Canard the Dungeon [Shop] Tasimeot's Antique Armour Emporium a +2 robe of cold resistance (389 gold) a +0 leather armour (44 gold) a +0 helmet (99 gold) a +0 chain mail (99 gold) a +2 leather armour of fire resistance (418 gold) a +0 scale mail (88 gold) [Shop] Zeezic's Weapon Shoppe a +0 flail (35 gold) 5 tomahawks of returning (50 gold) a +0 dagger (20 gold) a +0 club (10 gold) a +0 short sword (30 gold) the cursed +3 hand axe of Defence {venom, Stlth+} (254 gold) It poisons the flesh of those it strikes. It makes you more stealthy. It has a curse placed upon it. a +3 blowgun (195 gold) a +0 hand axe (30 gold) a +0 flail (35 gold) a +0 quarterstaff (40 gold) 23 stones (23 gold) the +3 shortbow "Wocsefei" {venom, Str+3} (319 gold) It poisons the ammo it fires. It affects your strength (+3). a +0 mace (30 gold) [Shop] Echum's Armour Emporium a +0 leather armour (26 gold) a +0 robe (9 gold) a cursed +0 chain mail (19 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) +1 fire dragon scales (871 gold) a +0 robe (9 gold) a +3 chain mail of poison resistance (305 gold) a +0 ring mail (52 gold) a +4 chain mail of fire resistance (409 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) [Shop] Ymuar's General Store an uncursed ring of flight (227 gold) a +2 leather armour of positive energy (208 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a scroll of silence (97 gold) a wand of flame (25/48) (175 gold) a scroll of remove curse (39 gold) a +0 club (13 gold) a +0 short sword (39 gold) a scroll of fear (45 gold) a +0 robe (9 gold) (0, 0, D) 4 large rocks a +0 battleaxe of freezing a cursed -3 arbalest 13 bolts (0, 1, D) a +0 arbalest 14 bolts (0, 7, D) a +1 great mace of crushing a +0 chain mail (0, 8, D) a +0 battleaxe a +0 plate armour 6 needles of frenzy a +0 plate armour a +0 battleaxe a +0 chain mail a +0 bardiche a +0 chain mail (0, 9, D) a +0 halberd a +0 plate armour (0, 12, D) a +1 trident of protection 6 needles of sleeping (0, 16, D) the +4 staff of Dispater the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (1, -1, D) a +1 antimagic trident a +5 antimagic spear (1, 7, D) a +2 war axe of chopping 7 exploding tomahawks 7 poisoned tomahawks (1, 9, D) a +0 battleaxe a +0 chain mail a +3 great mace a +0 chain mail (1, 11, D) a +5 antimagic mace 8 silver tomahawks (2, -11, D) a +0 trident (4, -39, D) a +0 club (5, -23, D) a +3 dire flail of holy wrath (7, 1, D) a bolt (8, -11, D) a +1 antimagic great mace a +2 rapier of speed a +0 robe a +0 rapier of venom a +0 robe (8, 5, D) a +3 spear of venom (9, -11, D) a +4 trident of freezing a +0 robe (9, -7, D) a +1 hand crossbow of freezing (10, -39, D) a +0 flail (10, -27, D) an uncursed ring of see invisible (10, -21, D) a +0 blowgun a +0 short sword of draining 2 curare-tipped needles (10, -11, D) a +0 trident a +0 rapier of holy wrath a +0 robe a +2 rapier of flaming a +0 robe (10, -9, D) +2 fire dragon scales {Xtahua} (10, -7, D) a +0 war axe a +0 chain mail a +0 shield a +0 war axe a cursed -1 chain mail a +0 shield a +0 long sword a +0 plate armour a +0 long sword a +0 chain mail a cursed -3 war axe a cursed -2 chain mail a +0 great sword a +0 plate armour a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a cursed +0 plate armour (11, -27, D) an uncursed ring of see invisible (11, -23, D) a sling bullet (11, -11, D) a +2 antimagic hand axe a +2 rapier of draining a +0 robe a +1 spear of freezing a +0 leather armour (11, -9, D) a +2 flail of draining (11, -7, D) a +0 bardiche a +0 plate armour (12, -27, D) an uncursed ring of see invisible (12, -11, D) a +0 spear of venom a cursed +0 leather armour (12, -3, D) the ring "Izesep" {Fire +Fly rN+ Str-2 Stlth+} [ring of fire] It enhances your fire magic. It affects your strength (-2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. It makes you more stealthy. an uncursed amulet of regeneration (12, 1, D) a +5 antimagic morningstar the +7 quarterstaff "Rike" {crush, Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). (12, 13, D) a +4 halberd of flaming 6 needles of paralysis (13, -31, D) a +0 hand axe (13, -7, D) a +2 antimagic demon trident (13, -5, D) a +4 battleaxe a +2 chain mail of fire resistance (13, 1, D) a cursed -3 dire flail a +0 mace a +0 battleaxe +0 ice dragon scales (14, -31, D) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (14, -21, D) a +4 antimagic halberd a curare-tipped needle (14, 1, D) a +0 mace a +0 halberd a +0 glaive (14, 9, D) a +2 antimagic falchion (15, -35, D) 4 tomahawks (15, -27, D) a +1 demon blade (15, -21, D) 2 curare-tipped needles (15, -11, D) a +4 trident of venom a +0 robe a +0 spear a +0 leather armour (15, -3, D) the amulet "Uhethaod" {Gourm Str+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). (15, 9, D) the +8 glaive "Wuezxafu" {flame, rF+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from fire. a +3 bardiche of flaming a +9 antimagic halberd a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -31, D) a +0 robe a +0 dagger a +4 morningstar of crushing a cursed -3 dagger a +0 robe a +0 battleaxe a +0 plate armour a +2 flail of protection a +0 scale mail a +0 flail a +0 chain mail (16, -27, D) a +0 executioner's axe (16, -23, D) a +2 antimagic halberd a sling bullet a +0 trident 6 tomahawks (16, -19, D) a bolt the +2 mace of Supply {crush, rPois Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. It lets you see invisible. (16, -7, D) a +3 antimagic spear (17, -31, D) a +0 robe a +1 dagger of speed (17, -27, D) the +8 hand crossbow of the Thirsty Gods {elec, rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. (17, -23, D) a +0 spear (17, -19, D) a +2 great sword of slicing a +0 leather armour a +0 antimagic quarterstaff a +0 animal skin a +0 dire flail a +0 dire flail a +0 broad axe a +0 animal skin +0 ice dragon scales (17, -15, D) an uncursed amulet of regeneration (17, -11, D) a +4 glaive of venom (17, -7, D) a +0 great mace a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour a cursed +0 war axe a +0 plate armour a +0 shield (18, -33, D) a +0 scale mail (18, -31, D) a cursed -2 flail (18, -27, D) a +0 falchion of protection (18, -23, D) a +0 fustibalus a +0 club 10 sling bullets (18, -19, D) a +0 troll leather armour a +0 flail a +0 animal skin a +0 arbalest 12 bolts (18, -15, D) a +2 ring of evasion a +3 ring of intelligence a +6 ring of intelligence (18, -7, D) a +0 glaive a +0 chain mail a +3 bardiche a +0 plate armour (19, -31, D) a +0 flail (19, -27, D) the +3 fustibalus of the Dungeon {flame, rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (19, -23, D) a +0 trident (19, 5, D) the +7 spear "Xethieko" {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (20, -27, D) a +1 longbow (20, -25, D) a +2 scimitar of flaming (20, -23, D) a +0 trident (20, -11, D) a +3 trident of piercing (20, -5, D) a +4 vampiric lajatang a +0 robe (20, -3, D) a +5 double sword of flaming (20, 5, D) a +0 battleaxe (20, 13, D) a +6 spear of piercing (21, -27, D) a +1 lajatang (21, -3, D) a +5 great mace of protection (21, 5, D) a +2 pair of boots of stealth a +0 cloak (22, -27, D) a +1 demon blade of electrocution (22, -15, D) the +1 demon whip of Ancient Evil {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (22, -3, D) the +5 battleaxe of the Pillar {venom, Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). (22, 5, D) a +5 glaive of freezing (22, 9, D) a +0 dagger a cursed +0 robe (23, -15, D) a +4 demon whip (23, -3, D) the +5 glaive "Puri" {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (24, -23, D) a +1 antimagic morningstar (24, -19, D) a bolt a +2 great sword of flaming (24, -15, D) a +0 triple sword of distortion (24, -7, D) a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail a +2 shield a +0 great mace a +0 plate armour a +1 war axe a +0 chain mail a +0 shield a +2 great mace a +0 plate armour a +0 long sword a +0 chain mail a +1 battleaxe of freezing a cursed +0 plate armour (24, -3, D) the +5 glaive of the Moon {speed, *Contam rPois Int+4 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. (25, -19, D) a bolt a +0 war axe a +0 scale mail a +0 buckler (25, -15, D) +0 swamp dragon scales a +3 longbow of flaming (25, -11, D) a +3 antimagic glaive (25, -3, D) 6 needles of confusion a +5 triple crossbow of velocity (25, 1, D) a +4 spear of piercing (26, -31, D) a +0 plate armour (26, -27, D) +1 ice dragon scales (26, -19, D) 5 needles of sleeping (26, -15, D) a +6 scythe of protection (26, -3, D) the +5 broad axe of the Special Beggars {protect, rF+++ Str-5 Int-4 Dex+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (-5). It affects your intelligence (-4). It affects your dexterity (+5). It renders you almost immune to fire. (26, 1, D) a cursed -2 hand axe a +0 short sword (26, 9, D) a +5 antimagic trident (27, -31, D) a +0 flail a +0 plate armour (27, -27, D) a +0 buckler of cold resistance (27, -19, D) 5 large rocks a +0 arbalest 21 bolts (27, -15, D) a +0 triple crossbow of freezing (27, 1, D) a +0 dagger a +0 cloak (27, 9, D) an arrow (28, -31, D) a +0 war axe a +0 chain mail a +0 long sword a +0 chain mail a +0 mace a +0 battleaxe a +0 plate armour a +0 trident a +0 plate armour a +0 trident a +0 leather armour (28, -19, D) a +2 battleaxe of freezing (28, 9, D) a +0 rapier a +0 ring mail a +0 short sword a +0 longbow a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +0 longbow a +3 leather armour a +0 longbow a cursed +0 leather armour 109 arrows (29, -31, D) a +0 flail a +0 chain mail a +0 glaive a +0 plate armour (29, -27, D) +1 fire dragon scales (29, -17, D) a +8 mace of draining (29, 9, D) the +3 quarterstaff of Execution {crush, rC+ Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from cold. 3 tomahawks of returning (29, 13, D) a +4 vampiric spear (30, -31, D) a +0 halberd of freezing a +0 chain mail (30, -27, D) a +3 chain mail (30, -3, D) a +2 antimagic demon trident a +5 antimagic bardiche a +3 halberd of flaming a +5 halberd a +3 antimagic glaive (30, 9, D) a +2 flail of holy wrath a +0 dagger a +0 scale mail a +0 long sword a +0 long sword a +0 leather armour a +0 shortbow a +0 long sword 11 arrows (31, -27, D) +0 acid dragon scales (31, 9, D) 2 arrows (32, -15, D) a +2 chain mail of fire resistance (32, -7, D) a +0 war axe a +0 plate armour a +0 shield (32, -3, D) +4 acid dragon scales (32, 9, D) a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a cursed +0 leather armour (33, -35, D) a +3 antimagic halberd (33, -15, D) +1 swamp dragon scales (33, -11, D) a +2 antimagic lajatang (33, -3, D) the +0 pair of gloves of Dirch {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (33, 9, D) a +0 long sword a +0 leather armour (34, -23, D) the +4 dire flail "Fikil" {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. a +4 eveningstar of venom a +2 bardiche of flaming a +5 antimagic great mace the +2 dire flail "Doteabb" {flame, rC- Str+4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to cold. a +0 spear a +0 mace (34, -19, D) a +1 eveningstar of draining (34, -15, D) a +2 centaur barding (34, -11, D) a +0 quarterstaff a +0 robe (34, -3, D) the +2 acid dragon scales of Inviolability {rC+ rCorr} It protects you from cold. It protects you from acid and corrosion. (34, 1, D) a +7 antimagic spear (34, 5, D) a +3 antimagic flail 5 needles of sleeping (35, -19, D) the +8 great sword of Nereg {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (35, -7, D) a +2 antimagic eveningstar a +4 antimagic trident (35, -3, D) a +0 pair of gloves a +1 pair of gloves (35, 1, D) a +0 hand axe a +0 cloak a +0 whip a +0 cloak (36, -23, D) a +0 scimitar of venom a +0 robe a +0 club a +1 glaive (36, -15, D) +3 fire dragon scales (36, -7, D) a +0 flail a +0 leather armour a +0 battleaxe a cursed +0 plate armour a +0 short sword a +0 robe quicksilver dragon scales a +0 morningstar a +0 ring mail a +0 flail a +0 ring mail (36, -3, D) quicksilver dragon scales (36, 5, D) +0 shadow dragon scales a +0 war axe (37, -31, D) a +0 antimagic dire flail a +1 dire flail of holy wrath a +1 chain mail a +0 glaive (37, -19, D) a +0 shortbow a +0 dagger a +0 leather armour 24 arrows a +4 battleaxe of chopping a +0 chain mail 2 bolts (37, -7, D) a +0 bardiche a +0 plate armour (38, -27, D) a +2 demon whip of draining (38, -19, D) the +3 halberd "Wafanaxe" {drain, +Rage +Fly rC+ MR-} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. a +3 great sword of electrocution a +0 morningstar a +0 scale mail (38, -7, D) a +0 short sword (39, -19, D) a +2 ring mail of fire resistance the cursed +0 plate armour of the Soldier {rElec Str+3 SInv} It affects your strength (+3). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +0 plate armour a +1 halberd of venom an arrow a +7 antimagic flail a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 robe a +1 dire flail a +0 arbalest 22 bolts (39, 13, D) a +2 antimagic glaive (40, -35, D) a +0 animal skin a +0 mace (40, -31, D) a +6 spear of venom a +0 war axe (40, -19, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 long sword a +0 plate armour a +0 broad axe a +0 chain mail a +0 shield 4 large rocks a +2 spear of piercing a +0 robe 3 bolts (40, -7, D) a +0 robe (40, 13, D) 8 curare-tipped needles (41, -31, D) a +0 short sword a +0 ring mail a +0 broad axe a +0 plate armour a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour a +0 dagger a +0 robe (41, -27, D) a +9 antimagic quick blade (41, -19, D) a +0 falchion a +0 scale mail a +0 trident of protection a cursed +0 leather armour a +0 dire flail a +0 scale mail a +4 spear of venom a +0 leather armour a +0 arbalest 8 bolts (41, 1, D) 4 needles of confusion (41, 9, D) the +10 demon whip "Kiul" {venom, rN+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from negative energy. (42, -35, D) a +3 antimagic halberd (42, -31, D) a +0 flail of protection a +0 ring mail (42, -7, D) a +1 mace of holy wrath (42, 1, D) a +0 rapier a +0 cloak a +0 dagger a +0 cloak (42, 17, D) a +5 war axe of draining (43, -39, D) 2 scrolls of amnesia (43, -31, D) a +0 club a +0 leather armour (43, -27, D) a +0 war axe a +0 long sword a +0 ring mail a +0 buckler 2 large rocks a +2 glaive a +0 chain mail (43, -7, D) a +0 dagger (43, 5, D) 6 tomahawks of dispersal (44, -39, D) an uncursed staff of energy (44, -23, D) +0 swamp dragon scales a +0 quarterstaff a +0 robe (44, -7, D) a +3 spear a +0 shortbow 19 arrows a +0 leather armour (45, -39, D) a +2 scimitar of flaming a +4 quarterstaff of protection the +2 halberd of the Nexus {venom, rPois rN++ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from poison. It greatly protects you from negative energy. a +1 broad axe of freezing the +2 rapier of Wu Jian's Approval {protect, Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). (45, 17, D) the +7 sceptre of Asmodeus (46, -7, D) 4 arrows (47, -27, D) a +0 trident a +4 antimagic great mace (47, -11, D) a +2 halberd of chopping a +0 robe (47, -7, D) a +0 mace (47, 1, D) a +4 antimagic mace (48, -29, D) a +0 dagger a +0 robe (48, -27, D) a +3 great mace of protection a +0 troll leather armour a +4 great mace a cursed +0 chain mail (48, -19, D) 8 silver tomahawks (still there?) 8 silver tomahawks (still there?) a swamp dragon corpse (skeletalised by now) (still there?) (48, -11, D) a +2 eveningstar of protection (48, -7, D) a +0 shortbow a +0 dagger 9 arrows a +0 leather armour (48, 13, D) a +6 spear of flaming (49, -31, D) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 falchion a +0 ring mail (49, -27, D) a +3 long sword a +0 robe (49, -11, D) a +0 flail a +0 robe a +0 whip a +0 robe (49, 5, D) 8 exploding tomahawks (50, -35, D) a +0 mace (50, -31, D) a +0 flail (50, -27, D) a +1 hand crossbow of freezing (still there?) a +1 hand crossbow of freezing (still there?) 3 large rocks (still there?) (50, -11, D) a +0 mace a +0 spear (51, -39, D) a +0 giant spiked club a +0 battleaxe a +0 chain mail (51, -31, D) a +0 hand axe (51, -11, D) a +0 robe a +4 antimagic mace (52, -39, D) a +0 giant club a +0 giant club (52, -35, D) 17 bolts (52, -11, D) a +0 halberd a +0 flail a +0 robe (52, -7, D) a +0 short sword (52, 1, D) a +2 quarterstaff of protection (52, 13, D) a +0 scimitar (53, -39, D) a +0 club (53, -11, D) a +3 flail a +0 robe (53, -7, D) a +1 antimagic morningstar a +0 robe (53, 1, D) a +0 cloak a +0 long sword a +0 cloak a +0 rapier a +0 cloak (53, 9, D) the +7 trident of Lica {protect, MR+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your resistance to hostile enchantments. (54, -39, D) a +0 giant spiked club (54, -7, D) a cursed -1 great sword a +0 plate armour (54, 1, D) a +0 cloak a +0 long sword a +0 trident a +0 glaive (54, 5, D) a +4 antimagic trident 8 tomahawks of returning (55, -13, D) a +2 eveningstar of holy wrath a +2 chain mail of magic resistance a +0 large shield (55, -7, D) a bolt a +6 glaive of venom (56, -7, D) +0 shadow dragon scales +0 shadow dragon scales a +3 halberd a +0 scale mail (57, -35, D) a +0 naga barding (57, -7, D) a +0 arbalest the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. 11 bolts a +0 ring mail a +6 hand axe of freezing (58, -39, D) a cursed +0 chain mail (58, -35, D) a +0 pair of gloves (58, -7, D) a +2 robe of fire resistance (58, 1, D) a +0 club (59, -35, D) a +0 pair of gloves (59, -7, D) a cursed -3 ring of strength (59, -3, D) a crystal ball of energy (59, 1, D) a +4 antimagic glaive (60, -35, D) a +0 pair of gloves (60, 1, D) a +0 long sword a +0 robe (61, -7, D) a +2 robe (62, -23, D) a +1 bardiche of venom (63, -7, D) a +0 falchion