Caim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -4, D:1) a +0 dagger (2, 0, D:1) a +0 spear (3, -3, D:1) a +0 club (4, -7, D:1) a +0 whip (12, 2, D:1) a +0 short sword (32, 18, D:1) a +0 club (40, 31, D:1) a +0 club (58, 30, D:1) a +0 hand axe (58, 33, D:1) a +0 dagger (60, 32, D:1) a +0 leather armour (64, 39, D:1) 19 arrows Level 2 of the Dungeon (23, -3, D:2) a potion of brilliance (24, 12, D:2) a +0 robe (37, 35, D:2) a +0 ring mail (38, 27, D:2) a +0 dagger (38, 30, D:2) a cursed ring of attention (42, 30, D:2) a +0 club (43, 30, D:2) a cursed +0 club (52, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club (1, -2, D:3) a +0 whip a +0 leather armour (1, -1, D:3) a +0 flail a +0 scale mail (2, -1, D:3) a +0 hand axe a +0 chain mail (5, 9, D:3) a +0 club (9, 14, D:3) a +0 dagger (9, 18, D:3) a +0 short sword (17, 4, D:3) a +0 dagger (23, 19, D:3) 13 arrows (26, -13, D:3) a scroll of amnesia (38, 1, D:3) a +0 club (40, 6, D:3) a +0 whip a +0 club (41, -6, D:3) a cursed -1 mace (41, 6, D:3) a +0 spear 2 throwing nets (43, 15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Epiutis's Distillery a potion of ambrosia (104 gold) 2 potions of curing (78 gold) a potion of invisibility (104 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of flight (39 gold) 2 potions of curing (78 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) (1, 9, D:4) a +0 dagger (1, 10, D:4) a +0 dagger a +0 robe a +0 falchion a +0 robe a +0 hand axe a +0 leather armour a +0 buckler (5, 2, D:4) a +0 leather armour (12, 46, D:4) a +0 hand axe (13, 46, D:4) a +0 robe a +0 dagger (18, 22, D:4) a +0 robe (21, 24, D:4) a +0 giant spiked club 30 bolts (24, 29, D:4) a +0 whip (25, 29, D:4) a +0 hand axe (26, 29, D:4) a +0 dagger a +0 robe (30, 3, D:4) a cursed ring of attention (30, 29, D:4) a +0 falchion (33, 31, D:4) a +0 falchion a +0 leather armour a +0 hand axe (33, 33, D:4) a +0 falchion (35, 33, D:4) a +0 mace (35, 42, D:4) a +0 short sword (51, 28, D:4) a +0 shield Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 14, D:5) a +0 leather armour (6, -26, D:5) a +0 robe (7, -7, D:5) a +0 dagger a +0 giant spiked club a +0 club a +0 club a +0 dagger a +0 club (8, -7, D:5) a +0 club (11, -30, D:5) a +0 flail (22, -6, D:5) a +0 rapier a +0 robe (22, -3, D:5) a +0 robe (23, -6, D:5) a +0 short sword of flaming a cursed +0 leather armour (31, -23, D:5) a +0 short sword (33, -21, D:5) a +0 dagger (40, -18, D:5) a +0 short sword (45, -13, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -49, D:6) a +0 robe (2, -49, D:6) a +0 scythe a +0 robe (5, -32, D:6) a +0 robe (6, -48, D:6) a +0 hand axe (7, -34, D:6) a +0 robe (8, -47, D:6) a cursed -3 flail a +0 flail a +0 whip a +0 club a +0 leather armour a cursed -3 flail (9, -46, D:6) a cursed -3 spear (12, -7, D:6) 22 sling bullets (25, -17, D:6) a +0 leather armour (26, -49, D:6) a +0 mace (46, -29, D:6) a +0 spear Level 7 of the Dungeon [Shop] Loaplus's Assorted Antiques a +0 short sword (87 gold) a book of Conjurations (870 gold) 2 scrolls of enchant weapon (435 gold) a scroll of amnesia (101 gold) a +0 dagger (58 gold) a scroll of remove curse (87 gold) the cursed +1 great sword of Fee Simple {flame, +Rage rElec rF+} (1107 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. a +0 mace (87 gold) a scroll of immolation (101 gold) a scroll of immolation (101 gold) (0, 0, D:7) a +0 war axe (6, -40, D:7) a +0 flail a +0 ring mail a +0 short sword of freezing a +0 ring mail (7, -38, D:7) a +0 dagger a +0 robe (21, -3, D:7) a +0 shortbow 6 arrows (22, 11, D:7) a +0 dagger (24, -3, D:7) a +0 leather armour (33, -1, D:7) a +0 dagger a +0 robe (39, -3, D:7) a cursed +0 chain mail (57, 14, D:7) a +0 mace (59, 10, D:7) a +0 short sword Level 8 of the Dungeon (16, 40, D:8) a +0 rapier (22, -15, D:8) a +0 chain mail (still there?) a +0 mace (still there?) 20 arrows (still there?) (22, -13, D:8) a +0 leather armour (unseen) (23, -15, D:8) a +0 mace (23, -14, D:8) a +0 chain mail a +0 long sword a +0 robe a +0 dagger (28, 3, D:8) a +0 shortbow 21 arrows (29, -1, D:8) a cursed -2 club a +0 leather armour a +0 halberd (29, 1, D:8) a cursed -1 halberd a +0 spear a +0 scale mail a +0 buckler (29, 2, D:8) a +0 club (30, 4, D:8) a cursed +0 mace a +0 robe a +0 spear a +0 robe a +0 short sword a +0 robe a cursed +0 flail a cursed +0 robe (30, 32, D:8) a +0 shortbow 26 arrows (31, 4, D:8) 2 arrows (32, 32, D:8) an arrow (43, -6, D:8) a +0 club (43, -3, D:8) 14 sling bullets (45, 7, D:8) a cursed -3 short sword a +0 leather armour (45, 9, D:8) a +0 robe (46, -10, D:8) a +0 chain mail (46, 7, D:8) a +0 halberd (47, -6, D:8) a +0 club (47, 8, D:8) a +0 club (51, 8, D:8) 11 arrows (53, 5, D:8) 7 arrows (53, 6, D:8) an arrow Level 9 of the Dungeon [Shop] Kydeul's General Store 26 arrows (67 gold) a wand of polymorph (21) (299 gold) a ration (65 gold) a +3 scale mail of fire resistance (338 gold) a +0 plate armour (299 gold) a ration (65 gold) a scroll of remove curse (39 gold) Lomom's Papyrus of Fetching Protection (508 gold) Spells Type Level a - Corona Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Inner Flame Hexes/Fire 3 e - Fulminant Prism Conjuration/Hexes 4 f - Yara's Violent Unravelling Hexes/Transmutation 5 a scroll of identify (26 gold) a wand of flame (11) (84 gold) 22 bolts (57 gold) the +7 demon blade of Risk Management {elec, Str+3} (1115 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). (0, 0, D:9) a cursed +2 long sword a +0 robe a cursed +0 ring mail (1, -1, D:9) a +0 dagger a +0 robe (1, 0, D:9) a cursed +1 long sword a +0 robe a +0 scimitar a +0 plate armour (2, -1, D:9) a +0 long sword a +0 robe a +0 club (2, 0, D:9) a cursed +0 dire flail a cursed +0 robe a +0 dagger a +0 robe (19, 11, D:9) a +0 dagger (19, 14, D:9) a +0 troll leather armour (19, 15, D:9) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (21, 14, D:9) a +0 battleaxe a +0 plate armour (25, -2, D:9) a +0 trident (25, 18, D:9) a +0 robe a +0 dagger (29, 1, D:9) 22 sling bullets (34, 6, D:9) a +0 hand axe a +0 leather armour a cursed +0 whip (34, 21, D:9) a +0 ring mail (35, 4, D:9) a +0 ring mail a +0 leather armour a +0 mace (35, 5, D:9) an exploding tomahawk a +0 dagger of protection a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 club (35, 6, D:9) 16 arrows a +0 shortbow (36, 5, D:9) 4 arrows (36, 6, D:9) a +0 robe a +0 dagger a cursed -1 dagger (38, 5, D:9) an arrow (41, 6, D:9) a +0 scale mail (50, 41, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) an arrow a +0 ring mail (0, 1, D:10) an arrow (0, 2, D:10) an arrow (0, 3, D:10) a +0 club (0, 4, D:10) a +0 giant club a +0 giant spiked club a +0 chain mail a +0 flail (1, 3, D:10) a +0 leather armour a +0 whip 21 arrows a +0 shortbow (1, 5, D:10) a +0 robe a +0 dagger (3, -20, D:10) the +0 plate armour of the Lizard {*Corrode rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It may corrode you when you take damage. a +0 chain mail a +0 scale mail 2 potions of degeneration (18, -30, D:10) a fan of gales (21, 10, D:10) a cursed -2 robe (33, -30, D:10) a +6 trident of venom (43, -31, D:10) an uncursed staff of cold a +2 robe of cold resistance Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (1, -1, Orc:1) 2 large rocks (2, 1, Orc:1) a +0 club an orc skeleton (4, 2, Orc:1) a +0 club an orc corpse (skeletalised by now) (5, 2, Orc:1) a large rock (9, 3, Orc:1) a large rock Level 2 of the Orcish Mines (0, 0, Orc:2) a tomahawk a +0 troll leather armour (1, 0, Orc:2) a cursed -2 giant club a warg corpse (1, 3, Orc:2) a +0 club (unseen) (1, 8, Orc:2) 25 gold pieces (4, -2, Orc:2) 28 gold pieces (6, 2, Orc:2) a poisoned needle (7, 2, Orc:2) 2 poisoned needles (8, 1, Orc:2) 15 gold pieces (8, 2, Orc:2) a poisoned needle (still there?) 2 tomahawks (still there?) (8, 9, Orc:2) 24 gold pieces (9, 2, Orc:2) a poisoned needle