Cadaver Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -9, D:1) a +0 hunting sling (16, 9, D:1) a +0 dagger (24, 11, D:1) a +0 hand axe (35, -10, D:1) a cursed -3 club (36, 11, D:1) a +0 dagger (37, 33, D:1) a +0 spear (47, 11, D:1) 11 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 club a +0 dagger a +0 club (1, -2, D:2) a +0 short sword (1, 0, D:2) a +0 flail (2, 0, D:2) a +0 club (3, -1, D:2) a +0 club (6, 4, D:2) 16 sling bullets (6, 23, D:2) 2 potions of degeneration (19, 19, D:2) a +0 club (22, 4, D:2) a +0 dagger of venom (23, 24, D:2) a +0 spear (31, 1, D:2) a +0 ring mail (31, 27, D:2) a +0 leather armour (34, 1, D:2) a +0 falchion (35, 31, D:2) a potion of degeneration (36, 34, D:2) a +0 club (37, 30, D:2) a +0 dagger (37, 35, D:2) a +0 dagger (38, 31, D:2) a +0 club (47, 2, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 helmet (11, 2, D:3) a +0 spear (16, -24, D:3) a +0 chain mail (17, -14, D:3) a +0 club (19, -20, D:3) a +0 club a +0 hunting sling (21, -20, D:3) a +0 club a cursed -1 dagger (24, 2, D:3) a +0 ring mail (25, 4, D:3) a +0 spear (26, -21, D:3) a potion of degeneration (28, 5, D:3) a +0 club (31, -22, D:3) a +0 club (32, -22, D:3) a +2 dagger of venom a +0 club (36, -27, D:3) a +0 dagger (43, 17, D:3) a +0 mace (44, -12, D:3) a +0 flail (46, -11, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon [Shop] Wuegoung's Jewellery Emporium an uncursed ring of magical power (280 gold) an uncursed ring of positive energy (280 gold) a cursed ring of loudness (63 gold) a +4 amulet of reflection (378 gold) an uncursed ring of resist corrosion (280 gold) a +2 ring of evasion (140 gold) an uncursed ring of fire (350 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of fire (350 gold) the ring of the Tick {rC- MP+9 Dex+5} (427 gold) [ring of magical power] It affects your dexterity (+5). It makes you vulnerable to cold. It affects your magic capacity (+9). [Shop] Afiyduwa's Gadget Boutique a wand of flame (38) (200 gold) a lamp of fire (400 gold) a wand of disintegration (13) (170 gold) a wand of random effects (20) (110 gold) a sack of spiders (200 gold) a lightning rod (4/4) (400 gold) (0, 0, D:4) a +2 hat (2, -7, D:4) a tomahawk (4, -3, D:4) 25 stones (29, 17, D:4) a +0 quarterstaff (37, 12, D:4) a +0 club (38, 16, D:4) a +0 giant spiked club (39, 0, D:4) a tomahawk (40, 1, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) a +0 flail