Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 4 CalmDownMonkey the Charmwright (level 1, -1/16 HPs) Began as a Merfolk Skald on Sept 27, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (123 turns). CalmDownMonkey the Charmwright (Merfolk Skald) Turns: 123, Time: 00:00:59 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 12 God: Gold: 18 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) Regen 0.1/turn f - ring of protection from magic {MR+, !d} MPRegen 0.1/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - a stone (quivered) h - 8 sling bullets j - 14 poisoned needles Armour b - a +0 leather armour (worn) Jewellery f - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) Scrolls i - a scroll of remove curse {unknown} Books c - a book of Battle Comestibles d - a bread ration g - a royal jelly Skills: - Level 2.1 Fighting + Level 3.3 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.5 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A hobgoblin comes into view. It is wielding a club. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you. x2 Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Your leather armour prevents you from hitting the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #.### #.........# .#%. #.##...#### .# .# #.##...# .. ##. #.##.>.# #. ##..###.###.## #.#.##."......# #..#.###.##### #......# #@###### #h# #g# #.# #.# #.# #.# ... You could see a jackal and a hobgoblin. Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 111 | D:1 | HP: 4/16 [jackal (1)] 120 | D:1 | HP: 2/16 [jackal (2)] 123 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 37 Cast: Infusion || 1 Stab: Sleeping || 1 Armor: Leather armour || 16 Dodge: Dodged || 19 Vault maps used: D:1: minmay_arrival_diagonal_passages, nemelex_diamond_rough_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 16.1 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 16.1 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------