Callino Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 37, D:1) 30 stones (5, 0, D:1) 20 stones (8, 2, D:1) a +0 robe (9, -4, D:1) 19 stones (14, 12, D:1) a +0 chain mail (18, 24, D:1) 15 sling bullets (29, 15, D:1) 12 stones (31, 46, D:1) a +0 short sword (32, 48, D:1) a +0 club (35, 46, D:1) a stone (42, 10, D:1) a +0 leather armour (43, 3, D:1) 5 stones (49, 24, D:1) a stone (50, 22, D:1) a +0 short sword a stone (54, 14, D:1) a +0 club (55, 10, D:1) a +0 dagger Level 2 of the Dungeon (15, -18, D:2) 22 bolts (15, -12, D:2) 20 stones (18, -36, D:2) a +0 club (23, -26, D:2) a +0 short sword (30, -52, D:2) 18 gold pieces (30, -51, D:2) 9 gold pieces (30, -50, D:2) 18 gold pieces (31, -52, D:2) 12 gold pieces (31, -51, D:2) 11 gold pieces (31, -50, D:2) 10 gold pieces (31, -36, D:2) a +0 club (32, -51, D:2) 16 gold pieces (35, -29, D:2) a +0 hand axe (41, -22, D:2) a +0 short sword (42, -20, D:2) 20 stones (47, -52, D:2) 19 sling bullets (48, -33, D:2) a +0 whip a +0 leather armour (53, -37, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +2 pair of gloves (2, 0, D:3) a +2 large shield (8, 31, D:3) a stone (9, 31, D:3) a +0 mace 2 stones (10, 30, D:3) a +0 halberd (10, 33, D:3) a +0 dagger (11, 31, D:3) a +0 halberd a stone (19, 34, D:3) a +0 spear (20, 31, D:3) a +0 falchion (23, 31, D:3) a +0 club (24, 28, D:3) a +0 mace a +0 leather armour (26, 13, D:3) a +0 dagger (31, 16, D:3) 16 bolts (31, 22, D:3) a +0 club (33, 34, D:3) a +0 spear (35, 35, D:3) a +0 robe (36, 9, D:3) a cursed -2 club (42, -9, D:3) a +0 chain mail (43, 37, D:3) a +0 hunting sling (44, 37, D:3) a +0 club (51, 36, D:3) 16 stones (53, -9, D:3) a +0 dagger Level 4 of the Dungeon (27, 5, D:4) a +0 leather armour (29, 54, D:4) 11 sling bullets (34, 13, D:4) a +0 ring mail (46, 42, D:4) a +0 short sword a +0 scale mail (62, 32, D:4) a +0 chain mail (66, 23, D:4) 23 bolts Level 5 of the Dungeon (0, 0, D:5) 21 sling bullets (2, 2, D:5) 24 stones (13, 11, D:5) a +0 plate armour (24, 13, D:5) 10 bolts (27, 11, D:5) 22 stones (33, 3, D:5) 23 sling bullets (44, 14, D:5) an uncursed staff of energy (44, 32, D:5) a +0 giant spiked club (46, 18, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +3 flail of draining a +0 scale mail a potion of degeneration (4, -4, D:6) a +0 chain mail (7, -37, D:6) 19 sling bullets (14, -8, D:6) a +0 robe (14, -3, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (17, 3, D:6) a +0 dire flail (26, -37, D:6) a +0 giant club (30, -41, D:6) 2 potions of degeneration (33, -44, D:6) a +0 whip of freezing a +0 robe (34, -12, D:6) a +0 giant spiked club (41, 5, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Beikkyim's General Store a scroll of remove curse (48 gold) the +6 falchion of Conformity {venom, -Tele rElec Dex+2 Stlth+} (784 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. a scroll of identify (32 gold) a ration (80 gold) a +0 robe (11 gold) a potion of brilliance (64 gold) 30 stones (48 gold) (3, 1, D:7) a +0 chain mail (4, -7, D:7) a +0 flail (9, 11, D:7) a +0 dagger a +0 robe (10, 18, D:7) 26 stones (10, 31, D:7) a +0 short sword (10, 33, D:7) a +0 giant club (10, 56, D:7) 25 sling bullets (33, 37, D:7) a cursed -1 quarterstaff (38, 27, D:7) a throwing net (39, 20, D:7) a +0 short sword (44, 20, D:7) a +0 chain mail (44, 45, D:7) 7 atropa-tipped darts (55, 26, D:7) the +5 robe "Booblepihu" {rF- rC+ Int-2 Dex+9} It affects your intelligence (-2). It affects your dexterity (+9). It makes you vulnerable to fire. It protects you from cold. Level 8 of the Dungeon (0, 0, D:8) 17 stones (9, 7, D:8) a +0 dagger a +1 robe of magic resistance a +0 short sword a +0 hand axe (12, 7, D:8) a +0 hand axe a +0 ring mail (17, -3, D:8) 16 stones (19, -17, D:8) a +0 ring mail (19, -14, D:8) 26 bolts (30, 8, D:8) 16 stones (52, -18, D:8) a +0 club (54, 11, D:8) a +0 giant spiked club (57, -6, D:8) a +0 dagger a +0 robe (60, -6, D:8) a +0 dagger a +0 robe (62, -7, D:8) a +0 dagger a +0 robe (62, -6, D:8) a +2 flail of protection (69, 11, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 mace (20, -12, D:9) a +0 hand axe (21, 0, D:9) a +0 trident (29, 34, D:9) a +2 flail of venom (38, 3, D:9) a +0 dagger a +0 robe a cursed -2 hand axe a +0 chain mail (38, 4, D:9) a +0 dagger a +0 robe (40, 9, D:9) a +0 club (47, 8, D:9) a +0 large shield (49, 3, D:9) a +0 troll leather armour (49, 22, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 34, D:10) a +0 ring mail (8, 48, D:10) a +0 mace (14, -5, D:10) an uncursed ring of attention (15, 48, D:10) a stone a +0 dagger (16, 48, D:10) a +0 whip (16, 49, D:10) 3 stones (17, 33, D:10) a +0 rapier (21, 52, D:10) a stone (22, 51, D:10) a stone (22, 52, D:10) a stone (36, 33, D:10) a +0 dagger a +1 robe of magic resistance (45, 24, D:10) a +0 dagger a +1 robe of resistance (47, 23, D:10) a +2 scale mail of cold resistance a +3 hand axe of chopping (48, 31, D:10) a +1 scythe of distortion (50, 17, D:10) a +2 falchion of pain (51, 23, D:10) a +0 flail (54, 31, D:10) a cursed -1 shortbow (55, 23, D:10) an uncursed staff of energy an uncursed staff of cold (55, 31, D:10) an uncursed staff of energy a +2 leather armour of magic resistance (57, 29, D:10) a +0 flail a +0 chain mail (57, 30, D:10) a +0 falchion a +0 ring mail (58, 29, D:10) a cursed -3 dagger a +2 robe of magic resistance (63, 20, D:10) a +0 robe Level 11 of the Dungeon (10, 29, D:11) a potion of degeneration (11, 21, D:11) a +0 pair of boots (25, 6, D:11) a +0 ring mail (44, 5, D:11) a +0 shortbow (45, 2, D:11) a cursed -3 giant spiked club a +0 shortbow a +0 shortbow a +0 dagger a +0 giant club (46, 2, D:11) a +0 shortbow (48, -1, D:11) a +0 dagger (48, 24, D:11) a +0 club (49, 23, D:11) 15 stones Level 12 of the Dungeon [Shop] Feblopaz's Armour Emporium the +10 plate armour of the Dungeon {*Drain rF++ MR+++} (1635 gold) It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. a cursed +0 robe (1 gold) a +0 ring mail (64 gold) a +0 plate armour (368 gold) a cursed +0 plate armour (352 gold) the cursed +1 ring mail of Anowk {rElec rN+} (387 gold) It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. a +0 helmet (72 gold) a +0 ring mail (64 gold) a +0 leather armour of positive energy (96 gold) quicksilver dragon scales (960 gold) (0, 0, D:12) 22 stones (9, 20, D:12) a +0 helmet (14, 7, D:12) a +0 short sword (15, 2, D:12) a +0 battleaxe (15, 3, D:12) a +0 trident (18, -8, D:12) a +0 robe a +0 whip (18, 5, D:12) a +0 scale mail of fire resistance (19, 5, D:12) a +3 hand axe (20, -20, D:12) a +0 club (23, -20, D:12) a +0 chain mail a +0 club (24, 11, D:12) 6 stones (25, -1, D:12) a +0 chain mail a +0 whip (26, -20, D:12) a +0 leather armour (27, 8, D:12) a scroll of immolation a +0 dagger (28, 15, D:12) a +0 halberd 7 stones (33, -20, D:12) a +0 plate armour a +1 scale mail (36, -24, D:12) a +0 short sword (37, -18, D:12) a +0 war axe (39, -24, D:12) a +0 dagger a +0 robe (43, -14, D:12) a +0 ring mail a +0 short sword (46, -22, D:12) a +0 falchion (47, -12, D:12) a +0 club (48, -12, D:12) a +0 hand axe (49, -14, D:12) a +0 club a +0 short sword (49, -13, D:12) a +0 hand axe (49, -11, D:12) a cursed +0 ring mail a cursed +0 short sword (49, 6, D:12) a +0 shield a +1 war axe (50, -14, D:12) a +0 chain mail a +0 flail a +0 flail a +0 trident (50, -13, D:12) a +0 leather armour a +0 ring mail a +0 dagger (51, -15, D:12) a +0 whip (51, -14, D:12) a +0 short sword (51, -13, D:12) a +0 chain mail a +0 dagger a +0 war axe (51, 1, D:12) 33 sling bullets (52, -15, D:12) a +0 robe a +0 dagger a cursed -3 whip a +0 trident a +0 plate armour (52, -14, D:12) a +0 hand axe (52, -13, D:12) a +0 robe a +0 dagger (53, -15, D:12) a cursed -1 club (53, -14, D:12) a +0 ring mail a +1 dagger of protection Level 1 of the Orcish Mines [Shop] Cexzempa's Antique Armour Shoppe the cursed +0 leather armour of the New World {rC++ Dex+4 Slay+3} (1335 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. It has a curse placed upon it. a +2 robe of cold resistance (531 gold) a +0 leather armour (60 gold) a +1 leather armour of poison resistance (330 gold) a +0 leather armour of cold resistance (270 gold) a +0 chain mail (135 gold) a +0 scale mail of magic resistance (330 gold) a +0 robe (21 gold) a +0 plate armour (690 gold) a +0 robe (21 gold) (0, 0, Orc:1) an arrow (unseen) (0, 1, Orc:1) a large rock (1, 1, Orc:1) 2 arrows (1, 2, Orc:1) a +0 robe a +2 dagger of speed a +0 mace a +0 war axe a +0 plate armour (1, 3, Orc:1) a large rock (2, 2, Orc:1) a +0 troll leather armour a +0 whip a +0 scale mail a +0 short sword a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (2, 3, Orc:1) a +0 ring mail a +0 robe a cursed -2 dagger a +0 giant club a +0 leather armour a +0 short sword a +0 chain mail a +0 short sword (2, 8, Orc:1) 3 large rocks (3, 1, Orc:1) a cursed +0 plate armour a +0 trident (5, -1, Orc:1) an arrow (5, 0, Orc:1) 2 arrows (6, 0, Orc:1) an arrow (6, 1, Orc:1) 2 arrows (7, 2, Orc:1) 5 arrows (7, 3, Orc:1) a +0 plate armour a +0 long sword an orc corpse (skeletalised by now) (8, 1, Orc:1) a +0 giant club a +0 flail (8, 2, Orc:1) an arrow (unseen) (8, 3, Orc:1) 2 arrows (9, 4, Orc:1) 3 arrows Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club (1, 0, Orc:2) a +0 giant club (1, 1, Orc:2) 2 arrows (still there?) a +0 trident (still there?) (2, -1, Orc:2) a +0 robe (unseen) (2, 0, Orc:2) 3 arrows a +0 giant spiked club a +0 dagger an orc corpse (skeletalised by now) (2, 1, Orc:2) a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 3, Orc:2) an arrow (unseen) (2, 6, Orc:2) an arrow (3, 0, Orc:2) 24 gold pieces (5, 4, Orc:2) 23 gold pieces Level 1 of the Lair of Beasts (0, 2, Lair:1) a +0 chain mail (8, -24, Lair:1) a potion of lignification (12, -34, Lair:1) 19 stones (25, -4, Lair:1) a +1 shortbow of freezing (29, -8, Lair:1) a +0 pair of gloves (34, -28, Lair:1) a +0 short sword (38, -29, Lair:1) a +0 falchion (39, -2, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (7, -11, Lair:2) a +4 plate armour of fire resistance the +6 glaive of Wecikuag {antimagic, *Corrode +Blink rElec Str+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. an uncursed ring of protection from fire a wand of enslavement (9) +0 acid dragon scales a wand of paralysis (12) +0 fire dragon scales a wand of disintegration (53) a wand of iceblast (24) a wand of flame (33) a wand of clouds (5) an uncursed ring of fire 2 silver boomerangs a wand of polymorph (14) a wand of digging (21) 19 boomerangs an uncursed amulet of the acrobat a +3 ring of intelligence an uncursed ring of positive energy 2 potions of mutation 24 poisoned darts (20, -14, Lair:2) a +0 long sword (32, 14, Lair:2) a +0 short sword (48, 23, Lair:2) a cursed +0 robe (58, -8, Lair:2) 23 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (11, -14, Lair:3) 32 sling bullets (22, -27, Lair:3) a +0 hand crossbow (31, -11, Lair:3) a +0 robe (33, -6, Lair:3) a +0 ring mail (34, -18, Lair:3) a +0 ring mail (37, -18, Lair:3) 26 stones (46, 9, Lair:3) a +0 hunting sling (60, -41, Lair:3) a potion of lignification Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (2, 33, Lair:4) a +0 club (9, 12, Lair:4) a +0 helmet (10, 1, Lair:4) a book of Maledictions (15, 23, Lair:4) 23 stones (18, 34, Lair:4) a +0 flail (20, 43, Lair:4) a +0 dagger (37, 23, Lair:4) a +0 club (43, 5, Lair:4) 26 stones (47, 29, Lair:4) a cursed +0 plate armour (62, 36, Lair:4) 20 stones (64, 31, Lair:4) a +0 scimitar (66, 44, Lair:4) the cursed +1 hunting sling "Ymuiruh" {venom, rElec rF+ Str+4 Dex-5} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It has a curse placed upon it.