Canard Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -14, D:1) a +0 dagger (9, -9, D:1) a +0 pair of gloves (12, -27, D:1) a +0 robe (20, -26, D:1) a +0 leather armour (20, -25, D:1) a +0 short sword (21, -24, D:1) a +0 cloak (36, 13, D:1) a +0 club (37, -24, D:1) a +0 dagger (47, 6, D:1) a +0 leather armour (57, 2, D:1) a +0 spear (62, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -13, D:2) a +0 dagger (9, 6, D:2) a +0 spear (13, 25, D:2) a +0 robe (29, -8, D:2) a +0 helmet (34, 37, D:2) a +0 whip (35, 20, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (0, 26, D:3) a +0 dagger (0, 31, D:3) a +0 leather armour (2, 5, D:3) a +0 dagger (3, 7, D:3) a +0 club (6, 5, D:3) a +0 leather armour a +0 flail (7, 5, D:3) a +0 dagger a +0 short sword (8, -8, D:3) a +0 flail a +0 ring mail (8, 4, D:3) a +0 mace a +0 flail (9, 5, D:3) a +0 ring mail (13, -10, D:3) a +0 dagger a +0 robe (25, -14, D:3) a +0 short sword (35, -18, D:3) a -4 ring of slaying (36, -17, D:3) a +0 rapier (38, -12, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Adoapuav's Serpentskin Sales 12 poisoned darts (62 gold) the Volume of Poison (559 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Spider Form Transmutation/Poison 3 no e - Olgreb's Toxic Radiance Poison 4 no Trog disapproves of the use of such an item. the Almanac of Envenoming (568 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no d - Olgreb's Toxic Radiance Poison 4 no Trog disapproves of the use of such an item. 14 poisoned darts (72 gold) an uncursed staff of poison (325 gold) 11 poisoned darts (57 gold) (9, 8, D:4) a +0 giant club (12, -5, D:4) a +0 dagger (15, -14, D:4) a +0 dire flail a +0 robe (31, 13, D:4) a +0 robe (33, -8, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (0, 43, D:5) a +0 leather armour (2, -8, D:5) a cursed -1 falchion (2, 16, D:5) a +0 club a +0 leather armour (3, -9, D:5) a cursed +0 mace (3, -1, D:5) a +0 robe (4, 17, D:5) a +0 club (6, 14, D:5) a +0 spear (8, 28, D:5) a +0 hunting sling (22, -3, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -7, D:6) a +0 ring mail (12, 8, D:6) a +0 shortbow (15, 4, D:6) a +0 robe (15, 6, D:6) a +1 helmet of intelligence (15, 7, D:6) a +0 club (18, 13, D:6) a +0 shortbow (21, -17, D:6) a +0 scale mail a +0 club (21, 4, D:6) a +0 trident (22, -14, D:6) a +0 leather armour (22, 3, D:6) a +0 hand axe a +0 dagger a +0 mace a +0 short sword a +0 leather armour (23, -4, D:6) the cursed +0 plate armour of the Modern Spirits {rF+++ MP-9 Int+6} It affects your intelligence (+6). It renders you almost immune to fire. It affects your magic capacity (-9). It has a curse placed upon it. (24, -12, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (24, -10, D:6) a +0 dagger (25, 15, D:6) a +0 dagger a +0 leather armour (26, -4, D:6) a +0 quarterstaff (34, 19, D:6) a +2 whip of freezing a +2 robe (44, -10, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (25, -23, D:7) a +0 giant club (46, 2, D:7) a +0 chain mail a +0 short sword Level 8 of the Dungeon (11, -7, D:8) an uncursed staff of poison (16, 0, D:8) a cursed +0 short sword a +0 plate armour (22, -35, D:8) a +0 pair of gloves (22, -18, D:8) a +0 quarterstaff a +0 leather armour (46, -15, D:8) a +0 plate armour a +0 halberd (47, -15, D:8) a +0 robe a +0 dagger a +0 chain mail (48, -15, D:8) a +0 leather armour a +0 short sword (54, -24, D:8) a +0 flail a +0 war axe (55, -24, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon (4, 7, D:9) a +0 leather armour (15, 0, D:9) a +0 flail a +0 leather armour a cursed -2 war axe a +0 chain mail a +0 whip a +0 ring mail (17, 30, D:9) a +0 war axe a +0 dagger a +0 robe (18, 30, D:9) a +0 dagger a +0 robe (19, 29, D:9) a +0 dagger a cursed +0 robe (32, 32, D:9) a cursed -1 spear (36, 12, D:9) a +0 flail a +0 dagger a cursed +0 scale mail a +0 flail (36, 15, D:9) a +0 war axe a +0 dagger a +0 robe (37, 14, D:9) a +0 hand axe (37, 17, D:9) a +0 giant club a +0 giant spiked club (38, 16, D:9) a +0 robe a +0 dagger (38, 17, D:9) a +0 ring mail (38, 24, D:9) a +0 giant club (38, 33, D:9) a +0 dagger a +0 robe (39, 17, D:9) a +0 dagger a +0 club (39, 18, D:9) a +0 leather armour a +0 dagger (41, 14, D:9) a +0 dagger (43, 35, D:9) a +0 robe a +0 dagger (43, 37, D:9) a +0 dagger a +0 robe (51, -7, D:9) the +5 falchion "Kacledaxko" {freeze, *Drain rElec Int+2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It causes draining when unequipped. Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, 21, D:10) a +0 club (8, 21, D:10) a +0 long sword (12, -5, D:10) a cursed +0 scale mail (15, -16, D:10) a +0 war axe (21, -12, D:10) a +0 shortbow (31, 0, D:10) a book of Clouds (37, 1, D:10) a +0 giant spiked club (39, 10, D:10) a +0 giant club (39, 26, D:10) a +0 dagger a +0 robe (39, 27, D:10) a +0 short sword a +0 dagger a +0 robe a +0 dagger (39, 33, D:10) the cursed +1 scimitar "Earthworm" {protect, *Rage rC++ rN+ Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It greatly protects you from cold. It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. (42, 0, D:10) a +0 leather armour (46, 11, D:10) a +0 pair of gloves Level 11 of the Dungeon [Shop] Comocw's Antique Armour Shop a +1 scale mail of fire resistance (368 gold) a +3 ring mail of poison resistance (529 gold) a +0 scale mail (92 gold) the +2 plate armour of Devotion {*Slow +Blink rN+ Str+6} (1338 gold) It affects your strength (+6). It protects you from negative energy. It lets you blink. It may slow you when you take damage. a +1 leather armour of fire resistance (322 gold) a +4 scale mail of fire resistance (713 gold) a +0 chain mail (103 gold) a +1 leather armour of fire resistance (322 gold) the +1 chain mail "Peiwyac" {rF+ Dex+9} (975 gold) It affects your dexterity (+9). It protects you from fire. (5, 29, D:11) a +0 giant club a +0 giant spiked club (7, 18, D:11) an uncursed amulet of inaccuracy (8, 16, D:11) a +0 falchion (20, 2, D:11) a +3 double sword a cursed +0 chain mail (23, -1, D:11) a +0 dagger a +0 dagger a +0 leather armour (23, 36, D:11) a +0 chain mail (24, -1, D:11) a cursed +0 plate armour a +0 scimitar (25, -1, D:11) a cursed -2 falchion (28, 2, D:11) a +0 dire flail a +0 giant spiked club (30, 2, D:11) a +0 scimitar (30, 36, D:11) a +0 robe (36, 37, D:11) a +2 dagger of venom (44, 13, D:11) a +0 dagger (46, 2, D:11) a +0 ring mail (47, 3, D:11) a +0 club a +0 leather armour (47, 4, D:11) a +0 short sword (48, 17, D:11) a +0 dagger (51, 25, D:11) a +0 leather armour a +0 leather armour a cursed -1 club (51, 27, D:11) a +0 flail (52, 25, D:11) a +2 flail of draining (52, 27, D:11) a +2 scale mail of magic resistance (52, 29, D:11) a +0 trident (52, 40, D:11) a +1 dagger of holy wrath a +0 robe (53, 27, D:11) a +0 short sword a +0 leather armour (53, 40, D:11) a +0 flail (59, -6, D:11) a +1 robe of the Archmagi (59, 18, D:11) a +0 leather armour a +0 robe a +1 flail of protection a +0 dagger Level 12 of the Dungeon [Shop] Ekazxodd's Book Shoppe a book of Unlife (1040 gold) Sif Muna's Second Course in Magic (640 gold) Spells Type Level Known a - Airstrike Air 4 no b - Iskenderun's Mystic Blast Conjuration/Translocation 4 no c - Leda's Liquefaction Hexes/Earth 4 no d - Summon Ice Beast Ice/Summoning 4 no e - Ice Form Ice/Transmutation 4 no f - Animate Dead Necromancy 4 no Trog disapproves of the use of such an item. a book of Cantrips (320 gold) a book of Burglary (1200 gold) a book of Battle (640 gold) a book of Transfigurations (880 gold) a book of Maledictions (400 gold) a book of Misfortune (320 gold) a Grand Grimoire (1766 gold) (0, 0, D:12) a scroll of noise (11, -42, D:12) a cursed +0 halberd (16, -13, D:12) a +0 glaive (17, -12, D:12) a +0 glaive (18, -6, D:12) a scroll of vulnerability (20, -19, D:12) a +0 long sword (21, -19, D:12) a +0 battleaxe (27, -44, D:12) a +2 dagger of chaos a +0 robe (30, -27, D:12) a large rock (30, -24, D:12) a +0 hunting sling (35, -49, D:12) a book of Callings (35, -25, D:12) a large rock (43, -49, D:12) a +0 spear (44, -44, D:12) a +0 dagger a +0 robe (45, -46, D:12) a +0 dagger a +0 leather armour (45, -43, D:12) a cursed -2 morningstar a +0 leather armour (48, -46, D:12) a +0 hand axe (58, -35, D:12) a +0 plate armour (58, -16, D:12) a +0 shortbow (58, -15, D:12) a +2 shortbow of freezing (59, -13, D:12) a +0 shortbow (60, -15, D:12) a +0 shortbow (61, -21, D:12) a +0 ring mail (61, -17, D:12) a +0 giant club a +0 giant club (63, -21, D:12) 6 large rocks (65, -29, D:12) a large rock (66, -35, D:12) a large rock (66, -29, D:12) a large rock (66, -28, D:12) 2 large rocks (67, 1, D:12) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Callings (2, 30, Lair:1) a potion of brilliance 9 potions of degeneration a scroll of amnesia a +0 spear (4, -7, Lair:1) a +0 great sword (19, 1, Lair:1) a +3 vorpal battleaxe (19, 37, Lair:1) a +2 cloak (28, 15, Lair:1) a +0 mace (40, 28, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (1, -17, Lair:2) a +0 quarterstaff (2, -3, Lair:2) a +0 dagger (13, -7, Lair:2) a +0 rapier (29, -8, Lair:2) a +0 scale mail (29, 24, Lair:2) a +0 morningstar (51, -6, Lair:2) a +0 falchion (51, 7, Lair:2) a +0 hand axe (59, 25, Lair:2) a +2 glaive (62, -23, Lair:2) a +0 dagger (62, -22, Lair:2) a +0 trident (68, 6, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (16, -18, Lair:3) 324 arrows 73 bolts (24, -10, Lair:3) a +3 troll leather armour {Snorg} (24, 6, Lair:3) a +0 long sword (29, -26, Lair:3) a +0 robe (36, -4, Lair:3) a book of Cantrips (38, -28, Lair:3) a potion of degeneration (39, -30, Lair:3) a +0 hand crossbow (39, -29, Lair:3) a wand of random effects (41) (47, 1, Lair:3) an uncursed ring of attention Level 4 of the Lair of Beasts (2, -32, Lair:4) a +1 glaive of flaming (5, -32, Lair:4) a +0 arbalest (11, -43, Lair:4) a +0 falchion (17, -14, Lair:4) 15 bolts (27, 4, Lair:4) a scroll of torment (29, -2, Lair:4) a +0 naga barding (32, -24, Lair:4) a book of Frost (41, -13, Lair:4) a +2 leather armour of fire resistance Level 5 of the Lair of Beasts (9, -12, Lair:5) 11 bolts (9, 24, Lair:5) 2 potions of berserk rage (20, 23, Lair:5) a porcupine skeleton (45, 24, Lair:5) a +0 pair of gloves (47, 33, Lair:5) a +4 trident (51, 26, Lair:5) the +7 plate armour of Boredom {+Fly MP+9} It affects your magic capacity (+9). It lets you fly. (56, 41, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) 20 gold pieces (9, -20, Lair:6) a +0 war axe (9, -8, Lair:6) a +1 pair of boots of stealth (11, -6, Lair:6) the ring "Ceiss" {*Slow rElec rN+ MR+} [ring of positive energy] It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (15, -6, Lair:6) a lightning rod (4/4) (17, -8, Lair:6) a potion of berserk rage (28, -13, Lair:6) 17 bolts