Dungeon Crawl Stone Soup version 0.21.1 (webtiles) character file. 27 CalmDownMonkey the Caller (level 2, 0/15 HPs) Began as a Deep Elf Summoner on Feb 2, 2018. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:07:59 (1999 turns). CalmDownMonkey the Caller (Deep Elf Summoner) Turns: 1999, Time: 00:07:59 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 93% Magic: 8/8 EV: 13 Int: 19 God: Gold: 54 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . m - +1 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -7), berserk cooldown, flying, slowed, very slow A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons f - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) m - a +1 dagger of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles g - 55 stones (quivered) Armour a - a +0 robe (worn) Jewellery i - a cursed -3 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} k - a scroll of magic mapping {unknown} Books b - a book of Callings Comestibles c - 3 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 None b - Call Imp Summ ###..... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History There is a stone staircase leading down here. You climb downwards. A rat comes into view. There is a stone staircase leading up here. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! A kobold comes into view. The kobold shouts! Found an escape hatch in the floor. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You swap places. The kobold misses your crimson imp. Your crimson imp closely misses the kobold. The kobold closely misses your crimson imp. Your crimson imp hits the kobold. The kobold hits your crimson imp. Your crimson imp hits the kobold. The kobold dies! You start resting. All of the chunks of flesh in your inventory have rotted away. Your crimson imp disappears in a puff of smoke! Your crimson imp blinks! Magic restored. You swap places. You see here a kobold corpse. Done exploring. Done exploring. You swap places. You see here a kobold corpse. There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You are feeling hungry. You can't go down here! You see here a club. There is a stone staircase leading down here. You climb downwards. Marking area around Sigmund as unsafe for travelling. A frilled lizard, a bat, an adder, a hobgoblin, Sigmund and a dart slug come into view. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. There is a stone staircase leading up here. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder hisses angrily. The hobgoblin shouts! The adder barely misses you. A puff of flame appears from out of thin air! The puff of flame hits you! You are too berserk! You feel a strong urge to attack something. The bat barely misses you. The adder bites you. You climb upwards. There is a stone staircase leading down here. You feel your anger nearly subside. The bat barely misses you. You're too confused to move! You are no longer berserk. You are exhausted. You feel yourself slow down. The bat hits you but does no damage. The adder bites you but does no damage. The bat misses you. The adder barely misses you. You bump into the rock wall. You feel less confused. The bat completely misses you. The adder barely misses you. The adder bites you. The bat barely misses you. The adder barely misses you. x2 The bat misses you. The bat barely misses you. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder barely misses you. The adder bites your quokka. Your quokka closely misses the adder. The adder bites your quokka. It was a potion of flight. You feel very buoyant. You fly up into the air. You feel sick. The adder bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. The adder closely misses you. You die... ######### #........ #######)####### ##### #.............. ##...## #.#####.#.##.#. #.....####....##.#.##.#. #..>...@...........##.#. #...bS#####...##.####.## ##...## ##.###.# #.# ##.## #.# #.# #.# ####.########.# #.# #.# #b............# #.# #.# ####.##..#######.###.####.## ###....##...##................ #...........##.###..#######.#. You could see an adder and a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 5 bats (D:1) A kobold (D:1) 2 rats 10 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 leopard geckos (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 6 kobolds 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 308 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 325 | D:1 | Reached skill level 5 in Summonings 1002 | D:1 | HP: 1/15 [leopard gecko (4)] 1285 | D:1 | Learned a level 2 spell: Call Imp 1980 | D:2 | Noticed Sigmund 1996 | D:1 | HP: 3/15 [adder (2)] 1998 | D:1 | HP: 1/15 [poisoned by an adder] 1999 | D:1 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 10 Dagger || 56 Cast: Summon Small Mamm || 24 Call Imp || 8 Use: Potion || 2 Stab: Sleeping || 5 Distracted || 1 Eat: Chunk || 3 Armor: Robe || 22 Dodge: Dodged || 78 Vault maps used: D:1: evilmike_arrival_fibonacci_small D:2: minmay_door_path, minmay_misc_feat_encased, st_stairs_4, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 49.5 | 27.0 | 957.0 Dungeon | 100.0 | 100.0 | 4.3 | 49.5 | 27.0 | 957.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------