Dungeon Crawl Stone Soup version 0.20-a0-939-g04f5055 (webtiles) character file. 91 CalmDownMonkey the Grave Robber (level 4, -5/30 HPs) Began as a Vampire Necromancer on Mar 30, 2017. Slain by Sigmund ... wielding a +0 scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:17:50 (2556 turns). CalmDownMonkey the Grave Robber (VpNe) Turns: 2556, Time: 00:17:51 Health: -5/30 AC: 3 Str: 7 XL: 4 Next: 34% Magic: 3/9 EV: 12 Int: 18 God: Gold: 54 SH: 0 Dex: 14 Spells: 2/10 levels left rFire . . . SeeInvis + l - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . q - +0 cloak (curse) rCorr . Harm + (no gloves) MR ..... (no boots) Stlth ++........ d - amulet of harm Regen 1.1/turn (no ring) MPRegen 0.2/turn (no ring) @: regenerating (expiring) A: fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons l - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles g - 46 bolts j - 29 stones (quivered) o - 46 sling bullets Armour a - a +0 robe (worn) m - a +0 leather armour (You found it on level 1 of the Dungeon) q - a cursed +0 cloak (worn) (You found it on level 2 of the Dungeon) Jewellery d - an amulet of harm (around neck) (You found it on level 1 of the Dungeon) n - an uncursed amulet of magic regeneration {unknown} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of immolation {unknown} h - 2 scrolls of remove curse {unknown} Potions c - 15 potions of blood {@q1} e - 3 potions of curing {unknown} i - 3 potions of heal wounds {unknown} k - 4 potions of brilliance {unknown} p - 2 potions of invisibility {unknown} r - a potion of might {unknown} Books b - a book of Necromancy Skills: - Level 2.1 Dodging - Level 3.0 Stealth * Level 3.7 Spellcasting + Level 5.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr ###....... 6% 3 ###.... d - Regeneration Chrm/Necr ##........ 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: a rat (chance to defeat MR: 91%) The rat writhes in agony! You kill the rat! You now have 6/9 mp. You start resting. Health restored: 30; MP restored: 9 You bottle the corpse's blood. c - 13 potions of blood {@q1} (gained 1) You see here a dagger. j - 29 stones (gained 1) You see here a dagger. A jackal comes into view. A jackal comes into view. The jackal barks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The jackal barks! Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony! The jackal barks! You take 1 damage, and have 29/30 hp. You now have 8/9 mp. Aim: a jackal (heavily wounded, chance to defeat MR: 91%) The jackal barely resists. A jackal comes into view. You take 1 damage, and have 28/30 hp. You now have 7/9 mp. Aim: a jackal (heavily wounded, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! The jackal barks! You now have 6/9 mp. Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony! The jackal bites you but does no damage. You take 1 damage, and have 27/30 hp. You now have 5/9 mp. Aim: a jackal (heavily wounded, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! The jackal barely misses you. You take 1 damage, and have 26/30 hp. You now have 4/9 mp. Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! You take 1 damage, and have 25/30 hp. You now have 3/9 mp. You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 23/30 hp. You barely miss the jackal. You bite the jackal, but do no damage. The jackal closely misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! You start resting. Health restored: 30; MP restored: 9 You bottle the corpse's blood. c - 14 potions of blood {@q1} (gained 1) You bottle the corpse's blood. c - 15 potions of blood {@q1} (gained 1) Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund casts a spell at you. The puff of flame hits you! You take 7 damage, and have 23/30 hp. MASSIVE DAMAGE!! Really walk into a travel-excluded area? The helpless Terence fails to defend himself. You hit Terence. Terence hits you with a mace. You take 1 damage, and have 23/30 hp. Aim: Terence, wielding a mace and wearing a scale mail (moderately wounded, chance to defeat MR: 86%) Terence writhes in agony! Sigmund says, "You will soon forget everything." Terence hits you with a mace. You take 8 damage, and have 15/30 hp. MASSIVE DAMAGE!! You now have 8/9 mp. Your skin crawls. Sigmund casts a spell at you. You are confused. You now have 5/9 mp. Terence hits you with a mace. Terence hits you with a mace. Terence hits you with a mace. You feel less confused. Terence hits you with a mace. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. You take 5 damage, and have 13/30 hp. You hit Terence. Terence hits you with a mace. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/30 hp. You hit Terence but do no damage. Your skin is crawling a little less now. Terence hits you with a mace. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/30 hp. Aim: Terence, wielding a mace and wearing a scale mail (heavily wounded) You feel life coursing into your body. Sigmund hits you from afar with a scythe! Ouch! That really hurt! You die... # ############### . #.............. # #.############# #.# ###+######.# ### #..........# #.. #..........# #.. #..........# #.. #...!..@@..# ###.. ##### #........@.#########.... ....# #..............@........ ###.# #......###.#########.... ###+#######..##. #... ..... .............##. ##### ##.... .............### ..... .............# ##.... .............# #.... You could see Sigmund (invisible) and Terence. Vanquished Creatures Jessica (D:2) 2 adders (D:2) An ooze (D:1) A worm (D:2) 7 bats 5 goblins 6 hobgoblins 4 jackals (D:2) 3 frilled lizards (D:1) 5 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CalmDownMonkey the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Learned a level 1 spell: Animate Skeleton 624 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 881 | D:1 | HP: 3/19 [hobgoblin/club (6)] 1644 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1867 | D:2 | Noticed Terence 1889 | D:2 | Reached skill level 3 in Spellcasting 1893 | D:2 | Noticed Jessica 1895 | D:2 | Killed Jessica 1895 | D:2 | Reached skill level 5 in Necromancy 1941 | D:2 | Learned a level 3 spell: Vampiric Draining 1945 | D:2 | Learned a level 3 spell: Regeneration 2255 | D:2 | Reached XP level 4. HP: 29/30 MP: 5/9 2534 | D:2 | Noticed Sigmund 2554 | D:2 | HP: 7/30 [Terence/mace (7)] 2556 | D:2 | Slain by Sigmund Vault maps used: D:1: nicolae_arrival_memento_mori, grunt_decor_mini_mirrors, serial_park_tiny_1, wad_woods_river_04, minmay_hexomino_f4 D:2: first_bread, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Necromancy | 5 | 5.1 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Bite | 1 | 2 || 3 Short sword | 16 | 8 || 24 Throw: Stone | 2 | 1 || 3 Cast: Pain | 42 | 14 || 56 Vampiric Draining | | 1 || 1 Regeneration | | 1 || 1 Use: Potion | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Eat: Corpse | 2 | || 2 Armor: Robe | 22 | 1 || 23 Dodge: Dodged | 35 | 7 || 42 Vault maps used: D:1: nicolae_arrival_memento_mori, grunt_decor_mini_mirrors, serial_park_tiny_1, wad_woods_river_04, minmay_hexomino_f4 D:2: first_bread, uniq_sigmund, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 7.9 | 8.3 | 258.0 Dungeon | 100.0 | 100.0 | 0.4 | 7.9 | 8.3 | 258.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 65.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 65.5 +-------+-------+-------+-------+-------+----------------------