0 short sword (13, 27, D:5) a +0 dagger a +0 robe (14, 6, D:5) the +0 ring mail of Mirth {*Contam rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It causes magical contamination when unequipped. (14, 21, D:5) a +0 club (15, 12, D:5) 6 stones (16, 49, D:5) a +0 quarterstaff 5 stones (16, 51, D:5) a cursed -1 club (19, 0, D:5) a cursed -2 club a +0 flail (19, 49, D:5) a +0 club (20, 0, D:5) a cursed -2 club (20, 51, D:5) 3 stones (21, 41, D:5) a stone (22, 37, D:5) a +0 pair of gloves (22, 52, D:5) 2 stones (23, 40, D:5) 3 stones (23, 42, D:5) a stone (24, 34, D:5) 13 stones (24, 35, D:5) a +0 club a +0 club (26, 42, D:5) 4 stones (26, 43, D:5) a +0 club (27, 52, D:5) 19 stones (28, 35, D:5) a +0 club (28, 43, D:5) 37 stones (29, 35, D:5) a +0 club (29, 44, D:5) 14 stones (29, 47, D:5) a +0 club a stone (30, 43, D:5) a stone a +0 club (30, 47, D:5) a +0 short sword (30, 49, D:5) a +1 hand axe of flaming a +0 ring mail (31, 38, D:5) a +0 club a +0 club (31, 39, D:5) a +0 dagger a +0 robe a +0 club (31, 40, D:5) a stone (31, 41, D:5) a +0 club 17 stones a +0 club (32, 6, D:5) 2 stones (32, 35, D:5) a +0 club a +0 club (32, 36, D:5) a +0 club (32, 41, D:5) a stone (34, 12, D:5) a cursed -2 club (34, 34, D:5) a +0 club (34, 53, D:5) a +0 club (35, 52, D:5) a +0 mace (36, 12, D:5) a +0 club (36, 41, D:5) a +0 flail (37, 38, D:5) a +0 club (37, 52, D:5) 2 potions of degeneration (38, 9, D:5) 17 stones (38, 43, D:5) a +0 club (39, 7, D:5) 25 stones (40, 52, D:5) a +0 club (40, 53, D:5) a +0 club (41, 50, D:5) a +0 club a +0 club (41, 54, D:5) a +0 club (42, 43, D:5) a +0 club (53, 52, D:5) 23 bolts Level 6 of the Dungeon [Shop] Boyrixt's Antique Weapon Shop a +0 hunting sling (27 gold) a +0 great sword (117 gold) a +0 hunting sling (27 gold) a +0 trident (63 gold) a +0 battleaxe (117 gold) a +0 fustibalus (270 gold) a +0 falchion (54 gold) a +0 eveningstar (270 gold) the +8 whip of the Spinneret {flame, rElec rC+} (1179 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. (0, 0, D:6) a +2 dagger of venom (4, -38, D:6) 13 arrows (9, -47, D:6) a +0 pair of gloves (16, -24, D:6) a potion of lignification (17, -16, D:6) a +1 robe of the Archmagi a +0 scimitar (17, -15, D:6) a +0 robe a +4 halberd of freezing (20, -48, D:6) 21 bolts (20, -30, D:6) a +0 robe a +4 long sword of freezing (22, -25, D:6) a +0 leather armour (23, -17, D:6) a +0 robe a +2 hand axe (23, -16, D:6) a +5 great sword a +0 robe a cursed +0 falchion a +0 robe (24, -16, D:6) a +0 battleaxe a +0 robe a cursed +0 spear a +0 robe (27, -49, D:6) a +0 hunting sling (28, -37, D:6) a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse (6, 5, D:7) 13 gold pieces (10, -4, D:7) a +0 dagger (10, 6, D:7) 11 bolts (22, 8, D:7) a +0 dagger a +0 robe (23, 5, D:7) 23 stones (31, 40, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 20 bolts (6, 14, D:8) an arrow the Ecumenical Temple