Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 1, D) a chunk of flesh (61, 0, D) a chunk of flesh (still there?) a +2 hat of magic resistance (still there?) (62, 0, D) a +0 shortbow (still there?) a +5 battleaxe of chopping (still there?) (62, 1, D) a +0 shortbow (still there?) the amulet "Xitadalo" {rF+ Regen+ Dex+7 Stlth-} (still there?) [amulet of regeneration] It affects your dexterity (+7). It protects you from fire. It increases your rate of regeneration. It makes you less stealthy. (62, 2, D) a chunk of flesh (62, 5, D) a bolt an arrow (63, 0, D) the amulet "Jamoimui" {Acrobat -Tele +Fly rC+++ Stlth+} [amulet of the acrobat] It helps you evade while moving and waiting. It renders you almost immune to cold. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. (63, 1, D) a chunk of flesh (unseen) (64, 4, D) a chunk of flesh (68, 0, D) a +3 fustibalus of velocity (68, 3, D) a +0 giant club (69, 0, D) a +2 trident of flaming (69, 3, D) a +0 troll leather armour a +0 giant spiked club a troll skeleton (73, 1, D) a Necronomicon (75, 1, D) the +8 chain mail of Indomitability {rF+} It protects you from fire.