Canard the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) the cursed +0 scale mail of Rofuaginau {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (36, 0, D) a +0 helmet of intelligence (36, 1, D) a +2 scale mail of cold resistance (37, 0, D) an uncursed staff of poison (37, 1, D) a book of Summonings (38, 1, D) a crystal ball of energy (38, 6, D) a stone (39, 0, D) a scroll of brand weapon (39, 1, D) an uncursed staff of wizardry (40, 0, D) a +0 pair of boots of flying (40, 1, D) a +2 dire flail of protection (41, 1, D) a cursed staff of summoning (41, 6, D) a +1 flail of flaming (unseen) (42, 0, D) a +1 spear of piercing (42, 1, D) the +1 cloak "Begout" {rPois rC+ rCorr Int-2} It affects your intelligence (-2). It protects you from cold. It protects you from poison. It protects you from acid and corrosion. (49, 0, D) a +0 leather armour (49, 12, D) a book of Clouds (49, 24, D) a +0 quarterstaff of protection (49, 37, D) a +4 halberd of chopping (50, 0, D) a lamp of fire (50, 1, D) a +6 ring of strength (50, 12, D) an uncursed staff of earth (50, 13, D) an uncursed staff of wizardry (50, 24, D) a crystal ball of energy (50, 25, D) an uncursed staff of conjuration (50, 36, D) the +9 ice dragon scales of Defence {rF- rC++ rN+ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. (51, 0, D) a crystal ball of energy (51, 1, D) an arrow a +0 pair of boots of stealth (51, 2, D) a +2 long sword of flaming a +0 leather armour a +0 buckler (51, 13, D) a book of Power (51, 36, D) +0 ice dragon scales (51, 37, D) an uncursed staff of air (52, 0, D) a +0 dagger (52, 1, D) an arrow the Volume of the Earthen Oath Spells Type Level a - Confusing Touch Hexes 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Lee's Rapid Deconstruction Earth 5 d - Metabolic Englaciation Hexes/Ice 5 e - Statue Form Transmutation/Earth 6 (52, 2, D) a +1 broad axe of chopping a +0 longbow 29 arrows the +6 scale mail "Bebeecsy" {rPois rN+++ rCorr Str-3} It affects your strength (-3). It protects you from poison. It renders you almost immune to negative energy. It protects you from acid and corrosion. an elf corpse (52, 3, D) an arrow (52, 4, D) a +4 short sword of speed (52, 13, D) a +3 great mace of holy wrath (52, 24, D) a +0 short sword of distortion (52, 36, D) an uncursed staff of summoning (52, 37, D) an uncursed staff of conjuration (53, 0, D) an uncursed staff of death (53, 1, D) a +2 leather armour of cold resistance (53, 2, D) a +0 short sword a +0 chain mail a +0 buckler a +0 short sword a +0 leather armour a +0 dagger an elf corpse an elf corpse (53, 3, D) a +0 rapier a +0 rapier a +3 ring mail of poison resistance a +0 short sword a +0 shortbow 9 arrows (53, 4, D) a +0 scimitar a +0 ring mail a +0 buckler (53, 13, D) an uncursed staff of energy (53, 25, D) a lamp of fire (53, 36, D) a +3 hunting sling of velocity (54, 0, D) a +0 leather armour (54, 1, D) a +0 spear of venom a +0 leather armour a +1 shortbow of freezing (54, 3, D) a +2 short sword of venom a +0 scale mail (54, 4, D) a +0 antimagic battleaxe (54, 12, D) a +5 rapier of freezing (54, 13, D) a +4 shortbow of velocity (54, 24, D) an uncursed staff of power (54, 36, D) an uncursed ring of protection from magic a +6 ring of intelligence a +6 ring of intelligence a +0 shield a +0 scale mail (55, 1, D) a +0 short sword (55, 12, D) a book of Debilitation (55, 13, D) a cursed staff of poison (55, 21, D) a glowing shapeshifter corpse (55, 24, D) the +7 dagger of Gess {drain, Fragile Str+2 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+3). It will be destroyed if unequipped. (56, 20, D) a very ugly thing corpse (57, 19, D) a glowing shapeshifter corpse a shapeshifter corpse (57, 20, D) an ugly thing corpse (59, 36, D) an uncursed staff of fire (60, 8, D) a +0 trident (60, 11, D) a +0 trident (60, 36, D) a +3 hand axe of freezing (60, 37, D) a +5 blowgun (61, 8, D) a +0 trident (61, 9, D) a +0 flail of holy wrath a +0 trident (61, 16, D) an uncursed staff of energy (61, 26, D) a +2 robe of magic resistance (61, 29, D) a +0 arbalest 18 bolts (61, 37, D) an uncursed staff of fire (61, 40, D) a +0 glaive (unseen) (62, 0, D) a +1 robe (62, 1, D) a +3 plate armour of fire resistance (62, 9, D) an uncursed staff of earth (62, 16, D) Toodghep's Grimoire of the Unholy Voyage Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Regeneration Charms/Necromancy 3 d - Disjunction Translocation 8 (62, 17, D) the +6 longbow of Nightmares {flame, Fragile MP+9 Dex+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It affects your magic capacity (+9). It will be destroyed if unequipped. (62, 26, D) a sack of spiders (62, 27, D) an uncursed ring of protection from magic (62, 30, D) a +0 war axe of freezing a +0 scale mail (62, 31, D) a +0 battleaxe of freezing a +2 hand crossbow of flaming a +0 plate armour a +0 war axe a +0 plate armour a +0 shield (62, 33, D) a +0 battleaxe (unseen) (62, 36, D) a cursed staff of power (62, 37, D) an uncursed ring of wizardry (63, 17, D) an uncursed staff of poison (63, 26, D) the Volume of Unstable Contamination Spells Type Level a - Passwall Transmutation/Earth 2 b - Petrify Transmutation/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 (63, 27, D) a +2 flail of protection (63, 31, D) a +0 great mace a +0 chain mail (63, 36, D) a book of Battle (63, 37, D) a +0 halberd a book of the Warp (63, 38, D) a +0 short sword (63, 39, D) a +0 dire flail a cursed -1 long sword (64, 17, D) an uncursed ring of stealth a +6 ring of intelligence (64, 26, D) a +0 leather armour of cold resistance (64, 32, D) a bolt (64, 38, D) a +0 war axe (64, 39, D) a cursed +0 war axe a +0 glaive (65, 21, D) an uncursed staff of power (65, 26, D) a +2 chain mail of fire resistance (65, 39, D) a +0 scimitar (65, 40, D) a +0 glaive (69, 0, D) a +0 scythe of protection (69, 36, D) a +1 great sword of protection (70, 8, D) a +1 chain mail of fire resistance (70, 36, D) a +2 plate armour of poison resistance (70, 37, D) a +4 chain mail of cold resistance (71, 8, D) a +2 whip of venom (71, 16, D) a +2 leather armour of fire resistance (71, 17, D) an uncursed staff of poison (71, 26, D) a +4 short sword of protection (71, 27, D) a +5 hunting sling of velocity (71, 37, D) a +3 ring of strength (72, 9, D) a +5 hunting sling (72, 11, D) a +0 dagger (unseen) (72, 17, D) a +3 arbalest (72, 27, D) a +1 chain mail of fire resistance (72, 36, D) an uncursed staff of earth (73, 1, D) an uncursed staff of power (73, 12, D) a +0 flail a cursed +0 leather armour (73, 16, D) an uncursed staff of poison (73, 17, D) a +0 robe a +3 ring mail of fire resistance (73, 26, D) a +2 whip of freezing (73, 27, D) a +2 long sword of draining (73, 36, D) an uncursed amulet of harm (73, 37, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (74, 10, D) a +0 dagger a +0 robe (74, 11, D) a +0 short sword a +0 ring mail a +0 mace (74, 19, D) a +0 flail a +0 robe a +0 dagger a +0 robe (74, 20, D) a +3 quarterstaff of chaos a +0 cloak (74, 21, D) a +1 scythe of flaming a +0 robe (74, 22, D) a +0 short sword a cursed +0 leather armour