Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 10, D) a +0 dagger a +0 robe an orc skeleton (62, 1, D) an uncursed staff of fire (62, 9, D) an uncursed staff of summoning (62, 10, D) a +0 club (63, 0, D) a +3 spear of flaming (63, 4, D) a ball python skeleton an adder skeleton (63, 10, D) a +1 mace of holy wrath (63, 11, D) a +0 mace a +0 leather armour (68, 0, D) a +1 plate armour of cold resistance (70, 9, D) an uncursed staff of earth (71, 8, D) a +3 dagger of draining (71, 16, D) a phantom mirror (71, 17, D) a scroll of brand weapon (72, 16, D) a +1 rapier of venom (72, 17, D) a +3 scythe of venom (72, 18, D) a +0 shortbow (unseen) (73, 16, D) a book of the Earth (73, 17, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (73, 23, D) 2 tomahawks (74, 3, D) a necrophage skeleton (74, 23, D) a tomahawk (75, 23, D) 3 tomahawks