Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 295 CalmDownMonkey the Grappler (level 6, -10/51 HPs) Began as a Ghoul Monk on July 19, 2017. Mangled by a slime creature (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:34 (319 turns). CalmDownMonkey the Grappler (Ghoul Monk) Turns: 319, Time: 00:01:35 Health: -10/51 AC: 2 Str: 17 XL: 6 Next: 34% Magic: 5/5 EV: 12 Int: 5 God: Gold: 174 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: rotting, hasted, very quick A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 174 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} h - a scroll of blinking {!r} Potions c - a potion of curing f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - a meat ration Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 13.8 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Sif Muna Vehumet Xom Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You scratch the ogre. The ogre is severely wounded. The ogre misses you. You scratch the ogre. The ogre is almost dead. The ogre barely misses you. You scratch the ogre. You kill the ogre! Your Unarmed Combat skill gained 3 levels and is now at level 10! You have reached level 4! You open the door. There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. You open the door. Marking area around Sigmund as unsafe for travelling. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund gestures at you while chanting. The puff of flame hits you! There is an open door here. You claw Sigmund! Sigmund is moderately wounded. Sigmund closely misses you. You claw Sigmund! You claw Sigmund. You kill Sigmund! Your Unarmed Combat skill gained 3 levels and is now at level 13! You have reached level 5! You feel stronger. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Things that are here: a scythe; a robe; the human corpse of Sigmund You butcher the human corpse of Sigmund. d - 2 chunks of flesh Things that are here: a scythe; a robe; the human skeleton of Sigmund Things that are here: a scythe; a robe; the human skeleton of Sigmund Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. You feel more resilient. This raw flesh tastes great! Eating a chunk of flesh. You eat the chunk of flesh. You feel more resilient. This raw flesh tastes great! You open the door. There is an open door here. You now have 81 gold pieces (gained 27). You now have 108 gold pieces (gained 27). You now have 135 gold pieces (gained 27). You now have 162 gold pieces (gained 27). You open the door. HP restored. Found a deep blue altar of Sif Muna. Marking area around the jelly as unsafe for travelling. A jelly comes into view. There is an open door here. Found a radiant altar of Vehumet. You see here 12 gold pieces. The jelly quivers. You see here a scroll labeled MOECKU YTZAIST. The jelly hits you. You are splashed with acid! The acid burns! You claw the jelly! You kill the jelly! No target in view! No target in view! No target in view! No target in view! d - a scroll labeled MOECKU YTZAIST You now have 174 gold pieces (gained 12). There is an open door here. You open the door. A slime creature comes into view. The slime creature quivers. The slime creature moves out of view. Found a viscous altar of Jiyva and a corrupted altar of Lugonu. The slime creature hits you! Found a burning altar of Makhleb and a shimmering altar of Xom. There is an open door here. You barely miss the slime creature. Your claw misses the slime creature. You scratch the slime creature. The slime creature is lightly wounded. The slime creature hits you. You scratch the slime creature. Your claw misses the slime creature. The slime creature is lightly wounded. The slime creature hits you. You mangle the slime creature!! The slime creature is heavily wounded. The slime creature hits you!! * * * LOW HITPOINT WARNING * * * There is an open door here. Okay, then. Okay, then. Things that are here: a scythe; a robe; the human skeleton of Sigmund There is an open door here. You see here a giant club. There is an open door here. You feel yourself speed up. The slime creature hits you! You die... ################### #<.#..J).#..'..#__# #..')@#..').#..'..+ #..#####'#####'#__# #..# #..# #.#### #..# #### ##.# #..# #..+ #⌠⌠# +..._# #### #_.#+# ##+ You could see a slime creature. Vanquished Creatures Sigmund (D) An ogre (D) A jelly (D) Ijyb (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | CalmDownMonkey the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 19 | D | HP: 1/19 [Ijyb/club (7)] 39 | D | Killed Ijyb 39 | D | Reached skill level 7 in Unarmed Combat 39 | D | Reached XP level 2. HP: 6/26 MP: 1/1 39 | D | Reached XP level 3. HP: 8/31 MP: 2/2 259 | D | Noticed an ogre 264 | D | Killed an ogre 264 | D | Reached skill level 10 in Unarmed Combat 264 | D | Reached XP level 4. HP: 36/36 MP: 3/3 273 | D | Noticed Sigmund 276 | D | Killed Sigmund 276 | D | Reached skill level 13 in Unarmed Combat 276 | D | Reached XP level 5. HP: 32/43 MP: 4/4 276 | D | Reached XP level 6. HP: 37/49 MP: 5/5 292 | D | Found a deep blue altar of Sif Muna. 294 | D | Found a radiant altar of Vehumet. 303 | D | Found a viscous altar of Jiyva. 303 | D | Found a corrupted altar of Lugonu. 303 | D | Noticed a slime creature 304 | D | Found a burning altar of Makhleb. 304 | D | Found a shimmering altar of Xom. 308 | D | HP: 2/51 [slime creature (18)] 319 | D | Mangled by a slime creature Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 7 10 13 | 13.8 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 38 | 7 || 45 Punch | | 1 || 1 Use: Potion | 1 | 1 || 2 Eat: Chunk | | 2 || 2 Armor: Robe | 5 | || 5 Dodge: Dodged | 14 | 1 || 15 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.4 | 11.2 | 89.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.4 | 11.2 | 89.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 422.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 422.0 +-------+-------+-------+-------+-------+----------------------