Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 10, D) a +0 short sword a +0 longbow a +0 leather armour a cursed -3 long sword a +0 leather armour (61, 0, D) a +2 ring mail of cold resistance (61, 8, D) a +2 shortbow of flaming a +0 short sword a +0 leather armour a book of Power (61, 16, D) a book of Spatial Translocations (62, 0, D) a cursed -3 ring of intelligence (62, 1, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (62, 9, D) an uncursed staff of earth (62, 10, D) a +0 shortbow a +0 short sword a +0 leather armour (62, 16, D) an uncursed ring of protection from magic (62, 22, D) an arrow (62, 23, D) an arrow (63, 0, D) an uncursed staff of cold (63, 8, D) a cursed staff of wizardry (63, 10, D) an uncursed amulet of the acrobat (63, 16, D) +1 fire dragon scales (63, 17, D) an uncursed staff of summoning (63, 21, D) a +0 shortbow (unseen) (63, 22, D) the felid corpse of Cadaver (63, 23, D) 4 arrows a throwing net (64, 16, D) a sack of spiders (64, 17, D) a box of beasts (64, 21, D) a cursed -1 trident (unseen) (64, 23, D) a large rock an arrow (65, 20, D) 2 arrows (66, 20, D) 4 large rocks (68, 4, D) a +0 short sword a +0 robe (69, 0, D) the +6 war axe of Crusades {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (71, 16, D) a +3 plate armour of cold resistance (71, 17, D) the +1 cloak of the Garden {rCorr} It protects you from acid and corrosion. (71, 26, D) a +1 chain mail of fire resistance (71, 27, D) the +8 whip of the Peculiar Princes {venom, rN++} It poisons the flesh of those it strikes. It greatly protects you from negative energy. (72, 9, D) an uncursed staff of earth (72, 17, D) a +0 spear of venom (72, 27, D) a +2 helmet of intelligence (73, 1, D) an uncursed staff of cold (73, 3, D) a +0 flail a +0 robe (73, 12, D) a +0 dagger a +0 robe a spriggan skeleton (73, 27, D) the +5 scale mail of Patience {*Drain rC+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. It causes draining when unequipped. (74, 11, D) a +0 rapier a +0 robe