Dungeon Sprint DCSS version 0.23-a0-171-g5ae17c6 (webtiles) character file. 5 Cadaver the Magician (level 1, 0/13 HPs) Began as a Mummy Wanderer on Sept 15, 2018. Slain by a hound (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:28 (92 turns). Cadaver the Magician (Mummy Wanderer) Turns: 92, Time: 00:01:29 Health: 0/13 AC: 2 Str: 16 XL: 1 Next: 66% Magic: 6/8 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 11/13 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation f - a scroll of blinking Skills: Level 1.0 Axes - Level 1.5 Armour Level 1.0 Shields + Level 6.8 Spellcasting Level 1.0 Hexes Level 1.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 21% 1 N/A b - Sting Conj/Pois #... 21% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 21% 2 N/A Blink Tloc N/A 30% 2 N/A Call Imp Summ #....... 30% 2 N/A Conjure Flame Conj/Fire #....... 52% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 52% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Magic Dart (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The sting hits the hound. The hound appears unharmed. The hound closely misses you. The phantom hits you. The hound completely misses you. Casting: Sting (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound The sting hits the hound. The hound is poisoned. The hound is lightly wounded. The hound bites you. The phantom blinks! The phantom blinks! The hound closely misses you. The phantom blinks! The hound bites you. The phantom barely misses you. The hound bites you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓W▓ ▓@▓ ▓h▓ ▓J▓ ▓a▓ ▓h▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ You could see a phantom, 2 hounds, a jelly and a worker ant. Vanquished Creatures A giant cockroach (D) A goblin (D) A jackal (D) A ball python (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Cadaver the Mummy Wanderer began the quest for the Orb. 0 | D | Cadaver set off with: a scroll of teleportation, a +0 robe, | a +0 club, a scroll of blinking 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D | Learned a level 1 spell: Magic Dart 4 | D | Learned a level 1 spell: Sting 13 | D | Reached skill level 6 in Spellcasting 85 | D | Noticed a hound 85 | D | Noticed a jelly 85 | D | Noticed a phantom 85 | D | Noticed a worker ant 85 | D | Noticed a hound 92 | D | Slain by a hound Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.8 Axes | | 1.0 Armour | | 1.5 Shields | | 1.0 Hexes | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Club || 5 Cast: Sting || 5 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 8 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 8 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------