Canard the Dungeon (0, 6, D) a +0 dire flail a +0 robe (0, 8, D) a +0 battleaxe a +0 robe a +0 club a +0 leather armour a +0 halberd a +0 club a +0 morningstar (0, 9, D) a +0 flail a gnoll skeleton (1, 4, D) 2 scrolls of vulnerability (1, 6, D) a +0 robe a cursed -1 whip a jackal corpse (skeletalised by now) (2, 4, D) 10 stones an uncursed staff of energy (4, 9, D) a +2 dagger of pain a +0 dagger (5, 4, D) a +2 falchion a +2 dagger (5, 15, D) a +0 club (6, 4, D) a +2 mace of protection (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +2 long sword of flaming (8, 11, D) a +2 trident of piercing (9, 8, D) a +3 ring mail (9, 9, D) a +1 mace of crushing (9, 10, D) a +2 quarterstaff of speed (9, 11, D) a +3 dagger of electrocution (11, 6, D) a +0 whip