Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (7, 5, D) 6 rations (7, 6, D) a scroll of holy word (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) an uncursed ring of protection from cold (61, 1, D) 27 gold pieces (61, 2, D) 54 gold pieces (unseen) (62, 0, D) a +0 vampiric spear (62, 1, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (63, 0, D) the ring "Zeisch" {MP+9 Dex+5} [ring of magical power] It affects your dexterity (+5). It affects your magic capacity (+9). (68, 3, D) a cursed -3 giant club a +0 giant spiked club (69, 0, D) an uncursed staff of power (69, 2, D) a +0 giant club (73, 1, D) the +9 quarterstaff "Tehogacw" {holy, MP+9 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It affects your magic capacity (+9).