Caim Level 1 of the Dungeon (4, 6, D:1) 21 stones (9, -32, D:1) a +0 dagger (9, -31, D:1) a +0 club (9, -30, D:1) a stone (17, -36, D:1) a +0 whip a +0 club a +0 dagger (24, -24, D:1) 17 poisoned needles (24, -19, D:1) 25 arrows (41, -14, D:1) 17 bolts (46, -35, D:1) a +0 dagger (51, -2, D:1) 18 sling bullets (56, -33, D:1) 25 stones Level 2 of the Dungeon (3, -5, D:2) a +0 leather armour (24, -4, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 spear a +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (25, -4, D:2) a +0 dagger a +0 club (26, -4, D:2) a +0 dagger a +0 dagger (38, -10, D:2) a +0 whip (unseen) (39, -9, D:2) a +0 club (40, -9, D:2) a cursed +0 spear (40, 18, D:2) a +0 whip (42, 18, D:2) a +0 dagger (still there?) a stone (still there?) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 7, D:3) a cursed +0 whip (3, -2, D:3) a +0 leather armour (8, -9, D:3) a +0 club (16, 15, D:3) a +0 club (18, -20, D:3) a +0 ring mail (18, -12, D:3) a +0 trident (unseen) (18, -11, D:3) a +0 ring mail (19, -11, D:3) a +0 club (19, 14, D:3) a +0 dagger (20, -19, D:3) a +0 club (21, -11, D:3) a +0 dagger (24, 4, D:3) a +0 club a +0 club a +0 leather armour (25, -20, D:3) 25 arrows (28, 7, D:3) a +0 dagger (31, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, -7, D:4) a +0 spear (unseen) (13, -9, D:4) a +0 dagger (unseen) (13, -8, D:4) a +0 leather armour (14, -9, D:4) a +0 club a +0 dagger a +0 robe (17, -23, D:4) 10 arrows (28, -14, D:4) a +0 hand axe a +0 chain mail (31, -25, D:4) 13 sling bullets (39, -18, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 22 bolts (1, -2, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 flail (1, 0, D:5) a +0 robe a +0 dagger (2, -3, D:5) a +0 hand axe (2, 0, D:5) a +0 ring mail a +0 mace (6, -8, D:5) a +0 rapier (7, -11, D:5) a +0 dagger (unseen) (14, 15, D:5) a +2 hunting sling of velocity (23, 19, D:5) 25 bolts (24, 14, D:5) a +0 cloak a +0 leather armour (27, 15, D:5) a +0 quarterstaff (36, -18, D:5) a +0 falchion (37, -19, D:5) a +0 mace (37, -17, D:5) a +0 spear (39, -19, D:5) a +0 falchion (39, -17, D:5) a +0 hand axe (39, 21, D:5) 29 bolts (39, 32, D:5) a scroll of remove curse (41, -11, D:5) a +0 robe (unseen) (42, -17, D:5) a +0 leather armour (43, -6, D:5) a +0 dagger a +0 robe (44, -2, D:5) a +0 dagger (unseen) (44, -1, D:5) a +2 dagger of draining (unseen) (49, -13, D:5) 12 arrows (49, 7, D:5) 4 large rocks (56, -14, D:5) 24 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (7, 3, D:6) 14 gold pieces