Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) an uncursed staff of death (61, 16, D) the +8 quarterstaff "Newtbane" {drain, MP+9 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It affects your magic capacity (+9). (62, 0, D) an uncursed staff of air (62, 1, D) an uncursed staff of poison (62, 3, D) a +0 trident a +0 robe (62, 9, D) a book of Misfortune (62, 16, D) a Fen Folio (62, 17, D) a book of Air (62, 22, D) a +0 long sword an elf corpse (62, 23, D) a +0 dagger (unseen) (63, 8, D) a +3 giant club (63, 16, D) the cursed ring "Xipp" {AC-2 Dex+3} [ring of protection] It affects your AC (-2). It affects your dexterity (+3). It has a curse placed upon it. (63, 17, D) a cursed -2 ring of evasion (63, 21, D) a +0 shortbow a +0 short sword 22 arrows a +0 leather armour (63, 22, D) a +1 hand axe of chopping an arrow (63, 23, D) 2 arrows (64, 16, D) a +6 amulet of reflection (64, 17, D) a +0 arbalest of flaming (64, 21, D) a +0 short sword a +0 longbow a +0 leather armour 15 arrows (64, 22, D) a +0 short sword (66, 18, D) an arrow (67, 0, D) an uncursed staff of conjuration (69, 0, D) a cursed staff of power (69, 20, D) 5 needles of sleeping (70, 9, D) a +2 hand crossbow of flaming (71, 8, D) a +3 broad axe of chopping (71, 17, D) a +0 dagger (71, 21, D) a +0 spear a cursed +0 buckler an uncursed staff of conjuration a +0 robe a spriggan corpse (skeletalised by now) (72, 8, D) a cursed amulet of inaccuracy (72, 17, D) a +1 mace of protection (72, 27, D) a +0 executioner's axe of pain (72, 31, D) a cursed -2 spear a +1 scale mail of fire resistance a spriggan corpse (72, 32, D) a +0 short sword a +0 robe a +0 short sword a cursed +0 robe a +0 dagger a +0 robe a spriggan corpse (73, 17, D) the cursed +0 pair of boots "Ynkewoyrph" {rPois} It protects you from poison. It has a curse placed upon it. (73, 26, D) a Young Poisoner's Handbook (75, 1, D) a +6 broad axe of chopping