CalmDownMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -19, D:1) a +0 short sword (11, -18, D:1) a cursed +0 club (14, -21, D:1) a +0 club (31, -4, D:1) a +0 club (32, 11, D:1) a +0 leather armour (41, -28, D:1) a +0 dagger (60, -31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 ring mail (9, -4, D:2) a +0 club (10, 15, D:2) a +0 robe (10, 23, D:2) a +0 scythe a +0 robe (11, -5, D:2) a cursed +0 short sword (12, 7, D:2) a cursed -3 dagger (12, 9, D:2) a +0 dagger a +0 animal skin the +1 helmet "Vunkequnty" {Str+7 Stlth+} It affects your strength (+7). It makes you more stealthy. a +0 club (13, 25, D:2) a +0 club (20, 7, D:2) a +0 club (23, 25, D:2) a +0 dagger (24, 2, D:2) a +0 scale mail (29, 18, D:2) a +0 dagger (31, 13, D:2) a +0 club (32, 23, D:2) a +0 robe (36, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger a +0 leather armour (4, -27, D:3) a -2 hunting sling (29, 7, D:3) a +0 leather armour (33, -3, D:3) a +0 club (35, 4, D:3) a +0 blowgun (38, -11, D:3) a +0 club (43, 10, D:3) a +0 dagger (44, 2, D:3) a +0 whip (45, -26, D:3) a +0 dagger (45, -18, D:3) a +0 club (47, -20, D:3) a +0 club (47, 15, D:3) a +0 club a +0 dagger a +0 robe a +0 whip a +0 ring mail (48, -18, D:3) a +0 club (52, 8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed +0 flail (2, 7, D:4) a +3 short sword of venom a +0 hunting sling a +0 club (8, -8, D:4) a cursed -3 spear (14, 7, D:4) a +0 flail (25, 18, D:4) a +0 robe (35, -15, D:4) a +0 trident a +0 robe (37, -16, D:4) a +0 mace (41, -2, D:4) a +0 whip a +0 whip (42, -3, D:4) a +0 flail (43, -1, D:4) a +0 flail (44, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (12, 6, D:5) a +0 flail (13, 7, D:5) a +0 whip a +0 flail a +0 robe (14, 7, D:5) a +0 flail (14, 8, D:5) a +0 robe a +2 dagger of venom (15, 3, D:5) a +0 leather armour a +0 falchion (20, 13, D:5) a +0 dagger (31, -9, D:5) a +0 longbow (37, -8, D:5) a +0 war axe a +0 leather armour (48, 1, D:5) a cursed +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a book of Geomancy (6, 4, D:6) a +0 hand axe (15, 28, D:6) a +0 leather armour (22, 25, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (8, -24, D:7) a +0 dagger a +0 robe (9, -25, D:7) a +0 short sword a +0 leather armour (9, 0, D:7) a +0 giant spiked club (39, -8, D:7) a +0 shortbow (44, 12, D:7) a cursed -2 blowgun Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of loudness {Stlth-} (5, -15, D:8) a +0 hand axe a +0 plate armour a +0 giant club a +0 giant club (6, -15, D:8) a +0 war axe (10, -16, D:8) a +0 dagger a +0 leather armour (10, -15, D:8) a +0 club (17, 3, D:8) a scroll of random uselessness (19, 0, D:8) an uncursed amulet of inaccuracy (22, -2, D:8) a +0 robe (26, -10, D:8) the +3 leather armour "Faz Bunt" {Int-4 Dex+6} It affects your intelligence (-4). It affects your dexterity (+6). Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a cursed -3 club a +0 falchion of electrocution a +0 chain mail (1, 0, D:9) a +0 club a +0 ring mail (3, 0, D:9) a +0 giant spiked club a +0 giant club (6, 0, D:9) a +0 hand axe a +0 ring mail (9, 21, D:9) a +0 plate armour (11, 26, D:9) a +0 robe (15, 13, D:9) a +0 rapier (24, 22, D:9) a +0 falchion (25, -6, D:9) a +0 dagger (25, -2, D:9) a +0 short sword (25, -1, D:9) a +0 troll leather armour {regen} (27, 6, D:9) a +0 dagger (28, 22, D:9) a +0 robe a +0 dagger (28, 31, D:9) a +0 flail a +0 longbow a +0 chain mail (29, 11, D:9) a +2 quarterstaff of draining (29, 25, D:9) a +0 dagger (29, 26, D:9) a +0 dagger (29, 27, D:9) a +0 flail (29, 34, D:9) a +0 robe (32, 9, D:9) a cursed +0 ring mail a +0 falchion (32, 36, D:9) a +0 robe (35, 3, D:9) a +0 flail of holy wrath (43, 22, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Baomauna's Antique Armour Shoppe a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) +2 gold dragon scales (2760 gold) a +2 leather armour of poison resistance (480 gold) a +3 ring mail of fire resistance (780 gold) a +0 chain mail (135 gold) a +2 shield (495 gold) (0, 0, D:10) a +0 trident (0, 17, D:10) a +0 robe (4, 25, D:10) a +0 robe a +0 trident (6, 24, D:10) a +0 robe a cursed +0 falchion (7, 23, D:10) a +0 robe a +3 mace (13, 7, D:10) an uncursed ring of teleportation {+/*tele, !d} (15, 1, D:10) a +0 great sword (25, 3, D:10) a +0 halberd a +0 plate armour (25, 4, D:10) a +0 dire flail a +0 plate armour (26, 7, D:10) a -3 quarterstaff (28, -2, D:10) a +0 battleaxe a +0 plate armour (31, -3, D:10) a +0 hand axe (31, -2, D:10) a +0 hand axe (31, -1, D:10) a +0 club (31, 0, D:10) a +0 mace a cursed +0 scale mail (32, -3, D:10) a +0 dagger (32, -1, D:10) a +0 club (32, 0, D:10) a +0 club (33, -3, D:10) a +0 leather armour a +0 flail (34, 3, D:10) a +0 leather armour (39, 11, D:10) a +0 dagger (40, 9, D:10) a +0 leather armour (41, 10, D:10) a +0 robe a cursed +2 mace (43, 11, D:10) a +0 robe a +0 dagger (43, 14, D:10) a +0 flail a +0 robe (43, 15, D:10) a +1 hand axe of freezing a +0 robe (43, 16, D:10) a +2 battleaxe of freezing a cursed -2 robe (45, -7, D:10) a +0 flail (68, -5, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 whip a +0 robe (3, -17, D:11) an uncursed staff of cold {rC+} a +2 ring of slaying (3, 11, D:11) a +1 dagger of flaming (7, -13, D:11) a Fen Folio 3 potions of ambrosia (7, 7, D:11) an uncursed amulet of faith {Faith, !P} (12, 2, D:11) an arrow (12, 3, D:11) 2 arrows (13, 3, D:11) 10 arrows a +0 longbow (15, 9, D:11) a +1 ring mail of positive energy a cursed -2 great mace (16, 6, D:11) a +0 great sword of flaming (20, -3, D:11) a +0 flail a +0 chain mail (22, 11, D:11) a +0 dire flail a +4 dire flail of holy wrath (23, 5, D:11) the +2 whip of Yeast {protect, rN+ MR+ Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (29, -27, D:11) 16 bolts (29, 10, D:11) a wand of digging (7/24) (34, 19, D:11) a book of Changes (34, 20, D:11) a +0 robe (36, -3, D:11) a +0 scimitar of flaming (36, -1, D:11) a +1 flail a +0 robe (36, 10, D:11) a +0 robe (41, -22, D:11) 4 arrows (41, -21, D:11) an arrow (41, -14, D:11) an arrow (42, -22, D:11) an arrow (42, -21, D:11) 9 arrows (42, -16, D:11) 12 arrows a +0 shortbow (42, 0, D:11) a +0 dire flail a +0 robe (43, -19, D:11) an arrow (43, -18, D:11) 5 potions of flight a +0 shortbow 7 arrows (43, -16, D:11) 15 arrows a +0 shortbow (43, -15, D:11) 2 arrows (44, -14, D:11) an arrow (44, -13, D:11) an arrow (45, -13, D:11) an arrow (46, -14, D:11) 2 arrows (47, -14, D:11) 2 arrows (51, -13, D:11) 2 arrows Level 12 of the Dungeon (0, 0, D:12) 3 arrows (1, -1, D:12) 2 arrows (2, -5, D:12) a +0 shortbow 8 arrows (3, -1, D:12) a potion of degeneration {!q} (4, 3, D:12) a +0 giant club a +0 giant spiked club (9, -12, D:12) a +0 helmet (10, 10, D:12) 10 arrows (12, -6, D:12) a +0 scale mail (13, -5, D:12) a +0 dagger (14, 3, D:12) a +0 giant club a +0 giant spiked club (15, 12, D:12) a book of Flames (15, 27, D:12) a scroll of random uselessness (16, 6, D:12) a +0 short sword (17, -17, D:12) a +0 ring mail (18, -2, D:12) a cursed -1 dagger (19, -2, D:12) a +0 dagger (20, -2, D:12) a +0 dagger a +0 scale mail (21, -3, D:12) a +0 hand axe a +0 robe (21, -2, D:12) a cursed +0 club (22, -14, D:12) an arrow (26, -9, D:12) 16 arrows a +0 shortbow (28, -28, D:12) 20 bolts (32, -6, D:12) a +3 flail (32, -5, D:12) a +0 leather armour (32, -4, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (11, -24, D:13) a +0 leather armour (11, 1, D:13) a book of Beasts (15, -8, D:13) a +0 plate armour (15, -7, D:13) a shapeshifter corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (6, -29, Lair:1) a +0 dagger a +0 robe a +1 buckler of protection (33, 9, Lair:1) a +0 dagger a +0 robe a +0 buckler (34, 16, Lair:1) a +0 plate armour (36, -4, Lair:1) a +0 robe a +0 rapier (37, 15, Lair:1) a cursed +0 shield Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (20, -40, Lair:2) a +0 chain mail (24, -30, Lair:2) a cursed +0 spear (39, -34, Lair:2) a scroll of immolation {!r} (48, -6, Lair:2) a +0 leather armour (50, -37, Lair:2) a +0 scale mail (54, -33, Lair:2) a +0 flail (56, -44, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) the cursed +0 scale mail of the Dwarven Hall {rF+} It protects you from fire. It has a curse placed upon it. (9, 13, Lair:3) a +0 club (14, 0, Lair:3) a +0 naga barding (27, 17, Lair:3) a +0 leather armour (46, 43, Lair:3) a +0 robe (52, 35, Lair:3) a +0 ring mail (55, 23, Lair:3) a scroll of random uselessness (59, 18, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a -3 ring of slaying (3, 2, Lair:4) a scroll of vulnerability (11, -3, Lair:4) 22 bolts (16, -9, Lair:4) a +0 scale mail (16, 13, Lair:4) 16 arrows (17, -10, Lair:4) a +0 ring mail (17, -9, Lair:4) a +0 hand axe (18, 5, Lair:4) 8 tomahawks 140 arrows 64 bolts 8 javelins 66 poisoned needles (35, 38, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour of poison resistance (4, -9, Lair:5) a +0 trident (17, -8, Lair:5) a +0 chain mail (21, -3, Lair:5) a +0 hunting sling of flaming (45, 10, Lair:5) a cursed +0 chain mail (61, -23, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of digging (11/24) a +0 troll leather armour {regen} (6, 4, Lair:6) a +0 hand crossbow (7, 4, Lair:6) a +0 club (9, 1, Lair:6) 3 needles of confusion (10, 0, Lair:6) a crystal ball of energy (10, 1, Lair:6) a potion of might (25, 31, Lair:6) a scroll of silence (28, 38, Lair:6) a +0 robe (32, 35, Lair:6) an uncursed ring of poison resistance {rPois, !d} (40, 42, Lair:6) a +0 dagger (41, 31, Lair:6) the +7 falchion of Zykenoug {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (43, 3, Lair:6) a wand of flame (26/48) (44, 40, Lair:6) the +4 short sword of Conflict {protect, rPois rC++} It protects the one who uses it against injury (+AC on strike). It greatly protects you from cold. It protects you from poison.