Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 56 CalmDownMonkey the Slasher (level 4, -1/29 HPs) Began as a Halfling Skald on Sept 3, 2017. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:51 (1887 turns). CalmDownMonkey the Slasher (Halfling Skald) Turns: 1887, Time: 00:05:52 Health: -1/29 AC: 3 Str: 12 XL: 4 Next: 15% Magic: 6/6 EV: 14 Int: 11 God: Gold: 73 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: confused A: mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles i - 8 stones (quivered) q - 21 sling bullets r - 20 bolts Armour b - a +0 leather armour (worn) j - a cursed +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} f - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} Potions n - a potion of degeneration {unknown} o - a potion of agility {unknown} Books c - a book of Battle Comestibles d - 2 bread rations m - 4 fruits p - 2 meat rations Skills: + Level 2.2 Fighting + Level 3.7 Long Blades - Level 1.1 Armour - Level 2.1 Dodging - Level 1.5 Spellcasting - Level 3.2 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: Sigmund, Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History A bat is nearby! The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat barely misses you. You riposte. You hit the bat. You kill the bat! No target in view! You butcher the bat corpse. h - a chunk of flesh You see here a bat skeleton. x2 You butcher the adder corpse. h - 2 chunks of flesh (gained 1) You see here an adder skeleton. x2 q - 21 sling bullets r - 20 bolts HP restored. You open the door. There is an open door here. You see here a leather armour. A goblin comes into view. It is wielding a club. The goblin shouts! You are feeling hungry. You barely miss the goblin. The goblin hits you with a club. Some of the chunks of flesh in your inventory have rotted away. You hit the goblin. You kill the goblin! No target in view! Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Found a stone staircase leading up. Things that are here: a club; a goblin corpse You butcher the goblin corpse. h - 3 chunks of flesh You see here a club. x2 Found an escape hatch in the ceiling. No target in view! You see here a club. You open the door. There is an open door here. Done exploring. Done exploring. There is an open door here. You see here a leather armour. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 73 gold pieces (gained 9). A quokka comes into view. Marking area around Sigmund as unsafe for travelling. Sigmund the Dreaded comes into view. He is wielding a scythe of venom. A quokka is nearby! A quokka is nearby! All of the chunks of flesh in your inventory have rotted away. No target in view! The quokka closely misses you. You riposte. You hit the quokka. The quokka is moderately wounded. You hit the quokka. You kill the quokka! No target in view! An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! An orc priest comes into view. The orc priest shouts! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You bump into the rock wall. The orc shouts! An orc comes into view. It is wielding a morningstar. An orc priest comes into view. It is wielding a flail. The orc priest shouts! The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hit something but do no damage. The orc priest begins to cast a cantrip, but forgets the words! x2 You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ######.#..( #.......... ###.###.#.... #.....#... .. ######....<#..... #..........#.##.r. #.####.....#.# ... #.# #.....#.# .. #@# #######.# @ #{# #o# #o# #o# #o# #.# #.# You could see 2 orc priests and 2 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 leopard geckos 5 bats 2 giant cockroaches (D:1) 6 hobgoblins 4 jackals (D:2) A quokka (D:3) 3 frilled lizards 4 goblins 6 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 111 | D:1 | Reached XP level 2. HP: 12/19 MP: 4/4 274 | D:1 | Reached skill level 3 in Long Blades 673 | D:1 | Reached XP level 3. HP: 20/24 MP: 5/5 1107 | D:2 | Reached skill level 2 in Fighting 1422 | D:2 | Reached XP level 4. HP: 18/29 MP: 6/6 1862 | D:3 | Noticed Sigmund 1885 | D:3 | HP: 7/29 [something (1)] 1887 | D:3 | Killed from afar by an orc priest Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.7 Fighting | 2 | 2.2 Armour | | 1.1 Dodging | | 2.1 Spellcasting | | 1.5 Charms | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 109 | 9 || 118 Stab: Sleeping | 3 | || 3 Eat: Chunk | 2 | 1 || 3 Armor: Leather armour | 23 | 4 || 27 Dodge: Dodged | 95 | 3 || 98 Rpst.: Falchion | 31 | 2 || 33 Vault maps used: D:1: saegor_arrival_miasma D:3: first_bread, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 1.4 | 16.9 | 116.7 Dungeon | 100.0 | 100.0 | 1.1 | 1.4 | 16.9 | 116.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.7 +-------+-------+-------+-------+-------+----------------------