Dungeon Sprint DCSS version 0.27-a0-998-g4cfe56dd59 (webtiles) character file. Game seed: 2608567368712742292 3 Canard the Poker (level 1, -2/17 HPs) Began as a Merfolk Gladiator on Apr 16, 2021. Frozen to death by an endoplasm (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (16 turns). Canard the Poker (Merfolk Gladiator) Turns: 16, Time: 00:00:25 Health: -2/17 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident {polearm} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 2.9 Fighting + Level 5.0 Polearms - Level 2.0 Throwing + Level 4.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) {polearm} Missiles d - 3 throwing nets (quivered) {=f!fthrowing} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking {!r} Potions e - a potion of curing {@q1} f - a potion of heal wounds {@q2} g - a potion of haste {@q3} h - 2 potions of magic i - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓r▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an endoplasm and a rat. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Canard the Merfolk Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 bats, a rat, an endoplasm and a hobgoblin come into view. You reach to attack! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! The endoplasm quivers. 😎 HP[+1] You now have 17 max hp (+1). Your hp is fully restored (17). The bat hits you but does no damage. There is an open door to the Dungeon here. You reach to attack! You hit the bat. The bat hits you. The bat hits you but does no damage. 😕 HP[-1] You take 1 damage, and now have 16/17 hp. You miss the bat. The bat barely misses you. The bat closely misses you. You puncture the bat! You kill the bat! You closely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-3] You take 3 damage, and now have 13/17 hp. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 8/17 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 5/17 hp. Unknown command. You hit the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 3/17 hp. Unknown command. You puncture the hobgoblin! You kill the hobgoblin! Your Polearms skill increases to level 5! You hit the endoplasm. The endoplasm freezes you. You are frozen. You die... Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.0 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.6 Action || total -------------------------++------- Melee: Trident || 12 Stab: Sleeping || 1 Armor: Leather armour || 2 Dodge: Dodged || 4 Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Canard the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | magus.rc [v1.9.6] 14 | D | HP: 3/17 [hobgoblin (2)] 16 | D | Reached skill level 5 in Polearms 16 | D | Frozen to death by an endoplasm Vanquished Creatures A hobgoblin (D) 2 bats (D) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 5 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 5 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts