Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) the +1 troll leather armour "Dutausiv" {+Blink rElec Regen+ rCorr Int-5} It affects your intelligence (-5). It insulates you from electricity. It lets you blink. It increases your rate of regeneration. It protects you from acid and corrosion. (61, 4, D) a +0 dire flail of draining a red draconian corpse (skeletalised by now) (61, 8, D) the +2 scale mail of Indomitability {rElec rPois Str+2} It affects your strength (+2). It insulates you from electricity. It protects you from poison. (62, 3, D) a +0 hand axe (62, 4, D) a +0 mace (62, 8, D) a +6 mace of protection (62, 9, D) a +2 rapier of protection (63, 4, D) a +2 scimitar of holy wrath (68, 0, D) a +5 vampiric war axe (70, 8, D) a +6 shortbow of velocity (70, 9, D) the cursed +1 mace of the Cup {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (71, 8, D) a +2 battleaxe of chopping (71, 11, D) an iguana skeleton (71, 12, D) a river rat corpse (71, 17, D) the Grimoire of Snow and Transformation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Alistair's Intoxication Transmutation/Poison 5 (72, 8, D) a +2 leather armour of poison resistance (72, 16, D) the amulet "Ozxoest" {Faith -Tele MR+++ Str+9 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+9). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you less stealthy. (72, 17, D) a sack of spiders (72, 22, D) 2 arrows a +0 long sword an elf corpse (72, 23, D) 3 arrows (73, 1, D) a +1 short sword of protection (73, 16, D) a +0 dagger (73, 17, D) a +2 leather armour of cold resistance (75, 1, D) a +5 hand crossbow of flaming