Dungeon Crawl Stone Soup version 0.22-a0 (webtiles) character file. 84 CalmDownMonkey the Charmwright (level 4, 0/38 HPs) Began as a Gnoll Skald on Dec 31, 2017. Slain by happinesssam's ghost (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:30 (2224 turns). CalmDownMonkey the Charmwright (Gnoll Skald) Turns: 2224, Time: 00:07:31 Health: 0/38 AC: 4 Str: 14 XL: 4 Next: 46% Magic: 1/11 EV: 14 Int: 16 God: Gold: 223 SH: 0 Dex: 14 Spells: 2/13 levels left rFire . . . SeeInvis . p - +3 whip (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn f - ring of ice {rC+, rF-} MPRegen 0.12/turn v - ring of fire {rF+, rC-} @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons a - a +0 spear p - a +3 whip of venom (weapon) (You found it on level 1 of the Dungeon) Missiles h - 73 arrows k - 80 stones (quivered) o - 10 sling bullets u - 22 bolts Armour b - a +1 leather armour (worn) Jewellery f - a ring of ice (left hand) {rC+, rF-} (You found it on level 2 of the Dungeon) v - a ring of fire (right hand) {rF+, rC-} (You found it on level 2 of the Dungeon) w - a cursed ring of ice {rC+, rF-} (You found it on level 2 of the Dungeon) Wands g - a wand of acid (7) (You found it on level 3 of the Dungeon) Scrolls e - 4 scrolls of remove curse Potions j - a potion of mutation {unknown} l - a potion of flight {unknown} m - 2 potions of curing q - 2 potions of resistance r - a potion of might {unknown} s - a potion of heal wounds {unknown} Books c - a book of Battle Comestibles d - 5 rations i - a chunk of flesh {@w0} Skills: + Level 4.6 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 4.6 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 1.1 Throwing + Level 2.7 Armour + Level 4.6 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.1 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 5.4 Charms + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Transmutations + Level 0.9 Fire Magic + Level 0.9 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 1% 1 None b - Shroud of Golubria Chrm/Tloc ##........ 8% 2 #...... c - Song of Slaying Chrm ###..... 3% 2 #...... d - Spectral Weapon Hex/Chrm ##...... 14% 3 ###.... e - Regeneration Chrm/Necr ##........ 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Zin Annotations: D:3 Sigmund; happinesssam's ghost, weakling TeGl Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading down here. You start resting. Health restored: 38 You climb downwards. Level annotation: Sigmund; happinesssam's ghost, weakling TeGl Found an escape hatch in the floor. There is a stone staircase leading up here. A hobgoblin comes into view. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin barely misses you. You whack the hobgoblin! You kill the hobgoblin! No target in view! You see here a ration. Autopickup is now on. d - 5 rations (gained 1) The quokka bites you but does no damage. You hit the quokka. The quokka is poisoned. Your bite misses the quokka. You hit the quokka. You kill the quokka! No target in view! You butcher the quokka corpse. i - 3 chunks of flesh {@w0} (gained 2) You see here a quokka skeleton. x2 h - 73 arrows (gained 20) You now have 215 gold pieces (gained 12). j - a coppery potion Some of the chunks of flesh in your inventory have rotted away. You now have 223 gold pieces (gained 8). You are feeling hungry. You open the door. There is an open door here. There is a fountain of clear blue water here. There is an open door here. There is a fountain of clear blue water here. You open the large door. There is a large open door here. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. Happinesssam's ghost turns its malevolent gaze towards you. Happinesssam's ghost is too close now for your liking. Happinesssam's ghost hits you. There is an open door, spattered with blood here. You take 1 damage, and have 37/38 hp. You hit happinesssam's ghost. Your bite misses happinesssam's ghost. Happinesssam's ghost whispers, "It is all a dream - a grotesque and foolish dream." Happinesssam's ghost barely misses you. You barely miss happinesssam's ghost. You bite happinesssam's ghost, but do no damage. Happinesssam's ghost hits you! You take 7 damage, and have 30/38 hp. Space distorts slightly along a thin shroud covering your body. Your shroud bends happinesssam's ghost's attack away. You now have 9/11 mp. Your skin crawls. Your shroud bends happinesssam's ghost's attack away! You now have 6/11 mp. You miscast Spectral Weapon. You are very lightly contaminated with residual magic. You hear an indistinct dissonance whispering inside your mind. Your skin is crawling a little less now. Happinesssam's ghost closely misses you. You now have 3/11 mp. You miscast Spectral Weapon. Nothing appears to happen. Happinesssam's ghost misses you. You regained 2 hp, and now have 34/38 hp. You now have 0/11 mp. You hit happinesssam's ghost but do no damage. Happinesssam's ghost hits you. You take 2 damage, and have 32/38 hp. You closely miss happinesssam's ghost. Happinesssam's ghost hits you. You take 1 damage, and have 31/38 hp. You completely miss happinesssam's ghost. Happinesssam's ghost says, "Your head would complement my pike nicely." Happinesssam's ghost barely misses you. You barely miss happinesssam's ghost. Your skin stops crawling. Happinesssam's ghost barely misses you. You hit happinesssam's ghost. Happinesssam's ghost hits you. You take 2 damage, and have 30/38 hp. You closely miss happinesssam's ghost. Happinesssam's ghost completely misses you. You whack happinesssam's ghost! Happinesssam's ghost hits you! Your shroud falls apart! You take 10 damage, and have 20/38 hp. MASSIVE DAMAGE!! You closely miss happinesssam's ghost. Your bite misses happinesssam's ghost. Happinesssam's ghost hits you. You take 1 damage, and have 19/38 hp. You hit happinesssam's ghost. Happinesssam's ghost closely misses you. You hit happinesssam's ghost but do no damage. Happinesssam's ghost hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 10/38 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. You hit happinesssam's ghost but do no damage. Happinesssam's ghost hits you! You die... ###.#...............# #.# #...+..##......##.# #.# ##..#+#..#......##.# #.### ##..##.##........# ... #.... ##..##.⌠.##.......##### ##### #..##.....##....#... ..#.... #.##...'...##.....# #.#.##. #.#...#'#...#.....# #.#.##. #.'⌠.##.##.W@..# #.#.##. #.#.##...##.#..#### #.#.### #.###.....###.....# #.#.### #.##..#....##.....# #.#.... #.#..###....#..#### #.####. #...## ##......# #.####. ##### ##.....# #...... ####### ####### You could see happinesssam's ghost. Vanquished Creatures 4 adders 3 dart slugs (D:1) 5 bats A giant cockroach (D:1) 7 goblins 9 hobgoblins 2 quokkas A ball python (D:3) A frilled lizard (D:1) 3 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 30 | D:1 | HP: 4/20 [dart slug/slug dart (8)] 32 | D:1 | Reached XP level 2. HP: 6/26 MP: 0/7 276 | D:1 | Learned a level 2 spell: Shroud of Golubria 279 | D:1 | Learned a level 2 spell: Song of Slaying 645 | D:1 | Reached XP level 3. HP: 26/31 MP: 9/9 679 | D:1 | Reached skill level 5 in Spellcasting 1093 | D:2 | Reached skill level 1 in Invocations 1108 | D:2 | Found a glowing silver altar of Zin. 1246 | D:2 | Found a radiant altar of Vehumet. 1270 | D:2 | You fall through a shaft for 2 floors! 1284 | D:4 | Reached skill level 1 in Short Blades 1284 | D:4 | Reached skill level 1 in Long Blades 1284 | D:4 | Reached skill level 1 in Axes 1284 | D:4 | Reached skill level 1 in Maces & Flails 1284 | D:4 | Reached skill level 1 in Staves 1284 | D:4 | Reached skill level 1 in Slings 1284 | D:4 | Reached skill level 1 in Bows 1284 | D:4 | Reached skill level 1 in Crossbows 1284 | D:4 | Reached skill level 1 in Throwing 1284 | D:4 | Reached skill level 1 in Stealth 1284 | D:4 | Reached skill level 1 in Shields 1284 | D:4 | Reached skill level 1 in Unarmed Combat 1284 | D:4 | Reached skill level 1 in Evocations 1284 | D:4 | Reached XP level 4. HP: 28/38 MP: 11/11 1510 | D:3 | Noticed Sigmund 1627 | D:3 | Noticed happinesssam's ghost (weakling TeGl) 1908 | D:3 | Learned a level 3 spell: Spectral Weapon 1912 | D:3 | Learned a level 3 spell: Regeneration 2224 | D:3 | Slain by happinesssam's ghost Vault maps used: D:1: co_arrival_hall_of_pillars, minmay_misc_feat_alley, minmay_misc_feat_hallway D:2: vehumet_crystals, overflow_temple_1_default D:3: first_ration, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_broadway_b, co_window_corner_b, co_window_paths_c, co_window_corner_b, co_window_paths_e, co_window_4corner_b, glass_columns_c, glass_columns_b, grunt_decor_arrowhead, uniq_sigmund D:4: grunt_temple_overflow_opulence, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Throwing | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Fighting | | 4.6 Polearms | | 4.6 Armour | | 2.7 Dodging | | 4.6 Conjurations | | 0.9 Hexes | | 0.9 Charms | | 5.4 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Transmutations | | 0.9 Fire Magic | | 0.9 Ice Magic | | 0.9 Air Magic | | 0.9 Earth Magic | | 0.9 Poison Magic | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 63 | || 63 Bite | 6 | 1 || 7 Whip | 31 | 43 || 74 Cast: Infusion | 1 | || 1 Regeneration | | 1 || 1 Shroud of Golubri | | 1 || 1 Use: Scroll | | 8 || 8 Stab: Sleeping | 2 | || 2 Eat: Ration | | 1 || 1 Chunk | | 1 || 1 Armor: Leather armour | 8 | 12 || 20 Dodge: Dodged | 61 | 70 || 131 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 121 | 0.0 | 0 | 40 | 0.0 | 2224 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 21 | 0.0 | 990 D:2 | 0 | 19 | 0.0 | 0 | 5 | 0.0 | 477 D:3 | 0 | 30 | 0.0 | 0 | 11 | 0.0 | 585 D:4 | 0 | 28 | 0.0 | 0 | 3 | 0.0 | 172 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: co_arrival_hall_of_pillars, minmay_misc_feat_alley, minmay_misc_feat_hallway D:2: vehumet_crystals, overflow_temple_1_default D:3: first_ration, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_broadway_b, co_window_corner_b, co_window_paths_c, co_window_corner_b, co_window_paths_e, co_window_4corner_b, glass_columns_c, glass_columns_b, grunt_decor_arrowhead, uniq_sigmund D:4: grunt_temple_overflow_opulence, uniq_natasha, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 18.6 | 55.4 | 551.0 Dungeon | 100.0 | 100.0 | 0.9 | 18.6 | 55.4 | 551.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.2 +-------+-------+-------+-------+-------+----------------------