Caim Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -30, D:1) a +0 dagger (12, -18, D:1) a +0 leather armour (13, -11, D:1) a +0 club (18, -11, D:1) a +0 club (19, -43, D:1) a +0 dagger (20, -18, D:1) 26 stones (34, -4, D:1) a +0 club a stone (35, -6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (3, 42, D:2) a +0 scale mail (4, 26, D:2) a +0 dagger (12, 3, D:2) a +0 club (15, 60, D:2) a +0 club 3 stones (17, 37, D:2) a +0 dagger (17, 60, D:2) a stone (27, 62, D:2) 2 stones (29, 62, D:2) a stone (30, 62, D:2) a stone (33, 16, D:2) a +0 club (53, 58, D:2) a +0 ring mail (58, 43, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -2, D:3) a +0 whip (3, -12, D:3) a +0 mace (15, 3, D:3) a +0 dagger (16, -13, D:3) a +0 leather armour (23, -12, D:3) a +0 war axe (31, 26, D:3) a +0 club (32, 24, D:3) 2 potions of degeneration (39, 27, D:3) a cursed +0 robe (42, -9, D:3) a +0 buckler (51, 24, D:3) a +0 ring mail (52, 11, D:3) a stone (53, 13, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) 26 stones (10, 34, D:4) a +0 leather armour (14, -5, D:4) a +0 war axe (14, 21, D:4) 14 stones (19, 19, D:4) 24 stones (25, 37, D:4) a +0 club (29, 28, D:4) 10 stones (45, 15, D:4) a +0 leather armour (48, 35, D:4) 28 sling bullets (55, 32, D:4) a +0 robe (61, 12, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) 24 stones (3, -5, D:5) a +0 hunting sling (19, 9, D:5) a +0 halberd a +0 robe (21, -5, D:5) 16 stones (32, 20, D:5) a +0 helmet (47, -32, D:5) a +0 animal skin (47, -30, D:5) a +0 whip of freezing a cursed +0 robe (47, 4, D:5) 10 stones (54, -7, D:5) a +0 dagger a +0 leather armour (55, -24, D:5) a +0 war axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour (57, -10, D:5) a +0 hand axe (unseen) (58, -11, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 6, D:6) a cursed +0 whip a throwing net (10, 25, D:6) a +0 mace a +0 leather armour a +0 flail a +0 whip a +0 leather armour (11, 5, D:6) a +0 whip (11, 25, D:6) a +0 club (12, 5, D:6) a +0 shortbow (12, 6, D:6) a +0 flail (12, 25, D:6) a +0 glaive a +0 chain mail (13, 7, D:6) an arrow (14, 26, D:6) a cursed -2 club a +0 leather armour (15, 27, D:6) a +0 shortbow (16, 25, D:6) 2 arrows (17, 25, D:6) an arrow (19, 30, D:6) a +0 robe a +0 hand axe a +0 robe (19, 32, D:6) a +0 robe (20, 32, D:6) a cursed +0 long sword a +0 robe (22, 21, D:6) 14 stones (22, 36, D:6) 22 sling bullets (26, 18, D:6) 22 stones (27, 4, D:6) an arrow (27, 27, D:6) 4 poisoned needles (28, 22, D:6) a +0 dagger (unseen) (28, 23, D:6) a +0 dagger a +0 robe (29, 6, D:6) an arrow (31, 9, D:6) a +0 shortbow (36, 13, D:6) a +0 leather armour (38, 16, D:6) a +0 war axe a +0 leather armour (39, 16, D:6) a +0 dagger a +0 robe (39, 18, D:6) a +0 ring mail (43, 2, D:6) a +1 short sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (3, 7, D:7) a +0 trident (5, 12, D:7) 20 stones (7, 8, D:7) a +0 ring mail (7, 26, D:7) a +0 scythe (11, 8, D:7) a +0 ring mail (14, 26, D:7) a +0 giant spiked club (23, 35, D:7) a +2 dagger of protection (26, 11, D:7) a cursed -1 dagger (27, 11, D:7) a cursed +0 flail (34, 8, D:7) 2 scrolls of noise (34, 29, D:7) 24 stones (38, 20, D:7) a +0 ring mail (38, 25, D:7) a +1 rapier of electrocution Level 8 of the Dungeon (0, 0, D:8) 2 arrows (0, 1, D:8) a +0 spear a +0 shortbow 27 arrows (6, -7, D:8) 22 stones (11, -28, D:8) a potion of degeneration (13, -7, D:8) a +0 dagger (14, -7, D:8) a +0 hand axe a +0 dagger (15, -31, D:8) a +0 battleaxe (18, 3, D:8) a +0 halberd (19, 0, D:8) a +0 scale mail (20, 0, D:8) a +0 shortbow an uncursed staff of fire (22, 0, D:8) a +2 morningstar (33, -32, D:8) a +0 chain mail a +0 war axe (37, -21, D:8) the +0 robe of Entitlement {*Contam rElec Str+5} It affects your strength (+5). It insulates you from electricity. It causes magical contamination when unequipped. (46, -25, D:8) 16 arrows (48, -16, D:8) a +0 giant club (55, -44, D:8) 21 stones (55, -39, D:8) a +0 spear (58, -9, D:8) 23 stones (61, 12, D:8) a +0 dagger a +0 robe (62, -15, D:8) 23 arrows (62, 11, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:9) a +0 arbalest (6, -19, D:9) a +0 ring mail (7, 4, D:9) 3 stones (8, 5, D:9) a +0 vampiric war axe 12 stones (8, 6, D:9) a +0 leather armour 3 steel tomahawks (9, 6, D:9) a +0 mace (unseen) (14, 0, D:9) a +0 dagger (unseen) (14, 1, D:9) a +0 short sword a +0 short sword (18, 1, D:9) a cursed -1 club a +0 leather armour (18, 13, D:9) a +0 chain mail a +0 scimitar (18, 14, D:9) a +0 robe a +0 dagger (18, 15, D:9) a +0 robe a +0 dagger a +0 falchion (19, -28, D:9) 28 stones (19, 15, D:9) a +0 leather armour a +0 club (24, -26, D:9) a +0 quarterstaff (33, -20, D:9) a +0 trident (38, -32, D:9) a +0 club (50, -25, D:9) a +0 dagger (50, -24, D:9) 2 stones (52, -22, D:9) a stone (53, -22, D:9) 3 stones (58, -20, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 lajatang (0, 19, D:10) 22 bolts (1, -3, D:10) a stone (1, -2, D:10) 2 stones (1, 0, D:10) a +0 club 3 stones (2, -1, D:10) a +0 short sword (unseen) (5, -5, D:10) a scroll of random uselessness (6, 27, D:10) 18 sling bullets (8, 11, D:10) a +0 mace (14, 0, D:10) a +0 chain mail (20, 24, D:10) a +0 ring mail (25, 2, D:10) a +0 club (36, -3, D:10) a +0 leather armour (37, -17, D:10) a +0 chain mail (40, -21, D:10) a +0 giant club (48, -2, D:10) a cursed +0 dagger (unseen) (50, 21, D:10) a +0 spear (51, -10, D:10) a +0 short sword (53, 31, D:10) a +0 shortbow 16 arrows (54, 33, D:10) an arrow (56, 33, D:10) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (9, 8, Lair:1) a +0 ring mail (19, -4, Lair:1) 10 poisoned needles (26, 5, Lair:1) a +0 chain mail (31, -21, Lair:1) a +0 robe (31, -20, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (5, -1, Lair:2) 18 arrows (10, -25, Lair:2) a potion of degeneration (18, -38, Lair:2) a cursed -2 ring of protection (19, -3, Lair:2) 18 bolts (21, 0, Lair:2) a scroll of immolation (25, -40, Lair:2) 10 poisoned needles (26, -37, Lair:2) 23 bolts (28, -31, Lair:2) 17 stones (28, -29, Lair:2) a +0 morningstar (29, -7, Lair:2) a +0 war axe (29, -6, Lair:2) a +0 mace (34, -31, Lair:2) a +0 quarterstaff (38, -7, Lair:2) a +0 long sword (39, -7, Lair:2) a +0 dire flail (unseen) (39, -6, Lair:2) a +0 battleaxe a +0 robe Level 3 of the Lair of Beasts (1, -24, Lair:3) a +0 ring mail (9, -34, Lair:3) a +0 scale mail (26, -17, Lair:3) 27 stones (29, -31, Lair:3) 115 arrows a scroll of immolation (30, -10, Lair:3) a +0 pair of gloves (31, -28, Lair:3) a scroll of immolation (32, -29, Lair:3) a +0 chain mail (35, -7, Lair:3) 19 stones (36, 11, Lair:3) a +0 ring mail (44, 3, Lair:3) a +0 hand crossbow (45, 17, Lair:3) an uncursed staff of air (46, -3, Lair:3) 18 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 arrows (14, -1, Lair:4) a +0 robe (16, -11, Lair:4) 17 stones (18, -38, Lair:4) a +0 whip (25, -8, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 war axe of flaming (58, -9, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (11, -4, Lair:6) a +0 ring mail (15, -38, Lair:6) 19 gold pieces (15, -25, Lair:6) 6 arrows (16, -36, Lair:6) the +4 scimitar of the Six Lovers {elec, *Corrode rElec Str+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. (17, -38, Lair:6) a scroll of teleportation (17, -37, Lair:6) a potion of agility (18, -38, Lair:6) the +1 scale mail "Tiduwnut" {-Cast rElec rN+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It prevents spellcasting. (24, -53, Lair:6) 30 stones (28, -20, Lair:6) a +1 war axe of pain (35, -6, Lair:6) 23 stones (41, -29, Lair:6) a +2 vampiric war axe (43, -31, Lair:6) a +0 hand axe (43, -30, Lair:6) a +0 ring mail (44, -31, Lair:6) 21 stones (44, -30, Lair:6) a +0 robe (47, -36, Lair:6) a +0 mace (66, -44, Lair:6) the +5 quarterstaff "Itzutic" {venom, rElec rN++ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It insulates you from electricity. It greatly protects you from negative energy. (68, -43, Lair:6) a potion of degeneration