Canard Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 12, D:1) a +0 dagger (11, -1, D:1) a +0 club (12, -10, D:1) a +0 mace (23, 15, D:1) a +0 club (28, -10, D:1) a +0 plate armour (28, 13, D:1) a +0 dagger (34, -2, D:1) a +0 club (34, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +4 chain mail (9, 7, D:2) a +0 club (10, -27, D:2) a +0 short sword (11, -27, D:2) a +0 club (11, -6, D:2) a +0 club (12, -14, D:2) a +0 dagger (14, -26, D:2) a +0 quarterstaff (25, 7, D:2) a +0 short sword (25, 8, D:2) a +0 club (28, 14, D:2) a +0 dagger (31, 7, D:2) a +0 short sword (32, 18, D:2) a +0 rapier (33, -11, D:2) a +0 club (42, -21, D:2) a +0 mace (43, 0, D:2) a +0 leather armour (47, 14, D:2) a +0 club (49, 9, D:2) a +0 dagger (52, -15, D:2) a +0 hand axe (60, -8, D:2) a +0 mace (62, -27, D:2) a +0 war axe (71, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (12, 45, D:3) a cursed -3 club (23, 15, D:3) a +0 dagger (24, 23, D:3) a +0 whip (36, 4, D:3) a +0 club a +0 hunting sling (36, 9, D:3) a +0 dagger (36, 42, D:3) a +0 club (37, 31, D:3) a +0 trident a cursed +0 scale mail (46, 9, D:3) a +0 club (46, 47, D:3) a +0 long sword (58, 13, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Mumeoret's Weapon Shoppe a +0 spear (30 gold) a +0 rapier (40 gold) a +0 long sword (35 gold) a +0 hand axe (30 gold) a +1 hunting sling of freezing (97 gold) a +0 falchion (30 gold) a +0 long sword (35 gold) a +0 mace (30 gold) a +0 short sword (30 gold) (0, 0, D:4) a +0 leather armour (0, 5, D:4) a +0 short sword (3, 0, D:4) a +0 robe (5, 32, D:4) a +0 rapier (7, 21, D:4) a +0 long sword (9, 0, D:4) a +0 falchion (15, 39, D:4) a +0 ring mail (32, 57, D:4) a +0 flail a +0 leather armour (33, 50, D:4) a +1 flail of crushing (33, 51, D:4) a +0 falchion (36, 50, D:4) a +2 mace of draining (40, 29, D:4) a +0 leather armour (41, 47, D:4) a +0 dagger (45, 54, D:4) a +0 whip a +0 ring mail (45, 55, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a +0 robe (15, 1, D:5) a +0 mace (15, 6, D:5) a +0 leather armour (17, 2, D:5) a +0 dagger (18, 2, D:5) a +0 robe a +0 dagger (23, -1, D:5) a +0 giant spiked club (31, -6, D:5) a +0 shortbow (31, -2, D:5) a +0 whip (31, 0, D:5) a +0 flail (32, -2, D:5) a +0 spear (34, 32, D:5) a +0 trident (34, 37, D:5) a +0 trident (35, 33, D:5) a +0 dagger a +0 robe (40, 4, D:5) a cursed +0 robe a +0 scythe (46, -6, D:5) a +0 giant club (47, -12, D:5) a +1 dagger of venom Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (5, -26, D:6) a +0 whip (6, -24, D:6) a +0 quarterstaff (8, 2, D:6) a cursed +0 halberd a +0 plate armour (10, -25, D:6) a +0 whip (10, 5, D:6) a +0 mace (15, 5, D:6) a +0 animal skin (16, -40, D:6) a +0 great mace (24, 0, D:6) a +0 long sword (27, -27, D:6) a +2 flail of protection a +0 ring mail (32, -1, D:6) a cursed +0 leather armour a +3 falchion (32, 1, D:6) a +0 animal skin (34, -1, D:6) a +0 animal skin (34, 0, D:6) a +0 robe of fire resistance a +2 whip of flaming (37, -2, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Qyla Die's Armour Shoppe quicksilver dragon scales (720 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 pair of boots (54 gold) a +0 pair of gloves of archery (138 gold) a +1 plate armour of poison resistance (384 gold) a +0 ring mail (48 gold) a +1 scale mail of poison resistance (156 gold) a +1 leather armour of magic resistance (168 gold) a +0 pair of boots (54 gold) the +6 chain mail of the Comet {MR+} (565 gold) It affects your resistance to hostile enchantments. (0, 0, D:7) a cursed +2 morningstar of protection a +0 robe (1, 1, D:7) a +0 spear a +0 robe (2, -1, D:7) a +0 ring mail (2, 0, D:7) a +2 dire flail a +0 robe (2, 2, D:7) a cursed +0 long sword a +0 robe (7, 3, D:7) a cursed +0 war axe a +0 robe (10, -13, D:7) a +0 shortbow (11, -14, D:7) a +1 plate armour of fire resistance (14, -6, D:7) a +0 trident (24, -14, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 0, D:8) a cursed -1 short sword (2, 9, D:8) a +0 giant club (22, 16, D:8) a +0 cloak a +0 pair of gloves (23, -12, D:8) a +0 war axe (27, 28, D:8) a +0 robe (28, 6, D:8) a +0 giant club a +0 giant club (30, -21, D:8) a +0 shortbow (31, -21, D:8) a +0 hand axe (38, -21, D:8) a +0 flail of protection (38, -20, D:8) a +0 flail (39, -21, D:8) a +0 robe a +0 club (39, -19, D:8) a +0 club (39, -18, D:8) a +0 whip (42, 12, D:8) a +0 falchion (44, -12, D:8) a +0 vampiric war axe (55, -14, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 51 sling bullets 20 poisoned needles 229 arrows 27 bolts 341 stones the +9 shortbow "Ceusenn" {speed, Dex+4 SInv Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It lets you see invisible. It makes you more stealthy. (1, 33, D:9) 13 stones (2, 9, D:9) 21 stones (13, -3, D:9) a +2 long sword of electrocution (27, -1, D:9) a +0 giant spiked club a +0 giant spiked club (27, 12, D:9) the +0 leather armour of the Armoured One {+Blink Int+4 Dex-4} It affects your intelligence (+4). It affects your dexterity (-4). It lets you blink. (33, 24, D:9) a +0 club a +0 ring mail (37, 26, D:9) a +2 battleaxe of chopping a +0 plate armour a +0 leather armour (39, 8, D:9) a cursed +0 cloak (40, 3, D:9) a +0 robe (43, 4, D:9) a cursed +0 ring mail Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of summoning (2, 7, D:10) a +0 spear (7, -13, D:10) a +0 quarterstaff (17, -28, D:10) a +0 mace a +0 plate armour a +0 flail (17, -27, D:10) a tomahawk (17, -26, D:10) a tomahawk (22, 6, D:10) a +0 rapier (29, -32, D:10) a +0 leather armour (32, -34, D:10) a +0 chain mail (33, -27, D:10) a +0 scale mail (34, -34, D:10) a cursed +0 ring mail (34, -26, D:10) a +0 short sword a cursed +0 scale mail (36, -2, D:10) a +0 shortbow 15 arrows 7 needles of confusion (41, 1, D:10) a +0 ring mail (42, 1, D:10) a +0 whip (44, -19, D:10) a +0 robe a +0 dagger (45, -20, D:10) a +0 robe a cursed +0 halberd (46, -21, D:10) a +3 mace a +0 robe (47, -21, D:10) a cursed +2 falchion a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, -10, D:11) a +0 war axe (3, -9, D:11) a +0 trident a +0 chain mail (4, -9, D:11) a +0 flail a +0 leather armour (7, -11, D:11) a +0 giant club (8, -13, D:11) a +2 mace a +0 robe (8, -12, D:11) a +0 battleaxe a +0 robe (8, -11, D:11) a cursed +1 halberd a +0 robe (13, 25, D:11) a +0 club (15, -17, D:11) a +0 rapier (23, 1, D:11) a +0 giant club a +0 giant club (28, 11, D:11) a +0 dagger a +0 robe (28, 13, D:11) a +0 club (31, 14, D:11) a +0 short sword a +0 leather armour (33, 16, D:11) a +0 dagger a +0 robe (34, 16, D:11) 15 stones (34, 25, D:11) 3 large rocks (35, 16, D:11) a +0 dagger a +0 blowgun 8 poisoned needles (38, 16, D:11) a stone a +0 club (38, 28, D:11) a +0 short sword a +0 cloak (39, 29, D:11) a large rock (40, 11, D:11) 3 arrows (40, 16, D:11) a +0 shortbow 7 arrows (41, -9, D:11) 11 sling bullets (41, 16, D:11) a stone (43, 12, D:11) an arrow (51, 0, D:11) 20 bolts (53, 8, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 gold pieces (4, 10, Lair:1) a +0 hunting sling (5, -2, Lair:1) a potion of haste (7, 0, Lair:1) a sling bullet (10, 4, Lair:1) a scroll of identify (13, 36, Lair:1) 27 bolts (25, 44, Lair:1) a potion of degeneration