Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 8, D) an uncursed staff of power (62, 0, D) the cursed +3 triple crossbow "Edyum" {penet, +Inv Str-4 Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It affects your dexterity (+3). It lets you turn invisible. It has a curse placed upon it. (62, 1, D) the cursed -3 helmet of Watchfulness {rF+ Str+2} It affects your strength (+2). It protects you from fire. It has a curse placed upon it. (62, 8, D) a +1 leather armour of cold resistance (62, 9, D) an uncursed staff of energy (62, 10, D) a water moccasin corpse (skeletalised by now) (63, 0, D) a +1 ring mail of magic resistance (63, 8, D) a lightning rod (4/4) (69, 0, D) an uncursed staff of cold (70, 8, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (71, 8, D) the +3 hand crossbow "Onoeff" {velocity, MR+ SInv} Any bolt fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It lets you see invisible. (71, 9, D) a +3 battleaxe a +0 robe (71, 16, D) an uncursed amulet of rage (71, 17, D) the cursed +1 demon trident "Achuppux" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. (71, 26, D) a scroll of brand weapon (71, 27, D) an uncursed staff of wizardry (72, 9, D) a cursed -3 ring of slaying (72, 16, D) a +4 ring mail of poison resistance (72, 18, D) a bullfrog skeleton (72, 26, D) the ring of Dishonour {Wiz rElec Str+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It insulates you from electricity. (72, 27, D) a sack of spiders (73, 16, D) an uncursed staff of fire (73, 17, D) an uncursed staff of earth (73, 26, D) a +2 glaive of venom (73, 27, D) an uncursed staff of poison (74, 29, D) a +0 long sword (unseen) (75, 1, D) an uncursed staff of death (75, 28, D) a +0 shortbow (unseen) (75, 32, D) an arrow (75, 33, D) an arrow