Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (unseen) (10, 4, D) a +0 robe a +0 hand axe (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) a phial of floods (59, 37, D) an uncursed staff of air (60, 36, D) a +0 short sword (60, 37, D) an uncursed staff of cold (61, 0, D) an uncursed staff of cold (61, 8, D) a +3 hunting sling (61, 30, D) a +0 short sword a naga corpse (61, 31, D) a +0 flail a naga corpse (61, 36, D) a book of Changes (61, 37, D) a +3 ring of evasion (62, 21, D) a +0 trident (62, 22, D) a +1 whip of venom a +0 shortbow 12 arrows a centaur corpse (62, 26, D) a +6 blowgun (62, 27, D) a crystal ball of energy (62, 31, D) a +0 dire flail a naga corpse (62, 36, D) a +3 ring mail of fire resistance (62, 37, D) a manual of Long Blades (63, 0, D) a +0 whip of venom (63, 16, D) an uncursed amulet of guardian spirit (63, 17, D) an uncursed amulet of rage (63, 21, D) a +0 shortbow 20 arrows (63, 23, D) 4 arrows a throwing net (63, 27, D) a +0 troll leather armour (63, 36, D) a lamp of fire (inert) (63, 37, D) the ring "Cynops" {Dex+5 Stlth-} [ring of attention] It affects your dexterity (+5). It makes you less stealthy. (63, 44, D) an arrow (64, 16, D) a +0 flail of protection (64, 21, D) a +0 trident (64, 26, D) a crystal ball of energy (64, 43, D) 3 arrows (65, 19, D) a +0 shortbow (unseen) (65, 43, D) an arrow (69, 0, D) the +1 hand crossbow of False Accusations {venom, rF+} It poisons the ammo it fires. It protects you from fire. (69, 37, D) an arrow (69, 38, D) an arrow (70, 11, D) a cursed -3 shortbow 15 arrows (70, 30, D) a +0 war axe a +0 plate armour (70, 40, D) a merfolk corpse (71, 11, D) a +4 mace of protection a +0 arbalest 14 bolts a +0 shortbow 20 arrows (71, 12, D) a bolt (71, 13, D) an arrow (71, 16, D) the +0 leather armour "Vubrauj" {-Tele rC+ rN+ MR++} It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (71, 26, D) an uncursed staff of fire (71, 27, D) a +1 chain mail of poison resistance (71, 29, D) a +1 short sword of freezing a +3 shortbow of flaming a +0 scale mail an orc corpse (71, 30, D) a +0 dire flail a +0 plate armour (71, 36, D) a +3 leather armour of fire resistance (71, 37, D) a +0 trident (71, 41, D) a +2 trident of distortion 6 tomahawks a merfolk corpse (71, 43, D) a tomahawk a throwing net 5 arrows (72, 11, D) the +3 short sword "Veho" {freeze, +Inv rF++ Dex-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It greatly protects you from fire. It lets you turn invisible. It makes you more stealthy. a +0 arbalest 14 bolts (72, 12, D) the +6 dagger of the Scavenger {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). a +0 arbalest 20 bolts (72, 16, D) a +4 great mace of crushing (72, 27, D) a +0 mace (72, 30, D) a cursed -2 dagger a +0 robe (72, 31, D) a +0 chain mail an orc corpse (72, 37, D) a +0 trident (72, 41, D) a +2 long sword of slicing (72, 42, D) a +2 battleaxe of flaming a +0 shortbow a +0 shortbow 17 arrows a centaur corpse (72, 43, D) a tomahawk an arrow (73, 1, D) a +2 dagger of speed (73, 16, D) the +16 plate armour of the Stars {rElec} It insulates you from electricity. (73, 17, D) a +2 short sword of holy wrath (73, 29, D) a +0 dire flail a +0 plate armour (73, 36, D) the +7 trident "Xinoep" {speed, MP+9 Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It affects your magic capacity (+9). (73, 41, D) an uncursed staff of summoning a +0 shortbow an uncursed staff of death a +0 shortbow 25 arrows a centaur corpse a centaur corpse (73, 43, D) 3 arrows (75, 1, D) a cursed staff of summoning