Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 37, D) an uncursed amulet of magic regeneration (50, 37, D) an uncursed staff of wizardry (51, 37, D) an uncursed staff of conjuration (52, 37, D) an uncursed staff of energy (53, 37, D) +0 swamp dragon scales (59, 36, D) an uncursed staff of poison (59, 37, D) an uncursed staff of wizardry (60, 36, D) the +1 leather armour "Kaufuc" {*Slow rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It may slow you when you take damage. (60, 37, D) a +2 hunting sling of freezing (61, 0, D) an uncursed staff of cold (61, 8, D) a lightning rod (4/4) (61, 16, D) a book of Minor Magic (61, 26, D) a +2 vampiric dagger (61, 35, D) the felid corpse of Cadaver (61, 36, D) a cursed amulet of inaccuracy (61, 37, D) a +3 scale mail of cold resistance (61, 42, D) a glowing shapeshifter corpse (61, 43, D) a shapeshifter corpse (61, 44, D) the felid corpse of Cadaver (62, 0, D) a +2 leather armour of cold resistance (62, 1, D) a +0 falchion of electrocution (62, 7, D) a cursed +0 long sword a +0 chain mail (62, 10, D) a +0 long sword (62, 11, D) a +0 short sword a +0 longbow a +0 leather armour (62, 16, D) a +3 hand axe of electrocution (62, 17, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (62, 22, D) an uncursed staff of death (62, 27, D) an uncursed staff of cold (62, 36, D) a +4 plate armour of fire resistance (62, 37, D) an uncursed staff of wizardry (63, 16, D) a +2 quarterstaff of protection (63, 27, D) a +2 rapier of speed (63, 37, D) a crystal ball of energy (63, 39, D) a glowing shapeshifter corpse (64, 17, D) the +7 glaive of Popular Demand {chop, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (64, 26, D) a +10 blowgun (68, 0, D) a +4 rapier of venom (68, 3, D) a -1 dagger a +0 shortbow a +0 leather armour (68, 4, D) a +0 long sword of freezing (69, 0, D) a +3 halberd of protection (69, 36, D) a cursed amulet of inaccuracy (70, 9, D) a +2 helmet of intelligence (70, 31, D) a +0 trident a cursed -3 ring of evasion (70, 36, D) an uncursed staff of wizardry (70, 37, D) the cursed +2 dagger "Logidegh" {elec, -Tele rElec rN+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (71, 8, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (71, 12, D) (unseen) (71, 16, D) a +4 quick blade (71, 27, D) a +1 trident of piercing (72, 8, D) the +4 shield of Hedging {Dex+7} It affects your dexterity (+7). (72, 9, D) the +9 scimitar of the Ancient Runes {slice, rElec Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It makes you more stealthy. (72, 16, D) a +2 scythe of venom (72, 17, D) a +0 vampiric halberd (72, 27, D) a +0 trident (72, 31, D) a +2 flail of crushing (72, 32, D) the cursed +3 scimitar "Kuaxt" {venom, rElec Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (72, 33, D) 2 throwing nets (72, 36, D) the cursed +1 battleaxe of a ziggurat {venom, rPois rC++ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (72, 37, D) a +1 scimitar of holy wrath (73, 26, D) a crystal ball of energy (73, 27, D) an uncursed staff of power (73, 31, D) a +0 trident (75, 1, D) a +2 leather armour of cold resistance