Dungeon Sprint DCSS version 0.23-a0-171-g5ae17c6 (webtiles) character file. 4 Cadaver the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Wanderer on Sept 15, 2018. Slain by an orc (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:53 (114 turns). Cadaver the Skirmisher (Mummy Wanderer) Turns: 114, Time: 00:00:54 Health: 0/18 AC: 2 Str: 19 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire x . . SeeInvis . a - +2 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of fear c - 2 scrolls of teleportation e - a scroll of blinking Skills: * Level 3.2 Fighting + Level 0.1 Short Blades - Level 1.5 Armour - Level 2.4 Stealth - Level 2.1 Unarmed Combat Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The orc hits you. You barely miss the orc. The orc is moderately wounded. The orc hits you. You closely miss the orc. The orc is moderately wounded. The crimson imp grins evilly. The orc hits you. You hit the orc. The orc is severely wounded. The crimson imp grinds its teeth. The crimson imp blinks! The orc hits you. * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is severely wounded. The crimson imp blinks! The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓o▓ ▓h▓ ▓5▓ ▓5▓ ▓o▓ ▓.▓ ▓+▓ You could see 2 crimson imps, 2 orcs and a jackal. Vanquished Creatures A hobgoblin (D) A bat (D) 2 kobolds (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Cadaver the Mummy Wanderer began the quest for the Orb. 0 | D | Cadaver set off with: a +2 dagger, a scroll of fear, 2 | scrolls of teleportation, a +0 robe, a scroll of blinking 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D | Reached skill level 3 in Fighting 108 | D | Noticed a crimson imp 108 | D | Noticed a crimson imp 114 | D | Slain by an orc Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.1 Fighting | 3 | 3.2 Short Blades | | 0.1 Armour | | 1.5 Stealth | | 2.4 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 16 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------