Callino Level 1 of the Dungeon (1, 0, D:1) 4 stones (1, 31, D:1) 29 stones (2, 1, D:1) a +0 club (2, 22, D:1) 23 stones (3, 15, D:1) a +0 dagger (4, 14, D:1) a +0 club (6, 4, D:1) a +0 whip (12, -6, D:1) a +0 club (15, 28, D:1) a +0 leather armour (20, 23, D:1) 26 stones (25, 32, D:1) a +0 short sword (26, 30, D:1) a +0 dagger (27, 31, D:1) a +0 club (29, 24, D:1) 18 poisoned darts (44, 9, D:1) 11 stones (47, 30, D:1) a +0 hand axe (48, -10, D:1) a +0 whip of flaming (59, 6, D:1) a +0 spear Level 2 of the Dungeon (4, -5, D:2) a +0 dagger a +0 flail (4, -4, D:2) a +0 whip (5, -6, D:2) a +0 spear (5, 11, D:2) a +0 buckler (5, 33, D:2) a +0 club (12, -27, D:2) a +0 short sword (13, 14, D:2) a +0 falchion (30, 18, D:2) a +0 dagger (43, 20, D:2) 22 stones (57, 14, D:2) a +0 club (60, 7, D:2) a +0 dagger (68, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) a +0 club (5, -28, D:3) 26 stones (5, 0, D:3) a +0 falchion (18, -4, D:3) a +0 ring mail (21, -21, D:3) a +0 leather armour (24, 12, D:3) 7 stones (43, -26, D:3) a +0 rapier (44, 3, D:3) a +0 mace Level 4 of the Dungeon [Shop] Kofose's Distillery a potion of lignification (30 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of invisibility (80 gold) 2 potions of degeneration (20 gold) a potion of might (40 gold) a potion of cancellation (80 gold) [Shop] Ypaptuh's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of remove curse (30 gold) a scroll of enchant weapon (75 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of fear (35 gold) a scroll of blinking (75 gold) a scroll of fear (35 gold) a scroll of blinking (75 gold) a scroll of remove curse (30 gold) a scroll of teleportation (30 gold) [Shop] Jonat's Weapon Emporium a +0 scimitar (56 gold) the +9 glaive "Cogolat" {drain, rN+} (950 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. a +0 arbalest (63 gold) 20 arrows (56 gold) the +6 morningstar of Noon {crush, rPois rF+ Str+2} (817 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It protects you from poison. 22 stones (30 gold) a +0 trident (49 gold) 10 stones (14 gold) 8 boomerangs (56 gold) 20 stones (28 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 great mace (91 gold) [Shop] Rachum's Weapon Boutique the +4 hunting sling of Infinite Pain {freeze, -Tele rC++} (416 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from cold. It prevents most forms of teleportation. a +1 dagger of venom (94 gold) a +6 war axe of chopping (372 gold) a +0 dagger (20 gold) a +0 fustibalus (150 gold) a +0 whip (25 gold) a +0 quarterstaff of pain (120 gold) 10 poisoned darts (40 gold) a +5 halberd of venom (318 gold) (0, 0, D:4) a +0 war axe (1, 6, D:4) 20 stones (4, 21, D:4) 21 stones (12, 24, D:4) a +0 giant spiked club (still there?) a throwing net (still there?) (16, 22, D:4) a ration (16, 28, D:4) an uncursed ring of positive energy (17, 22, D:4) 20 gold pieces (17, 28, D:4) a +0 mace (18, 27, D:4) a cursed -1 hunting sling (21, 10, D:4) 17 stones (22, 1, D:4) a +0 whip a +0 leather armour (30, 1, D:4) a +0 robe (33, 0, D:4) 7 stones (34, 9, D:4) a +4 quarterstaff of chaos (37, 10, D:4) a +0 mace (37, 29, D:4) 18 stones (42, 5, D:4) a +1 hand axe of flaming a +0 club (43, 5, D:4) a +0 dagger a +0 robe (46, 7, D:4) a +0 spear (46, 8, D:4) a +0 club (47, 7, D:4) a +0 spear (47, 8, D:4) a cursed +0 halberd (49, 22, D:4) a +4 dire flail of crushing a +0 leather armour