Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 35 CalmDownMonkey the Charmwright (level 3, -1/27 HPs) Began as a Merfolk Skald on Oct 4, 2017. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:58 (796 turns). CalmDownMonkey the Charmwright (Merfolk Skald) Turns: 796, Time: 00:03:59 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 33% Magic: 4/6 EV: 12 Int: 13 God: Gold: 59 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Gourm + (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... i - amulet of the gourmand {Gourm, !d} Regen 0.1/turn q - ring of protection from cold {rC+, !d} MPRegen 0.1/turn (no ring) @: lethally poisoned (-1 -> -5) A: change form in water, swift swim, stealthy swim, blurry vision 1, magic resistance 1, poison resistance a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles g - 36 stones (quivered) k - 15 bolts l - 12 sling bullets m - 14 poisoned needles Armour b - a +0 leather armour (worn) Jewellery i - an amulet of the gourmand (around neck) {Gourm, !d} (You found it on level 1 of the Dungeon) q - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of immolation {unknown} n - a scroll of random uselessness {unknown} o - a scroll of enchant weapon {unknown} Books c - a book of Battle Comestibles d - 2 bread rations h - a meat ration j - a chunk of flesh Skills: - Level 2.1 Fighting + Level 4.1 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 4.1 Charms You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 6% 1 ##..... b - Shroud of Golubria Chrm/Tloc #......... 22% 2 ###.... c - Song of Slaying Chrm ##...... 9% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) Scrolls take you a little longer to read. You are resistant to hostile enchantments. (MR+) Your system is resistant to poisons. (rPois) Message History The worm is severely wounded. The worm closely misses you. You hit the worm. The worm is almost dead. Your shroud unravels. You hit the worm. You kill the worm! No target in view! Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. Magic restored. Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. Some of the chunks of flesh in your inventory have rotted away. q - a shiny jade ring Put on which piece of jewellery? (? for menu, Esc to quit) q - a ring of protection from cold (left hand) There is a stone staircase leading down here. You see here a robe. Some of the chunks of flesh in your inventory have rotted away. A bat comes into view. You see here a robe. Some of the chunks of flesh in your inventory have rotted away. The bat is too close now for your liking. The bat closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You hit the bat. You kill the bat! An adder comes into view. You see here a bat corpse. Attack whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (resting) You reach to attack! The helpless adder fails to defend itself. You hit the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. Casting: Shroud of Golubria Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You feel sick. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. You feel sick. The adder barely misses you. Okay, then. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your shroud unravels. You are no longer magically infusing your attacks. The adder barely misses you. It was a potion of mutation. You feel extremely strange. Your vision blurs. You feel resistant to hostile enchantments. You feel resistant to poisons. You feel sick. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.# #.# #.# #.# #.# #.# #.# #.# #!# #.# #.######### #.# #.##....... #.########.##....#### #...........@..#$.... ##########.##S...# #.#[..### #...#... ###. .### ##.## .# # You could see an adder. Vanquished Creatures A worm (D:2) A leopard gecko (D:1) 4 bats 3 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 18/22 MP: 1/5 298 | D:1 | Reached skill level 4 in Polearms 302 | D:1 | Learned a level 2 spell: Shroud of Golubria 305 | D:1 | Learned a level 2 spell: Song of Slaying 499 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 508 | D:1 | Reached skill level 4 in Charms 789 | D:2 | Gained mutation: Scrolls take you a little longer to read. [potion of mutation] 789 | D:2 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 789 | D:2 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 795 | D:2 | HP: 4/27 [adder (3)] 796 | D:2 | Slain by an adder Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.1 Charms | 4 | 4.1 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 119 Cast: Infusion || 2 Shroud of Golubri || 3 Use: Potion || 2 Stab: Sleeping || 1 Eat: Chunk || 19 Armor: Leather armour || 24 Dodge: Dodged || 55 Vault maps used: D:1: scummos_arrival_simple_fountains D:2: xom_butterflies, nicolae_ru_path_of_blood Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.0 | 15.9 | 126.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.0 | 15.9 | 126.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------